Player Matchup

Danzaburou
Danzaburou
Dollaz-Devils
Danzaburou
Level 96
God Stats
17W - 11L
1,583 SR
Queue Stats
23W - 21L
1,430 Elo+
Party 2
Artio
Artio
GLP_Timer
Artio
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 202L
1,428 Elo+
Party 2
Merlin
Merlin
HunterFire
Merlin
Level 129
God Stats
5W - 6L
1,511 SR
Queue Stats
350W - 323L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
IFatizy-
Gilgamesh
Level 118
God Stats
3W - 10L
1,395 SR
Queue Stats
193W - 189L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
coherentbabbling
Sun Wukong
Level 156
God Stats
13W - 12L
1,543 SR
Queue Stats
112W - 110L
1,555 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,479 Elo+

VS

Team Averages
Level 124
1,556 SR
1,512 Elo+
Nu Wa
Nu Wa
AbiMaex
Nu Wa
Level 140
God Stats
4W - 3L
1,521 SR
Queue Stats
83W - 78L
1,522 Elo+
Party 1
Medusa
Medusa
Mufasa2681
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Thunder_moon__
Gilgamesh
Level 123
God Stats
5W - 2L
1,778 SR
Queue Stats
216W - 205L
1,542 Elo+
Solo
Nox
Nox
joshOriginal17
Nox
Level 104
God Stats
14W - 12L
1,571 SR
Queue Stats
201W - 184L
1,465 Elo+
Solo
Bacchus
Bacchus
willy2004_-_
Bacchus
Level 129
God Stats
2W - 3L
1,410 SR
Queue Stats
49W - 49L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dollaz-Devils
Danzaburou
13
1 / 5 / 1
7,837
490
2,891
10,207
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
GLP_Timer
Artio
13
0 / 5 / 0
7,372
461
8,902
19,423
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
HunterFire
Merlin
15
1 / 3 / 1
8,383
524
10,785
7,073
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IFatizy-
Gilgamesh
14
1 / 4 / 1
7,378
461
8,366
16,748
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
coherentbabbling
Sun Wukong
10
1 / 5 / 1
6,813
426
5,206
14,445
9,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbiMaex
Nu Wa
15
2 / 0 / 3
8,563
535
7,915
5,994
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Mufasa2681
Medusa
17
4 / 1 / 5
10,001
625
7,503
7,645
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Thunder_moon__
Gilgamesh
17
5 / 0 / 1
10,957
685
12,366
17,997
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 8
9,271
579
11,545
12,970
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
willy2004_-_
Bacchus
15
4 / 1 / 13
9,834
615
7,673
10,469
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
22
22
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AbiMaex
Nu Wa
2
0
3
3.5
L
Danzaburou
Dollaz-Devils
Danzaburou
1
5
1
0.3
L
Artio
GLP_Timer
Artio
0
5
0
0
L
Merlin
HunterFire
Merlin
1
3
1
0.5
L
Gilgamesh
IFatizy-
Gilgamesh
1
4
1
0.38
W
Medusa
Mufasa2681
Medusa
4
1
5
6.5
W
Gilgamesh
Thunder_moon__
Gilgamesh
5
0
1
5.5
L
Sun Wukong
coherentbabbling
Sun Wukong
1
5
1
0.3
W
7
2
8
5.5
W
Bacchus
willy2004_-_
Bacchus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
47,002
67,896
Taken
55,075
34,009
Mitigated
35,754
17,591
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AbiMaex
Nu Wa
7,915
2,043
0
1,246
5,994
1,968
1,440
1,713
4,245
58,822
0
L
Danzaburou
Dollaz-Devils
Danzaburou
2,891
741
0
2,014
10,207
3,244
0
4,229
5,978
0
43,725
L
Artio
GLP_Timer
Artio
8,902
884
80
6,486
19,423
12,529
0
1,606
16,662
55,715
0
L
Merlin
HunterFire
Merlin
10,785
274
0
715
7,073
2,391
0
4,502
2,571
77,593
1,257
L
Gilgamesh
IFatizy-
Gilgamesh
8,366
1,831
0
5,745
16,748
6,055
0
7,262
9,359
0
66,105
W
Medusa
Mufasa2681
Medusa
7,503
3,388
0
3,599
7,645
3,131
1,766
1,225
6,267
0
79,791
W
Gilgamesh
Thunder_moon__
Gilgamesh
12,366
2,579
0
4,927
17,997
14,249
0
7,001
9,110
0
84,472
L
Sun Wukong
coherentbabbling
Sun Wukong
5,206
789
0
2,551
14,445
9,790
0
9,202
5,192
0
37,470
W
11,545
349
449
5,342
12,970
5,451
0
4,441
8,288
67,853
0
W
Bacchus
willy2004_-_
Bacchus
7,673
1,137
0
2,461
10,469
10,955
1,414
2,544
7,506
21,827
3,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
48,626
489
Minions Killed
544
0
Camps Cleared
0
1,552,637
Distance Traveled
1,619,531
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,563
535
121
8
0
315,513
3
L
Danzaburou
7,837
490
102
6
0
310,154
0
L
Artio
7,372
461
87
5
0
289,554
0
L
Merlin
8,383
524
145
9
0
284,480
5
L
Gilgamesh
7,378
461
110
7
0
364,587
0
W
Medusa
10,001
625
142
9
0
337,173
0
W
Gilgamesh
10,957
685
153
10
0
292,275
6
L
Sun Wukong
6,813
426
45
3
0
303,862
2
W
Nox
9,271
579
95
6
0
327,965
0
W
Bacchus
9,834
615
33
2
0
346,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role