Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Mystang1119
Ullr
Level 38
God Stats
0W - 2L
1,395 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Arachne
Arachne
SANDMAN--73
Arachne
Level 123
God Stats
0W - 2L
1,282 SR
Queue Stats
174W - 163L
1,490 Elo+
Solo
Sobek
Sobek
Simptuous
Sobek
Level 141
God Stats
9W - 6L
1,601 SR
Queue Stats
275W - 262L
1,534 Elo+
Party 2
Zeus
Zeus
x19_rick_96x
Zeus
Level 121
God Stats
13W - 13L
1,637 SR
Queue Stats
134W - 136L
1,497 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,457 Elo+

VS

Team Averages
Level 84
1,619 SR
1,499 Elo+
Zeus
Zeus
DxS_Brightburn
Zeus
Level 104
God Stats
126W - 107L
1,495 SR
Queue Stats
181W - 162L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 78
God Stats
112W - 108L
1,546 SR
Queue Stats
112W - 112L
1,483 Elo+
Party 1
Anubis
Anubis
JEDAIX-
Anubis
Level 71
God Stats
66W - 47L
1,585 SR
Queue Stats
112W - 97L
1,525 Elo+
Party 1
Loki
Loki
Shruikin94
Loki
Level 86
God Stats
9W - 6L
1,635 SR
Queue Stats
392W - 397L
1,477 Elo+
Solo
Chang'e
Chang'e
tufty101
Chang'e
Level 80
God Stats
2W - 0L
1,832 SR
Queue Stats
96W - 89L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 2
5,769
577
3,346
4,041
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
4,822
482
2,267
7,822
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
SANDMAN--73
Arachne
9
0 / 3 / 0
4,948
495
4,007
7,245
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
Simptuous
Sobek
9
1 / 1 / 1
5,205
521
1,951
8,152
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 3 / 0
5,326
533
4,618
4,439
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,237
524
5,449
3,519
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
8
0 / 1 / 3
4,935
494
1,759
5,728
2,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
JEDAIX-
Anubis
11
4 / 1 / 1
6,105
611
4,284
5,699
2,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
5 / 0 / 2
5,820
582
4,203
5,049
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
tufty101
Chang'e
10
1 / 1 / 2
5,668
567
4,264
6,582
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
0
2
3
W
1
2
0
0.5
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
0
1
3
1.5
W
Anubis
JEDAIX-
Anubis
4
1
1
4.5
L
0
4
2
0.25
L
Arachne
SANDMAN--73
Arachne
0
3
0
0
W
5
0
2
6
L
Sobek
Simptuous
Sobek
1
1
1
1.5
W
Chang'e
tufty101
Chang'e
1
1
2
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
19,959
31,699
Taken
26,577
10,963
Mitigated
8,806
8,915
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,346
497
0
2,257
4,041
2,035
0
723
3,318
29,993
617
W
5,449
871
0
289
3,519
1,027
0
2,215
1,304
39,003
0
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
1,759
182
1,118
1,558
5,728
2,425
0
3,891
1,837
12,713
0
W
Anubis
JEDAIX-
Anubis
4,284
51
0
3,062
5,699
2,245
282
2,988
2,711
42,250
0
L
2,267
1,242
0
649
7,822
1,822
0
2,370
5,452
0
24,127
L
Arachne
SANDMAN--73
Arachne
4,007
3,014
0
2,166
7,245
2,785
0
3,853
3,392
0
21,822
W
4,203
1,233
0
2,797
5,049
1,394
0
412
4,545
0
33,423
L
Sobek
Simptuous
Sobek
1,951
348
856
2,487
8,152
3,500
0
5,534
2,618
15,109
2,193
W
Chang'e
tufty101
Chang'e
4,264
990
40
3,377
6,582
1,715
0
278
5,950
32,402
1,196
L
4,618
544
0
500
4,439
821
140
3,226
1,213
26,542
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
27,765
244
Minions Killed
300
0
Camps Cleared
0
968,242
Distance Traveled
1,003,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,769
577
74
7
0
221,124
0
W
Zeus
5,237
524
71
7
0
189,550
0
W
Kumbhakarna
4,935
494
22
2
0
195,948
0
W
Anubis
6,105
611
81
8
0
196,065
0
L
Ullr
4,822
482
36
4
0
171,693
0
L
Arachne
4,948
495
44
4
0
201,451
0
W
Loki
5,820
582
57
6
0
251,693
1
L
Sobek
5,205
521
30
3
0
208,634
2
W
Chang'e
5,668
567
69
7
0
170,572
0
L
Zeus
5,326
533
60
6
0
165,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role