Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fazeganzombi
Janus
Level 156
God Stats
10W - 12L
1,516 SR
Queue Stats
127W - 132L
1,526 Elo+
Solo
Sol
Sol
ScyJing
Sol
Level 144
God Stats
94W - 109L
1,458 SR
Queue Stats
494W - 542L
1,442 Elo+
Solo
Medusa
Medusa
Thatboi761
Medusa
Level 65
God Stats
50W - 38L
1,577 SR
Queue Stats
201W - 204L
1,483 Elo+
Solo
Thanatos
Thanatos
lbadvibesl
Thanatos
Level 43
God Stats
85W - 96L
1,492 SR
Queue Stats
107W - 133L
1,466 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,484 Elo+

VS

Team Averages
Level 118
1,564 SR
1,556 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Manimbored1243
Izanami
Level 63
God Stats
10W - 9L
1,477 SR
Queue Stats
163W - 193L
1,423 Elo+
Solo
Ares
Ares
SimiSuwop
Ares
Level 146
God Stats
4W - 2L
1,668 SR
Queue Stats
206W - 78L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
Steviebz
Sun Wukong
Level 67
God Stats
14W - 12L
1,483 SR
Queue Stats
140W - 120L
1,552 Elo+
Solo
Zeus
Zeus
gio2wavy
Zeus
Level 157
God Stats
13W - 5L
1,690 SR
Queue Stats
651W - 297L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 0 / 1
6,922
989
3,974
6,227
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 2 / 0
7,413
1,059
7,595
5,050
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
10
0 / 0 / 0
4,653
665
0
0
0
Medusa
Thatboi761
Medusa
12
1 / 4 / 0
6,939
991
3,848
7,146
2,048
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
lbadvibesl
Thanatos
11
0 / 0 / 0
6,639
948
1,504
4,594
2,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

314

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 0 / 2
7,532
1,076
1,619
3,325
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 2
7,072
1,010
3,362
5,373
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
13
3 / 0 / 1
8,642
1,235
3,440
4,717
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Steviebz
Sun Wukong
13
0 / 0 / 5
7,281
1,040
5,766
6,821
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
12
1 / 0 / 2
7,230
1,033
7,460
1,097
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
W
Bakasura
 
Bakasura
1
0
2
2
L
0
2
0
0
W
1
1
2
2
L
Sol
0
0
0
0
W
Ares
3
0
1
3.5
W
Sun Wukong
Steviebz
Sun Wukong
0
0
5
2.5
L
Medusa
Thatboi761
Medusa
1
4
0
0.25
W
Zeus
1
0
2
2
L
Thanatos
lbadvibesl
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,921
Damage
21,647
23,017
Taken
21,333
7,665
Mitigated
13,282
3,062
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,974
171
967
1,204
6,227
1,772
0
3,519
2,708
16,593
0
W
Bakasura
 
Bakasura
1,619
1,082
0
2,197
3,325
1,512
0
1,364
1,797
0
10,548
L
7,595
220
0
222
5,050
1,458
0
1,529
3,521
37,895
0
W
3,362
1,120
0
433
5,373
1,964
0
2,322
2,939
0
24,226
L
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Ares
3,440
286
0
880
4,717
4,372
0
2,211
2,334
5,110
0
W
Sun Wukong
Steviebz
Sun Wukong
5,766
627
0
570
6,821
5,011
0
4,365
2,166
341
15,386
L
Medusa
Thatboi761
Medusa
3,848
1,334
0
3
7,146
2,048
0
2,930
3,936
0
14,667
W
Zeus
7,460
600
0
0
1,097
423
0
555
528
21,498
0
L
Thanatos
lbadvibesl
Thanatos
1,504
99
0
666
4,594
2,387
0
3,046
1,478
0
2,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
37,757
138
Minions Killed
139
3
Camps Cleared
9
503,106
Distance Traveled
675,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,922
989
28
4
1
125,665
0
W
Bakasura
7,532
1,076
30
4
7
138,255
0
L
Janus
7,413
1,059
95
14
0
136,453
0
W
Izanami
7,072
1,010
50
7
0
118,742
0
L
Sol
4,653
665
0
0
0
0
0
W
Ares
8,642
1,235
4
1
0
143,412
0
W
Sun Wukong
7,281
1,040
22
3
0
146,572
0
L
Medusa
6,939
991
13
2
0
96,690
0
W
Zeus
7,230
1,033
33
5
2
128,253
0
L
Thanatos
6,639
948
2
0
2
144,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role