Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PollaConRuedas
King Arthur
Level 64
God Stats
2W - 8L
1,020 SR
Queue Stats
95W - 86L
1,427 Elo+
Solo
Sylvanus
Sylvanus
bobshobs
Sylvanus
Level 148
God Stats
51W - 42L
1,566 SR
Queue Stats
423W - 408L
1,511 Elo+
Solo
Nu Wa
Nu Wa
donperlo
Nu Wa
Level 109
God Stats
1W - 1L
1,553 SR
Queue Stats
3W - 2L
1,540 Elo+
Solo
Team Averages
Level 107
1,428 SR
1,496 Elo+

VS

Team Averages
Level 102
1,413 SR
1,381 Elo+
Ymir
Ymir
KOTAБAPMOT
Ymir
Level 123
God Stats
3W - 3L
1,379 SR
Queue Stats
301W - 340L
1,390 Elo+
Solo
Anubis
Anubis
Ratilla08
Anubis
Level 120
God Stats
6W - 5L
1,454 SR
Queue Stats
167W - 190L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 123
God Stats
640W - 648L
1,431 SR
Queue Stats
651W - 665L
1,384 Elo+
Solo
Danzaburou
Danzaburou
evgeniy68ru
Danzaburou
Level 38
God Stats
12W - 19L
1,352 SR
Queue Stats
28W - 43L
1,258 Elo+
Solo
Hun Batz
Hun Batz
howeliyoyatusabe
Hun Batz
Level 104
God Stats
12W - 12L
1,449 SR
Queue Stats
535W - 580L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 4 / 0
8,918
557
14,419
15,958
6,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
10
0 / 0 / 3
6,572
411
3,650
4,698
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
PollaConRuedas
King Arthur
15
7 / 4 / 0
9,811
613
9,545
15,810
8,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
bobshobs
Sylvanus
13
4 / 0 / 1
9,010
563
6,525
12,230
9,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
donperlo
Nu Wa
12
0 / 2 / 1
6,928
433
1,558
7,326
3,203
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,901
494
4,166
14,992
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ratilla08
Anubis
15
4 / 6 / 2
9,301
581
11,234
10,784
4,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
13
2 / 2 / 4
7,778
486
8,626
5,575
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
evgeniy68ru
Danzaburou
13
0 / 1 / 0
7,791
487
2,251
6,045
2,580
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 2 / 4
8,429
527
9,011
12,391
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
15
Kills
10
10
Deaths
15
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
0
1
L
Ishtar
 
Ishtar
0
0
3
1.5
W
1
4
4
0.75
L
King Arthur
PollaConRuedas
King Arthur
7
4
0
1.75
W
Anubis
Ratilla08
Anubis
4
6
2
0.83
W
Nu Wa
2
2
4
2
L
Sylvanus
bobshobs
Sylvanus
4
0
1
4.5
L
Nu Wa
donperlo
Nu Wa
0
2
1
0.25
W
Danzaburou
evgeniy68ru
Danzaburou
0
1
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
35,288
56,022
Taken
49,787
27,938
Mitigated
23,011
19,086
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,419
158
0
7,502
15,958
6,023
176
7,074
8,477
79,885
1,454
L
Ishtar
 
Ishtar
3,650
1,374
0
717
4,698
1,225
86
2,113
2,553
0
31,224
W
4,166
215
0
1,302
14,992
10,712
0
9,135
5,857
22,982
0
L
King Arthur
PollaConRuedas
King Arthur
9,545
1,352
0
5,259
15,810
8,278
106
8,925
6,865
0
60,280
W
Anubis
Ratilla08
Anubis
11,234
1,550
0
4,620
10,784
4,284
0
1,250
9,534
64,904
105
W
Nu Wa
8,626
2,824
0
1,076
5,575
1,391
0
4,464
1,111
34,264
694
L
Sylvanus
bobshobs
Sylvanus
6,525
2,626
991
3,511
12,230
9,209
400
3,762
8,297
37,156
394
L
Nu Wa
donperlo
Nu Wa
1,558
452
25
1,081
7,326
3,203
269
1,210
6,014
42,002
0
W
Danzaburou
evgeniy68ru
Danzaburou
2,251
760
280
1,488
6,045
2,580
604
2,383
3,662
0
47,572
W
9,011
2,391
0
5,866
12,391
4,044
0
4,876
7,515
0
71,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
41,200
402
Minions Killed
402
0
Camps Cleared
0
1,253,912
Distance Traveled
1,396,298
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,918
557
132
8
0
253,697
0
L
Ishtar
6,572
411
61
4
0
161,859
3
W
Ymir
7,901
494
31
2
0
304,908
0
L
King Arthur
9,811
613
86
5
0
305,213
0
W
Anubis
9,301
581
100
6
0
224,930
0
W
Nu Wa
7,778
486
50
3
0
243,713
0
L
Sylvanus
9,010
563
54
3
0
281,056
0
L
Nu Wa
6,928
433
69
4
0
252,087
1
W
Danzaburou
7,791
487
103
6
0
264,749
0
W
Hun Batz
8,429
527
118
7
0
357,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role