Player Matchup

Ganesha
Ganesha
Silver IV
AndresG2107
Ganesha
Silver IV
Level 104
God Stats
4W - 6L
1,425 SR
Queue Stats
13W - 15L
1,131 MMR
Party 1
Janus
Janus
Bronze III
Juliankiller118
Janus
Bronze III
Level 67
God Stats
0W - 2L
1,552 SR
Queue Stats
6W - 11L
1,023 MMR
Party 1
Rama
Rama
Silver II
cami_santana09
Rama
Silver II
Level 125
God Stats
0W - 1L
1,629 SR
Queue Stats
33W - 36L
1,148 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,535 SR
1,101 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 190
1,526 SR
1,387 MMR
Fafnir
Fafnir
Platinum III
DiIly Dylan
Fafnir
Platinum III
Level 153
God Stats
2W - 1L
1,513 SR
Queue Stats
169W - 183L
1,741 MMR
Solo
Charybdis
Charybdis
Gold I
Z0RBO
Charybdis
Gold I
Level 162
God Stats
24W - 33L
1,526 SR
Queue Stats
862W - 835L
1,747 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
uLL-SnoW
Ao Kuang
Silver III
Level 254
God Stats
90W - 96L
1,538 SR
Queue Stats
715W - 814L
675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndresG2107
Ganesha
14
0 / 3 / 6
9,168
655
4,187
13,448
14,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 5
10,380
741
7,180
7,680
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
7 / 2 / 1
11,629
831
13,329
12,192
4,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KumbhakarnaNe ZhaPersephoneCthulhuMulan

VS

Bans
HeraBaron SamediDiscordiaVulcanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 2 / 5
11,236
803
6,010
11,206
13,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Z0RBO
Charybdis
20
2 / 1 / 3
13,341
953
11,850
8,813
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
uLL-SnoW
Ao Kuang
16
5 / 5 / 0
11,163
797
12,026
14,812
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
10
10
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AndresG2107
Ganesha
0
3
6
1
W
Fafnir
3
2
5
2.75
L
1
5
5
0.7
W
Charybdis
Z0RBO
Charybdis
2
1
3
3.5
L
7
2
1
3.75
W
Ao Kuang
uLL-SnoW
Ao Kuang
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
29,886
33,320
Taken
34,831
21,462
Mitigated
22,557
5,104
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AndresG2107
Ganesha
4,187
676
0
812
13,448
14,542
0
7,556
5,854
19,304
0
W
Fafnir
6,010
2,628
0
3,332
11,206
13,589
26
3,632
7,574
15,215
1,604
L
7,180
236
0
1,005
7,680
2,386
0
4,645
3,015
29,428
0
W
Charybdis
Z0RBO
Charybdis
11,850
3,506
0
2,109
8,813
3,537
2,967
2,983
5,830
0
76,963
L
13,329
10,819
0
3,287
12,192
4,534
0
5,292
6,864
0
42,098
W
Ao Kuang
uLL-SnoW
Ao Kuang
12,026
3,170
0
4,892
14,812
5,431
1,046
4,974
9,838
44,462
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
35,740
125
Minions Killed
187
0
Camps Cleared
0
752,472
Distance Traveled
723,586
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,168
655
0
0
0
250,796
0
W
Fafnir
11,236
803
12
1
0
239,342
0
L
Janus
10,380
741
53
4
0
245,962
1
W
Charybdis
13,341
953
127
9
0
246,608
1
L
Rama
11,629
831
72
5
0
255,714
1
W
Ao Kuang
11,163
797
48
3
0
237,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role