Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jam1e04
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 112L
1,546 Elo+
Party 1
Mulan
Mulan
KWNDYY
Mulan
Level 89
God Stats
1W - 1L
1,763 SR
Queue Stats
127W - 112L
1,537 Elo+
Party 1
Maman Brigitte
Maman Brigitte
retuia
Maman Brigitte
Level 104
God Stats
3W - 2L
1,767 SR
Queue Stats
140W - 122L
1,539 Elo+
Party 1
Janus
Janus
yaboikata
Janus
Level 130
God Stats
7W - 8L
1,420 SR
Queue Stats
63W - 49L
1,550 Elo+
Solo
Team Averages
Level 112
1,590 SR
1,535 Elo+

VS

Team Averages
Level 131
1,590 SR
1,469 Elo+
Agni
Agni
Druggershy
Agni
Level 129
God Stats
1W - 0L
1,435 SR
Queue Stats
7W - 7L
1,364 Elo+
Party 2
Mercury
Mercury
R3xuz
Mercury
Level 159
God Stats
4W - 2L
1,639 SR
Queue Stats
128W - 112L
1,514 Elo+
Solo
Hachiman
Hachiman
kareteiker98
Hachiman
Level 123
God Stats
30W - 27L
1,593 SR
Queue Stats
281W - 263L
1,521 Elo+
Solo
Hercules
Hercules
latinoricouwu
Hercules
Level 156
God Stats
9W - 1L
1,786 SR
Queue Stats
156W - 111L
1,606 Elo+
Solo
Yemoja
Yemoja
xSpinolino
Yemoja
Level 86
God Stats
1W - 1L
1,499 SR
Queue Stats
7W - 8L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 3 / 0
4,514
502
2,480
5,295
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Jam1e04
Charybdis
8
0 / 2 / 0
4,658
518
1,673
4,121
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
KWNDYY
Mulan
8
0 / 1 / 0
4,297
477
6,335
6,787
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Maman Brigitte
retuia
Maman Brigitte
8
1 / 3 / 1
4,668
519
2,825
6,536
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
yaboikata
Janus
10
2 / 2 / 1
5,808
645
3,530
4,721
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,221
580
2,886
5,472
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
R3xuz
Mercury
10
3 / 2 / 4
5,658
629
4,054
6,016
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
kareteiker98
Hachiman
9
2 / 0 / 0
4,855
539
3,973
4,151
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
latinoricouwu
Hercules
11
5 / 0 / 0
6,251
695
4,229
7,392
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
xSpinolino
Yemoja
8
0 / 0 / 1
4,733
526
1,556
5,203
1,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
1
1
1
1.5
L
Charybdis
Jam1e04
Charybdis
0
2
0
0
L
Mulan
KWNDYY
Mulan
0
1
0
0
W
Mercury
R3xuz
Mercury
3
2
4
2.5
W
Hachiman
kareteiker98
Hachiman
2
0
0
2
W
Hercules
latinoricouwu
Hercules
5
0
0
5
L
Maman Brigitte
retuia
Maman Brigitte
1
3
1
0.5
W
Yemoja
xSpinolino
Yemoja
0
0
1
0.5
L
Janus
yaboikata
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
16,698
27,460
Taken
28,234
9,613
Mitigated
10,673
7,266
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,480
988
0
2,384
5,295
1,128
0
0
5,295
20,389
1,795
W
2,886
385
0
2,316
5,472
1,343
0
2,934
2,272
28,129
1,131
L
Charybdis
Jam1e04
Charybdis
1,673
1,077
0
1,102
4,121
1,247
0
430
3,691
0
34,052
L
Mulan
KWNDYY
Mulan
6,335
1,205
0
1,235
6,787
3,673
0
788
5,999
824
21,488
W
Mercury
R3xuz
Mercury
4,054
2,239
0
740
6,016
2,085
0
1,924
4,036
0
36,236
W
Hachiman
kareteiker98
Hachiman
3,973
1,605
0
1,242
4,151
1,100
0
270
3,881
0
34,191
W
Hercules
latinoricouwu
Hercules
4,229
1,677
0
2,966
7,392
4,473
0
3,509
3,883
0
38,948
L
Maman Brigitte
retuia
Maman Brigitte
2,825
458
0
1,731
6,536
2,113
0
483
6,053
25,602
1,224
W
Yemoja
xSpinolino
Yemoja
1,556
127
2,394
2,121
5,203
1,672
0
388
4,815
13,237
0
L
Janus
yaboikata
Janus
3,530
284
0
814
4,721
1,452
0
2,698
2,023
38,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
26,718
264
Minions Killed
284
0
Camps Cleared
0
859,175
Distance Traveled
876,956
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,514
502
50
6
0
119,092
1
W
Agni
5,221
580
53
6
0
168,946
0
L
Charybdis
4,658
518
64
7
0
161,691
0
L
Mulan
4,297
477
38
4
0
184,895
2
W
Mercury
5,658
629
67
7
0
211,474
0
W
Hachiman
4,855
539
67
7
0
161,296
0
W
Hercules
6,251
695
74
8
0
184,956
2
L
Maman Brigitte
4,668
519
37
4
0
211,040
2
W
Yemoja
4,733
526
23
3
0
150,284
3
L
Janus
5,808
645
75
8
0
182,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role