Player Matchup

Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DeBuke
Medusa
Level 245
God Stats
10W - 12L
1,468 SR
Queue Stats
1,060W - 1,129L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Dr Divine 1
Danzaburou
Level 114
God Stats
13W - 8L
1,643 SR
Queue Stats
450W - 488L
1,464 Elo+
Solo
Pele
Pele
Kush_Bunny504
Pele
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,448 Elo+
Solo
Hercules
Hercules
ghostrider6212
Hercules
Level 159
God Stats
7W - 2L
1,547 SR
Queue Stats
370W - 372L
1,541 Elo+
Solo
Team Averages
Level 155
1,532 SR
1,485 Elo+

VS

Team Averages
Level 144
1,438 SR
1,451 Elo+
Charybdis
Charybdis
Alexblazn420
Charybdis
Level 157
God Stats
1W - 5L
1,264 SR
Queue Stats
414W - 452L
1,433 Elo+
Solo
Nemesis
Nemesis
DeathSytheZero
Nemesis
Level 158
God Stats
7W - 5L
1,515 SR
Queue Stats
150W - 215L
1,387 Elo+
Solo
Pele
Pele
Kutschka93
Pele
Level 105
God Stats
0W - 2L
1,224 SR
Queue Stats
71W - 69L
1,539 Elo+
Solo
Hou Yi
Hou Yi
WatUpSilverFox
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,441 Elo+
Solo
Xbalanque
Xbalanque
a66a6sIn
Xbalanque
Level 158
God Stats
17W - 7L
1,688 SR
Queue Stats
211W - 199L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 3 / 5
9,234
923
6,272
9,430
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
DeBuke
Medusa
13
1 / 5 / 8
8,140
814
6,339
7,429
3,104
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Dr Divine 1
Danzaburou
16
8 / 2 / 4
9,812
981
10,946
7,605
3,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 3 / 8
8,512
851
7,300
13,919
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
15
2 / 3 / 10
8,925
893
6,001
14,620
26,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexblazn420
Charybdis
16
5 / 3 / 5
8,534
853
12,490
8,478
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 10
7,575
758
4,794
9,566
9,115
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,624
262
0
0
0
11
1 / 5 / 6
7,094
709
4,642
7,172
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
a66a6sIn
Xbalanque
15
6 / 5 / 3
8,755
876
13,841
15,280
13,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
16
Kills
12
16
Deaths
16
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
5
2.5
L
Charybdis
Alexblazn420
Charybdis
5
3
5
2.5
W
Medusa
DeBuke
Medusa
1
5
8
1
L
0
3
10
1.67
W
Danzaburou
Dr Divine 1
Danzaburou
8
2
4
5
W
0
3
8
1.33
L
0
0
0
0
L
1
5
6
0.8
L
Xbalanque
a66a6sIn
Xbalanque
6
5
3
1.5
W
Hercules
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
35,767
53,003
Taken
40,496
57,592
Mitigated
29,484
15,742
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,272
637
250
1,614
9,430
11,553
0
0
9,430
8,819
0
L
Charybdis
Alexblazn420
Charybdis
12,490
4,113
154
1,686
8,478
3,680
0
766
7,712
0
27,722
W
Medusa
DeBuke
Medusa
6,339
4,303
0
271
7,429
3,104
1,912
0
7,429
0
12,951
L
4,794
1,316
236
3,252
9,566
9,115
0
2,052
7,514
0
7,115
W
Danzaburou
Dr Divine 1
Danzaburou
10,946
3,854
500
2,365
7,605
3,892
3,674
0
7,605
0
25,774
W
7,300
2,315
1,340
2,931
13,919
13,008
648
0
13,919
0
17,756
L
0
0
0
0
0
0
0
0
0
0
0
L
4,642
1,701
0
991
7,172
2,847
0
961
6,211
0
9,509
L
Xbalanque
a66a6sIn
Xbalanque
13,841
4,468
301
2,698
15,280
13,842
0
2,493
12,787
0
29,892
W
Hercules
6,001
2,423
950
5,521
14,620
26,035
0
0
14,620
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
34,582
109
Minions Killed
78
0
Camps Cleared
0
841,671
Distance Traveled
661,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,234
923
4
0
0
162,110
0
L
Charybdis
8,534
853
32
3
0
153,048
0
W
Medusa
8,140
814
18
2
0
156,403
0
L
Nemesis
7,575
758
4
0
0
213,583
0
W
Danzaburou
9,812
981
44
4
0
164,726
0
W
Pele
8,512
851
22
2
0
185,358
0
L
Pele
2,624
262
0
0
0
0
0
L
Hou Yi
7,094
709
9
1
0
130,191
0
L
Xbalanque
8,755
876
33
3
0
164,307
0
W
Hercules
8,925
893
21
2
0
173,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role