Player Matchup

Medusa
Medusa
Annubus
Medusa
Level 148
God Stats
33W - 22L
1,622 SR
Queue Stats
224W - 207L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Crimson0407
Nu Wa
Level 74
God Stats
24W - 23L
1,541 SR
Queue Stats
221W - 239L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 165
God Stats
323W - 310L
1,453 SR
Queue Stats
369W - 370L
1,418 Elo+
Solo
Charon
Charon
redfield23
Charon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 146L
1,448 Elo+
Solo
Apollo
Apollo
shadow__64z
Apollo
Level 68
God Stats
4W - 3L
1,527 SR
Queue Stats
172W - 165L
1,453 Elo+
Party 1
Team Averages
Level 113
1,529 SR
1,458 Elo+

VS

Team Averages
Level 89
1,456 SR
1,430 Elo+
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CaPnHook13
Ravana
Level 80
God Stats
0W - 2L
1,245 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 2
Maui
Maui
DeansOnToast-
Maui
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 24L
1,438 Elo+
Party 2
Sol
Sol
S1d3Zh0w
Sol
Level 69
God Stats
65W - 68L
1,511 SR
Queue Stats
105W - 112L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Sempai_leo
Danzaburou
Level 123
God Stats
50W - 54L
1,522 SR
Queue Stats
140W - 167L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Annubus
Medusa
11
7 / 0 / 1
7,220
722
7,882
3,483
1,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 4
5,565
557
4,450
5,839
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ah Puch
12
6 / 0 / 1
7,213
721
6,347
4,399
1,286
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
redfield23
Charon
9
0 / 0 / 4
5,413
541
3,105
4,921
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
10
3 / 2 / 1
5,721
572
2,409
7,057
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 6 / 0
4,520
452
812
8,944
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
CaPnHook13
Ravana
8
0 / 4 / 2
4,520
452
887
5,383
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,823
482
1,145
7,802
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
4 / 1 / 0
6,093
609
8,150
7,886
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Sempai_leo
Danzaburou
7
0 / 5 / 0
4,610
461
1,379
6,673
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
4
4
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
0
0
W
Medusa
Annubus
Medusa
7
0
1
7.5
L
Ravana
CaPnHook13
Ravana
0
4
2
0.25
W
1
2
4
1.5
L
0
2
0
0
W
Ah Puch
6
0
1
6.5
L
4
1
0
4
L
Danzaburou
Sempai_leo
Danzaburou
0
5
0
0
W
Charon
redfield23
Charon
0
0
4
2
W
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
12,373
25,699
Taken
36,688
8,372
Mitigated
15,986
10,286
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
812
199
0
2,068
8,944
6,362
0
5,469
3,475
0
22,375
W
Medusa
Annubus
Medusa
7,882
4,081
0
2,257
3,483
1,087
589
839
2,644
0
43,766
L
Ravana
CaPnHook13
Ravana
887
207
0
1,812
5,383
1,484
0
2,381
2,905
0
17,923
W
4,450
2,309
0
1,814
5,839
1,614
734
3,930
1,509
24,313
1,523
L
1,145
219
0
841
7,802
4,025
0
1,986
5,554
15,471
1,073
W
Ah Puch
6,347
516
27
3,300
4,399
1,286
56
0
4,304
42,703
1,172
L
8,150
2,911
0
4,318
7,886
2,093
495
2,196
5,564
44,188
0
L
Danzaburou
Sempai_leo
Danzaburou
1,379
516
0
763
6,673
2,022
0
976
5,589
0
24,155
W
Charon
redfield23
Charon
3,105
369
0
1,079
4,921
2,319
667
1,562
3,279
17,213
183
W
Apollo
2,409
1,389
0
1,809
7,057
2,066
266
2,116
4,743
0
29,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
24,566
288
Minions Killed
239
0
Camps Cleared
0
996,637
Distance Traveled
934,119
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,520
452
42
4
0
170,592
0
W
Medusa
7,220
722
81
8
0
172,910
0
L
Ravana
4,520
452
45
5
0
203,732
0
W
Nu Wa
5,565
557
45
5
0
193,220
3
L
Maui
4,823
482
24
2
0
205,810
4
W
Ah Puch
7,213
721
78
8
0
194,081
0
L
Sol
6,093
609
84
8
0
181,831
0
L
Danzaburou
4,610
461
44
4
0
172,154
0
W
Charon
5,413
541
30
3
0
197,247
5
W
Apollo
5,721
572
54
5
0
239,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role