Player Matchup

Apollo
Apollo
Angel198821
Apollo
Level 85
God Stats
8W - 4L
1,638 SR
Queue Stats
326W - 319L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Aydahar
Erlang Shen
Level 89
God Stats
6W - 8L
1,485 SR
Queue Stats
78W - 73L
1,487 Elo+
Solo
Geb
Geb
DeansOnToast-
Geb
Level 108
God Stats
1W - 1L
1,245 SR
Queue Stats
15W - 24L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
MehmetDeniz4898
Baron Samedi
Level 149
God Stats
6W - 18L
1,283 SR
Queue Stats
204W - 230L
1,402 Elo+
Solo
Bakasura
Bakasura
kiichern654
Bakasura
Level 120
God Stats
4W - 4L
1,454 SR
Queue Stats
158W - 149L
1,493 Elo+
Solo
Team Averages
Level 110
1,421 SR
1,446 Elo+

VS

Team Averages
Level 100
1,418 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrUZyWoLF
Cthulhu
Level 113
God Stats
5W - 11L
1,265 SR
Queue Stats
357W - 360L
1,450 Elo+
Solo
Nut
Nut
PS_Luminos
Nut
Level 101
God Stats
0W - 3L
1,338 SR
Queue Stats
55W - 38L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
pm_mouritzen99
Baron Samedi
Level 127
God Stats
5W - 4L
1,688 SR
Queue Stats
166W - 159L
1,510 Elo+
Solo
Odin
Odin
xGooGlov
Odin
Level 36
God Stats
0W - 6L
1,299 SR
Queue Stats
82W - 97L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 2 / 4
9,915
551
10,091
13,218
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Aydahar
Erlang Shen
14
0 / 3 / 4
8,389
466
3,962
14,511
12,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 1 / 5
8,407
467
4,319
16,031
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MehmetDeniz4898
Baron Samedi
16
3 / 0 / 2
10,031
557
8,931
7,127
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
kiichern654
Bakasura
18
6 / 3 / 2
10,122
562
9,602
15,894
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 4 / 1
8,642
480
8,209
14,568
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
CrUZyWoLF
Cthulhu
12
0 / 6 / 2
7,663
426
5,069
20,550
14,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 3 / 1
8,318
462
13,378
11,967
6,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
pm_mouritzen99
Baron Samedi
17
3 / 2 / 0
9,897
550
10,373
10,427
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
7
3 / 0 / 0
6,655
370
2,694
3,178
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
9
9
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Apollo
5
2
4
3.5
W
Erlang Shen
Aydahar
Erlang Shen
0
3
4
0.67
L
Cthulhu
CrUZyWoLF
Cthulhu
0
6
2
0.17
W
1
1
5
3.5
W
Baron Samedi
MehmetDeniz4898
Baron Samedi
3
0
2
4
L
2
3
1
0.83
W
Bakasura
kiichern654
Bakasura
6
3
2
2.33
L
Baron Samedi
pm_mouritzen99
Baron Samedi
3
2
0
1.5
L
Odin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
39,723
66,781
Taken
60,690
36,438
Mitigated
32,848
25,738
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,209
3,244
0
2,160
14,568
6,140
189
1,638
12,033
0
75,792
W
Apollo
10,091
7,212
0
3,091
13,218
4,480
2,126
1,826
11,392
0
79,801
W
Erlang Shen
Aydahar
Erlang Shen
3,962
1,117
0
5,718
14,511
12,578
0
1,699
12,640
699
34,306
L
Cthulhu
CrUZyWoLF
Cthulhu
5,069
330
2,105
3,874
20,550
14,171
45
5,184
14,748
25,907
1,963
W
4,319
977
2,861
3,608
16,031
8,474
90
5,503
10,528
16,130
348
W
Baron Samedi
MehmetDeniz4898
Baron Samedi
8,931
418
977
2,472
7,127
3,930
0
2,284
4,843
79,239
1,214
L
13,378
6,915
0
4,367
11,967
6,107
255
3,582
8,175
0
80,850
W
Bakasura
kiichern654
Bakasura
9,602
6,157
0
7,011
15,894
6,976
612
3,888
11,973
0
82,100
L
Baron Samedi
pm_mouritzen99
Baron Samedi
10,373
621
182
2,236
10,427
4,487
0
3,299
6,710
88,028
0
L
Odin
2,694
878
0
1,661
3,178
1,943
0
0
2,955
0
12,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
41,175
535
Minions Killed
473
0
Camps Cleared
0
1,803,454
Distance Traveled
1,454,847
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,642
480
134
7
0
355,487
0
W
Apollo
9,915
551
131
7
0
351,258
0
W
Erlang Shen
8,389
466
70
4
0
296,986
0
L
Cthulhu
7,663
426
41
2
0
340,367
0
W
Geb
8,407
467
19
1
0
371,492
8
W
Baron Samedi
10,031
557
167
9
0
367,122
6
L
Nut
8,318
462
117
7
0
295,013
2
W
Bakasura
10,122
562
148
8
0
416,596
0
L
Baron Samedi
9,897
550
163
9
0
345,462
2
L
Odin
6,655
370
18
1
0
118,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role