Player Matchup

Kukulkan
Kukulkan
Angelliaume
Kukulkan
Level 154
God Stats
3W - 4L
1,433 SR
Queue Stats
213W - 239L
1,388 Elo+
Solo
Ra
Ra
ArmGamePro
Ra
Level 86
God Stats
3W - 2L
1,706 SR
Queue Stats
412W - 392L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
HashibaToyotomi
Zhong Kui
Level 277
God Stats
14W - 13L
1,550 SR
Queue Stats
1,486W - 1,547L
1,409 Elo+
Solo
Hou Yi
Hou Yi
SkluzanKalič
Hou Yi
Level 119
God Stats
1W - 1L
1,475 SR
Queue Stats
16W - 17L
1,440 Elo+
Solo
Nu Wa
Nu Wa
СuteHornet
Nu Wa
Level 63
God Stats
0W - 1L
1,626 SR
Queue Stats
74W - 100L
1,468 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,426 Elo+

VS

Team Averages
Level 135
1,589 SR
1,469 Elo+
Sun Wukong
Sun Wukong
Laternative
Sun Wukong
Level 154
God Stats
2W - 1L
1,535 SR
Queue Stats
87W - 93L
1,504 Elo+
Solo
Izanami
Izanami
bifle toxic
Izanami
Level 174
God Stats
14W - 7L
1,685 SR
Queue Stats
404W - 426L
1,382 Elo+
Party 1
Hades
Hades
dakinusho95
Hades
Level 88
God Stats
4W - 1L
1,575 SR
Queue Stats
44W - 53L
1,415 Elo+
Solo
Ra
Ra
scrus14
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,562 Elo+
Solo
Hera
Hera
xX GRO KON Xx
Hera
Level 191
God Stats
5W - 2L
1,652 SR
Queue Stats
504W - 533L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelliaume
Kukulkan
11
0 / 2 / 4
5,684
947
5,817
4,024
1,443
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 0
6,041
1,007
5,303
4,426
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
HashibaToyotomi
Zhong Kui
9
0 / 0 / 2
4,969
828
1,033
2,643
2,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 0 / 0
5,004
834
145
1,225
326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 4
5,622
937
2,949
5,363
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Laternative
Sun Wukong
8
1 / 1 / 0
6,115
1,019
1,186
4,039
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
bifle toxic
Izanami
12
0 / 1 / 2
6,517
1,086
1,465
4,891
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 4
6,104
1,017
1,219
4,281
1,663
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 1 / 1
7,544
1,257
6,885
3,741
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 5
7,523
1,254
5,566
2,071
776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
7
7
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angelliaume
Kukulkan
0
2
4
1
L
4
2
0
2
L
Zhong Kui
HashibaToyotomi
Zhong Kui
0
0
2
1
W
Sun Wukong
Laternative
Sun Wukong
1
1
0
1
L
1
0
0
1
W
Izanami
bifle toxic
Izanami
0
1
2
1
W
0
2
4
1
W
5
1
1
5.5
W
1
0
5
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,247
Damage
16,321
17,681
Taken
19,023
7,865
Mitigated
7,747
6,788
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angelliaume
Kukulkan
5,817
599
269
716
4,024
1,443
0
3,208
765
15,883
468
L
5,303
0
2,076
1,278
4,426
1,375
0
2,670
1,756
9,420
0
L
Zhong Kui
HashibaToyotomi
Zhong Kui
1,033
52
0
943
2,643
2,892
0
1,621
961
3,904
0
W
Sun Wukong
Laternative
Sun Wukong
1,186
138
998
746
4,039
2,501
0
2,824
1,117
0
4,019
L
145
0
200
627
1,225
326
0
949
229
0
2,573
W
Izanami
bifle toxic
Izanami
1,465
967
128
898
4,891
1,545
1,742
3,735
1,124
0
18,926
W
1,219
149
10
599
4,281
1,663
750
3,975
281
2,433
0
W
6,885
153
1,304
867
3,741
1,262
569
2,674
988
18,837
693
W
5,566
819
1,240
763
2,071
776
410
1,360
631
14,829
616
L
2,949
481
308
371
5,363
1,829
0
4,662
581
7,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,320
Gold Earned
33,803
53
Minions Killed
103
0
Camps Cleared
0
513,754
Distance Traveled
620,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,684
947
20
3
0
91,797
0
L
Ra
6,041
1,007
16
3
0
136,004
0
L
Zhong Kui
4,969
828
3
1
0
108,299
0
W
Sun Wukong
6,115
1,019
5
1
0
132,935
0
L
Hou Yi
5,004
834
2
0
0
53,512
0
W
Izanami
6,517
1,086
32
5
0
111,835
0
W
Hades
6,104
1,017
2
0
0
105,249
0
W
Ra
7,544
1,257
29
5
0
135,885
0
W
Hera
7,523
1,254
35
6
0
135,013
0
L
Nu Wa
5,622
937
12
2
0
124,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role