Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
Javiermtz93
Bastet
Silver I
Level 140
God Stats
10W - 9L
1,463 SR
Queue Stats
236W - 272L
1,297 MMR
Solo
Hera
Hera
Gold V
MagnusDominus
Hera
Gold V
Level 155
God Stats
14W - 12L
1,551 SR
Queue Stats
41W - 47L
1,392 MMR
Party 1
Ymir
Ymir
Gold V
MegaK3K
Ymir
Gold V
Level 107
God Stats
21W - 15L
1,577 SR
Queue Stats
41W - 46L
1,317 MMR
Party 1
Mulan
Mulan
Gold V
Pitus-11
Mulan
Gold V
Level 89
God Stats
39W - 36L
1,560 SR
Queue Stats
91W - 99L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,530 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,530 SR
1,330 MMR
Chernobog
Chernobog
Gold III
Pogłos
Chernobog
Gold III
Level 127
God Stats
14W - 20L
1,397 SR
Queue Stats
274W - 280L
1,305 MMR
Solo
Achilles
Achilles
Silver I
RevStrychnine16
Achilles
Silver I
Level 141
God Stats
2W - 6L
1,441 SR
Queue Stats
119W - 128L
1,297 MMR
Solo
Vulcan
Vulcan
Silver II
XMERT3551
Vulcan
Silver II
Level 42
God Stats
7W - 7L
1,577 SR
Queue Stats
36W - 43L
1,311 MMR
Solo
Zeus
Zeus
Gold V
linuko1
Zeus
Gold V
Level 141
God Stats
2W - 2L
1,719 SR
Queue Stats
123W - 137L
1,383 MMR
Solo
Pele
Pele
Silver I
АРКАНА123
Pele
Silver I
Level 88
God Stats
3W - 5L
1,514 SR
Queue Stats
113W - 121L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 2 / 3
9,509
634
9,115
12,146
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
15
4 / 3 / 4
8,364
558
9,163
12,508
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 1
9,342
623
8,789
5,443
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
MegaK3K
Ymir
12
2 / 0 / 6
7,886
526
2,689
5,994
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Pitus-11
Mulan
16
6 / 1 / 2
10,404
694
8,496
13,790
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MercuryAo KuangSurtrNu Wa

VS

Bans
CthulhuMedusaSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Pogłos
Chernobog
14
1 / 5 / 1
8,312
554
7,154
13,362
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
10
1 / 3 / 2
6,765
451
5,144
9,019
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
XMERT3551
Vulcan
13
2 / 5 / 1
7,753
517
8,010
8,889
2,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
linuko1
Zeus
14
0 / 4 / 0
7,480
499
3,801
7,650
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 2
7,746
516
8,207
13,536
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
6
6
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
3
1.75
W
Bastet
4
3
4
2
W
6
0
1
6.5
W
Ymir
MegaK3K
Ymir
2
0
6
5
W
Mulan
Pitus-11
Mulan
6
1
2
7
L
Chernobog
Pogłos
Chernobog
1
5
1
0.3
L
Achilles
1
3
2
0.67
L
Vulcan
XMERT3551
Vulcan
2
5
1
0.5
L
Zeus
linuko1
Zeus
0
4
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
32,316
49,881
Taken
52,456
23,767
Mitigated
22,950
19,639
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,115
5,070
0
7,177
12,146
4,947
624
0
12,146
0
79,245
W
Bastet
9,163
3,840
0
3,255
12,508
5,030
15
1,245
11,263
0
68,410
W
8,789
1,885
0
966
5,443
1,719
326
2,052
3,391
70,948
3,463
W
Ymir
MegaK3K
Ymir
2,689
301
0
2,341
5,994
4,380
29
1,316
4,678
10,530
0
W
Mulan
Pitus-11
Mulan
8,496
1,200
0
5,900
13,790
7,691
150
7,049
6,741
354
76,746
L
Chernobog
Pogłos
Chernobog
7,154
5,010
0
5,476
13,362
5,505
819
2,088
11,274
0
63,238
L
Achilles
5,144
468
0
1,648
9,019
7,224
0
1,836
7,095
0
25,870
L
Vulcan
XMERT3551
Vulcan
8,010
248
0
2,874
8,889
2,524
0
263
8,148
55,878
538
L
Zeus
linuko1
Zeus
3,801
431
0
1,000
7,650
2,592
0
4,497
3,153
58,423
0
L
8,207
1,565
0
3,069
13,536
5,105
0
3,034
10,502
0
60,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
38,056
512
Minions Killed
441
0
Camps Cleared
0
1,592,357
Distance Traveled
1,471,757
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,509
634
124
8
0
267,337
3
W
Bastet
8,364
558
109
7
0
359,633
4
W
Hera
9,342
623
131
9
0
322,869
6
W
Ymir
7,886
526
15
1
0
302,825
5
W
Mulan
10,404
694
133
9
0
339,693
6
L
Chernobog
8,312
554
119
8
0
296,532
0
L
Achilles
6,765
451
31
2
0
235,839
6
L
Vulcan
7,753
517
88
6
0
314,172
0
L
Zeus
7,480
499
103
7
0
265,208
0
L
Pele
7,746
516
100
7
0
360,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role