Player Matchup

Osiris
Osiris
GilgaGilga
Osiris
Level 118
God Stats
17W - 15L
1,474 SR
Queue Stats
327W - 316L
1,496 Elo+
Party 3
Ymir
Ymir
Kiepsky
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,697 Elo+
Party 1
Anhur
Anhur
NorseShadows
Anhur
Level 88
God Stats
4W - 2L
1,543 SR
Queue Stats
128W - 116L
1,467 Elo+
Party 3
Janus
Janus
Tukoki
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,733 Elo+
Party 1
Ra
Ra
VeryWhiteCat
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 1
Team Averages
Level 117
1,503 SR
1,591 Elo+

VS

Team Averages
Level 58
1,509 SR
1,478 Elo+
Agni
Agni
LordShredz
Agni
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
40W - 58L
1,418 Elo+
Solo
Ymir
Ymir
Noxydown
Ymir
Level 73
God Stats
0W - 1L
1,753 SR
Queue Stats
38W - 38L
1,507 Elo+
Party 4
Charon
Charon
Paisxence
Charon
Level 69
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 11L
1,427 Elo+
Party 4
Horus
Horus
The__Pain19
Horus
Level 46
God Stats
1W - 2L
1,531 SR
Queue Stats
148W - 149L
1,512 Elo+
Party 2
Anubis
Anubis
iKoBoLD_17
Anubis
Level 74
God Stats
5W - 6L
1,484 SR
Queue Stats
174W - 166L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GilgaGilga
Osiris
18
6 / 3 / 11
11,001
733
12,508
20,730
23,423
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
Kiepsky
Ymir
17
2 / 2 / 15
10,149
677
10,894
22,101
23,335
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 1 / 9
11,461
764
19,956
15,517
7,567
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Tukoki
Janus
16
0 / 4 / 10
9,830
655
15,335
14,511
6,209
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 3 / 8
11,109
741
13,291
12,079
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
10,432
695
21,733
12,859
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
15
1 / 3 / 8
9,799
653
7,017
18,158
21,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
Paisxence
Charon
17
3 / 4 / 9
10,664
711
12,776
18,515
24,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
1 / 4 / 7
9,829
655
5,652
19,133
22,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
iKoBoLD_17
Anubis
14
3 / 4 / 5
9,358
624
11,604
9,476
5,890
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
19
Kills
12
13
Deaths
19
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
GilgaGilga
Osiris
6
3
11
3.83
W
Ymir
Kiepsky
Ymir
2
2
15
4.75
L
4
4
6
1.75
W
7
1
9
11.5
L
Ymir
1
3
8
1.67
L
Charon
Paisxence
Charon
3
4
9
1.88
L
1
4
7
1.13
W
Janus
Tukoki
Janus
0
4
10
1.25
W
4
3
8
2.67
L
Anubis
iKoBoLD_17
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,984
Damage
58,782
84,938
Taken
78,141
66,640
Mitigated
82,140
43,928
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GilgaGilga
Osiris
12,508
3,865
3,151
2,885
20,730
23,423
820
10,634
10,096
0
24,240
W
Ymir
Kiepsky
Ymir
10,894
1,055
964
4,509
22,101
23,335
255
12,217
9,884
17,629
0
L
21,733
949
1,054
1,689
12,859
7,627
0
5,466
7,350
54,870
0
W
19,956
7,864
860
3,056
15,517
7,567
3,137
9,303
6,214
0
33,670
L
Ymir
7,017
126
860
3,883
18,158
21,222
0
9,697
8,292
13,698
0
L
Charon
Paisxence
Charon
12,776
1,440
466
3,207
18,515
24,485
0
10,126
8,206
24,106
2,495
L
5,652
2,504
5,056
5,696
19,133
22,916
0
8,715
9,866
0
9,588
W
Janus
Tukoki
Janus
15,335
711
1,218
3,586
14,511
6,209
1,016
9,876
4,635
33,621
132
W
13,291
1,809
17,938
5,761
12,079
6,106
1,189
7,741
4,338
39,310
786
L
Anubis
iKoBoLD_17
Anubis
11,604
270
2,343
2,477
9,476
5,890
0
4,390
4,986
19,864
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,550
Gold Earned
50,082
146
Minions Killed
130
0
Camps Cleared
0
1,372,651
Distance Traveled
1,173,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,001
733
14
1
0
274,209
0
W
Ymir
10,149
677
7
0
0
283,228
0
L
Agni
10,432
695
60
4
0
241,962
0
W
Anhur
11,461
764
32
2
0
277,230
0
L
Ymir
9,799
653
14
1
0
249,478
0
L
Charon
10,664
711
22
1
0
232,266
0
L
Horus
9,829
655
9
1
0
245,385
0
W
Janus
9,830
655
40
3
0
284,023
0
W
Ra
11,109
741
53
4
0
253,961
0
L
Anubis
9,358
624
25
2
0
204,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role