Player Matchup

King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
ILUC4SI
Janus
Gold II
Level 157
God Stats
6W - 6L
1,477 SR
Queue Stats
43W - 39L
1,639 MMR
Solo
Xbalanque
Xbalanque
Gold IV
WalnutPlum12569
Xbalanque
Gold IV
Level 177
God Stats
11W - 9L
1,540 SR
Queue Stats
467W - 477L
1,259 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 187
1,503 SR
1,480 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,526 SR
1,595 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond III
Agusrοck
Ishtar
Diamond III
Level 139
God Stats
4W - 8L
1,433 SR
Queue Stats
302W - 287L
1,927 MMR
Solo
Fenrir
Fenrir
Gold IV
нιяєzαςм1ρт
Fenrir
Gold IV
Level 60
God Stats
2W - 3L
1,698 SR
Queue Stats
14W - 16L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
4 / 0 / 0
5,010
835
3,501
4,674
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
 
Ratatoskr
8
1 / 0 / 2
4,384
731
2,024
3,478
924
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
7
0 / 0 / 0
4,117
686
930
4,162
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ILUC4SI
Janus
9
1 / 0 / 1
4,726
788
722
2,374
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
WalnutPlum12569
Xbalanque
7
1 / 1 / 1
4,071
679
3,339
3,280
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AthenaSobekHeraThorAo Kuang

VS

Bans
SusanoLokiMercuryAwilixKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,079
680
1,774
2,083
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
 
Ares
6
0 / 0 / 0
3,765
628
1,252
3,379
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
 
Anubis
6
0 / 4 / 0
3,564
594
2,184
4,668
1,145
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ishtar
Agusrοck
Ishtar
7
1 / 2 / 0
3,924
654
3,716
3,614
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

4
0 / 0 / 0
3,085
514
712
2,272
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
W
Ratatoskr
 
Ratatoskr
1
0
2
2
W
Ymir
 
Ymir
0
0
0
0
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Ares
 
Ares
0
0
0
0
L
Anubis
 
Anubis
0
4
0
0
L
Ishtar
Agusrοck
Ishtar
1
2
0
0.5
W
Janus
ILUC4SI
Janus
1
0
1
1.5
W
Xbalanque
WalnutPlum12569
Xbalanque
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,516
Damage
9,638
17,968
Taken
16,016
6,191
Mitigated
4,951
7,826
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,501
721
0
1,226
4,674
1,899
0
2,256
2,418
0
25,863
W
Ratatoskr
 
Ratatoskr
2,024
823
0
1,995
3,478
924
0
364
3,114
0
23,291
W
Ymir
 
Ymir
930
246
0
1,965
4,162
1,852
0
1,073
3,089
14,270
0
L
Nu Wa
 
Nu Wa
1,774
656
0
675
2,083
456
0
168
1,907
27,779
0
L
Ares
 
Ares
1,252
67
0
1,910
3,379
1,777
0
673
2,706
8,112
0
L
Anubis
 
Anubis
2,184
253
0
1,070
4,668
1,145
0
0
4,440
17,005
253
L
Ishtar
Agusrοck
Ishtar
3,716
2,000
0
1,002
3,614
1,051
0
499
3,075
0
22,873
W
Janus
ILUC4SI
Janus
722
55
0
1,070
2,374
611
0
1,075
1,299
34,371
0
W
Xbalanque
WalnutPlum12569
Xbalanque
3,339
1,903
0
1,570
3,280
905
0
430
2,850
0
23,821
L
712
182
0
1,372
2,272
522
0
224
2,008
0
8,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,308
Gold Earned
18,417
237
Minions Killed
164
0
Camps Cleared
0
698,437
Distance Traveled
599,361
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,010
835
49
8
0
144,043
1
W
Ratatoskr
4,384
731
56
9
0
160,398
0
W
Ymir
4,117
686
21
4
0
138,709
3
L
Nu Wa
4,079
680
54
9
0
133,222
2
L
Ares
3,765
628
9
2
0
137,271
0
L
Anubis
3,564
594
30
5
0
114,647
0
L
Ishtar
3,924
654
57
10
0
114,249
0
W
Janus
4,726
788
71
12
0
142,597
2
W
Xbalanque
4,071
679
40
7
0
112,690
0
L
Fenrir
3,085
514
14
2
0
99,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role