Player Matchup

Horus
Horus
 
Horus
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Purpminty
Chronos
Level 123
God Stats
2W - 2L
1,579 SR
Queue Stats
202W - 189L
1,507 Elo+
Solo
Bellona
Bellona
SaikoRize
Bellona
Level 106
God Stats
0W - 2L
1,209 SR
Queue Stats
157W - 158L
1,527 Elo+
Solo
Arachne
Arachne
Trickyy Mochi
Arachne
Level 88
God Stats
15W - 17L
1,469 SR
Queue Stats
218W - 205L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
ethanfu
Zhong Kui
Level 108
God Stats
2W - 2L
1,722 SR
Queue Stats
140W - 123L
1,569 Elo+
Solo
Team Averages
Level 127
1,496 SR
1,522 Elo+

VS

Team Averages
Level 134
1,589 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NuttShot69
Bacchus
Level 103
God Stats
67W - 39L
1,650 SR
Queue Stats
277W - 266L
1,508 Elo+
Solo
Chang'e
Chang'e
XARTIBUMON777
Chang'e
Level 155
God Stats
1W - 0L
1,643 SR
Queue Stats
199W - 199L
1,524 Elo+
Party 1
Chaac
Chaac
dipplo02
Chaac
Level 100
God Stats
5W - 1L
1,654 SR
Queue Stats
77W - 69L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 2
6,597
440
3,860
11,681
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Purpminty
Chronos
14
1 / 5 / 0
7,720
515
3,944
10,823
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SaikoRize
Bellona
12
0 / 0 / 0
7,176
478
9,566
13,771
19,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
13
3 / 4 / 4
7,576
505
7,500
13,411
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ethanfu
Zhong Kui
13
4 / 4 / 3
7,729
515
14,628
14,548
10,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 1 / 1
9,364
624
9,517
5,974
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
14
5 / 2 / 3
8,296
553
10,200
14,226
4,847
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
NuttShot69
Bacchus
14
4 / 0 / 6
9,457
630
6,417
11,482
12,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
14
0 / 5 / 2
7,394
493
7,948
12,178
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
dipplo02
Chaac
14
1 / 0 / 1
8,380
559
10,085
18,465
15,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
14
14
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
W
Danzaburou
 
Danzaburou
4
1
1
4.5
W
Ratatoskr
 
Ratatoskr
5
2
3
3.25
W
Bacchus
NuttShot69
Bacchus
4
0
6
7
L
Chronos
Purpminty
Chronos
1
5
0
0.2
L
Bellona
SaikoRize
Bellona
0
0
0
0
L
Arachne
3
4
4
1.25
W
Chang'e
0
5
2
0.2
W
Chaac
dipplo02
Chaac
1
0
1
1.5
L
Zhong Kui
ethanfu
Zhong Kui
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
44,167
64,234
Taken
62,325
48,745
Mitigated
39,074
21,125
Healing
29,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,860
1,757
1,181
4,422
11,681
10,842
0
3,613
8,068
0
15,058
W
Danzaburou
 
Danzaburou
9,517
4,854
0
4,461
5,974
1,869
1,425
2,401
3,573
0
81,418
W
Ratatoskr
 
Ratatoskr
10,200
3,115
0
7,426
14,226
4,847
0
4,083
9,845
0
61,962
W
Bacchus
NuttShot69
Bacchus
6,417
869
0
2,571
11,482
12,845
130
3,679
7,488
34,855
0
L
Chronos
Purpminty
Chronos
3,944
1,729
0
2,070
10,823
3,851
0
971
9,852
65,094
0
L
Bellona
SaikoRize
Bellona
9,566
5,047
0
3,714
13,771
19,187
0
0
13,771
0
49,686
L
Arachne
7,500
6,722
0
4,219
13,411
4,701
0
2,000
11,411
0
42,422
W
Chang'e
7,948
546
1,625
4,007
12,178
3,887
592
6,643
4,813
58,358
0
W
Chaac
dipplo02
Chaac
10,085
2,342
0
9,062
18,465
15,626
284
0
18,465
0
55,926
L
Zhong Kui
ethanfu
Zhong Kui
14,628
1,418
0
5,519
14,548
10,164
0
7,781
6,767
52,973
2,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
42,891
402
Minions Killed
477
0
Camps Cleared
0
1,453,077
Distance Traveled
1,570,325
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,597
440
21
1
0
279,937
2
W
Danzaburou
9,364
624
144
10
0
292,428
3
W
Ratatoskr
8,296
553
105
7
0
371,050
1
W
Bacchus
9,457
630
48
3
0
319,598
0
L
Chronos
7,720
515
129
9
0
291,790
0
L
Bellona
7,176
478
87
6
0
278,893
0
L
Arachne
7,576
505
78
5
0
325,381
2
W
Chang'e
7,394
493
84
6
0
294,518
0
W
Chaac
8,380
559
96
6
0
292,731
0
L
Zhong Kui
7,729
515
87
6
0
277,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role