Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SHIESTYBIGHEAM
Chronos
Level 146
God Stats
39W - 51L
1,420 SR
Queue Stats
1,457W - 1,489L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Ulfbiert
Ah Puch
Level 137
God Stats
28W - 21L
1,498 SR
Queue Stats
222W - 262L
1,410 Elo+
Solo
Chaac
Chaac
ocean4769
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
xNiquelx
Cernunnos
Level 149
God Stats
71W - 107L
1,437 SR
Queue Stats
1,167W - 1,270L
1,437 Elo+
Solo
Team Averages
Level 132
1,471 SR
1,458 Elo+

VS

Team Averages
Level 45
1,524 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bluemaverick202
Thor
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,476 Elo+
Solo
Arachne
Arachne
FadedDaBlack
Arachne
Level 24
God Stats
8W - 7L
1,528 SR
Queue Stats
63W - 68L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
GoldenEmp3R0R
Guan Yu
Level 59
God Stats
2W - 3L
1,590 SR
Queue Stats
173W - 177L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 5
7,069
1,178
4,232
3,128
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 0 / 6
6,753
1,126
2,130
1,422
275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
Ulfbiert
Ah Puch
12
4 / 1 / 2
7,834
1,306
6,376
4,066
1,401
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
ocean4769
Chaac
12
1 / 0 / 6
6,839
1,140
3,974
3,766
2,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
xNiquelx
Cernunnos
10
0 / 0 / 0
5,603
934
0
0
0
Team 1 Tickets

403

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 1
7,102
1,184
3,730
4,953
1,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
 
Achilles
10
0 / 0 / 0
5,603
934
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 1
6,197
1,033
1,762
6,664
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
FadedDaBlack
Arachne
10
0 / 1 / 0
5,770
962
1,085
2,635
1,122
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
11
1 / 1 / 1
6,586
1,098
2,342
5,744
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
7
Kills
2
2
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
L
Neith
 
Neith
1
2
1
0.75
L
Achilles
 
Achilles
0
0
0
0
L
0
3
1
0.17
L
Arachne
FadedDaBlack
Arachne
0
1
0
0
L
Guan Yu
1
1
1
1.5
W
1
0
6
4
W
Ah Puch
Ulfbiert
Ah Puch
4
1
2
5
W
Chaac
ocean4769
Chaac
1
0
6
4
W
Cernunnos
xNiquelx
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,712
Damage
8,919
12,382
Taken
19,996
6,440
Mitigated
9,116
4,530
Healing
2,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,232
249
426
1,287
3,128
1,894
0
0
3,128
23,740
0
L
Neith
 
Neith
3,730
1,044
0
993
4,953
1,626
0
3,335
1,599
0
17,397
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
1,762
132
0
990
6,664
2,377
0
3,953
2,638
0
8,156
L
Arachne
FadedDaBlack
Arachne
1,085
1,085
0
0
2,635
1,122
0
2,091
505
0
2,803
L
Guan Yu
2,342
402
0
284
5,744
3,991
0
3,043
2,582
0
11,014
W
2,130
167
0
100
1,422
275
0
0
1,422
7,889
0
W
Ah Puch
Ulfbiert
Ah Puch
6,376
46
0
1,438
4,066
1,401
0
0
4,066
13,560
1,828
W
Chaac
ocean4769
Chaac
3,974
1,113
124
1,155
3,766
2,870
0
0
3,766
0
12,819
W
Cernunnos
xNiquelx
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
31,258
99
Minions Killed
79
6
Camps Cleared
3
426,474
Distance Traveled
327,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,069
1,178
41
7
2
98,057
0
L
Neith
7,102
1,184
50
8
1
102,161
0
L
Achilles
5,603
934
0
0
0
0
0
L
Thor
6,197
1,033
12
2
1
67,817
0
L
Arachne
5,770
962
2
0
1
40,874
0
L
Guan Yu
6,586
1,098
15
3
0
116,749
0
W
Chronos
6,753
1,126
8
1
2
135,034
0
W
Ah Puch
7,834
1,306
20
3
1
104,643
0
W
Chaac
6,839
1,140
30
5
1
88,740
0
W
Cernunnos
5,603
934
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role