Player Matchup

Shiva
Shiva
Silver III
Gr9em st72
Shiva
Silver III
Level 167
God Stats
4W - 5L
1,468 SR
Queue Stats
306W - 341L
943 MMR
Party 1
Hera
Hera
Gold V
IllegalSalsa
Hera
Gold V
Level 63
God Stats
19W - 11L
1,615 SR
Queue Stats
47W - 56L
1,297 MMR
Party 1
Cabrakan
Cabrakan
Silver I
RelyingOnMercy
Cabrakan
Silver I
Level 159
God Stats
14W - 14L
1,518 SR
Queue Stats
65W - 76L
1,143 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,534 SR
1,128 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,510 SR
951 MMR
Neith
Neith
Silver III
BewiggedJarl07
Neith
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 149L
916 MMR
Solo
Sylvanus
Sylvanus
Silver III
QUEUNCHICO
Sylvanus
Silver III
Level 162
God Stats
16W - 17L
1,526 SR
Queue Stats
140W - 187L
951 MMR
Solo
Ra
Ra
Silver III
SMITE_Banned_14
Ra
Silver III
Level 125
God Stats
30W - 35L
1,503 SR
Queue Stats
986W - 1,100L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
1 / 1 / 6
9,703
746
6,267
11,496
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 2
10,982
845
7,514
4,268
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
17
2 / 0 / 5
9,818
755
5,398
7,532
10,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesCthulhuDiscordiaNe ZhaKumbhakarna

VS

Bans
Baron SamediXbalanqueMedusaCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,228
710
6,880
8,645
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
QUEUNCHICO
Sylvanus
15
1 / 3 / 0
9,368
721
4,869
10,325
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 0 / 1
9,186
707
5,666
2,850
1,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Shiva
1
1
6
4
W
4
0
2
5
L
Sylvanus
QUEUNCHICO
Sylvanus
1
3
0
0.33
W
Cabrakan
2
0
5
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
17,415
23,296
Taken
21,820
21,319
Mitigated
12,894
3,679
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,880
1,750
0
1,380
8,645
3,183
0
5,340
2,742
0
40,040
W
Shiva
6,267
762
0
2,957
11,496
9,379
0
5,510
5,727
0
25,886
W
7,514
1,143
0
0
4,268
1,922
31
880
3,388
58,281
656
L
Sylvanus
QUEUNCHICO
Sylvanus
4,869
1,133
641
3,151
10,325
8,463
0
4,892
4,523
15,114
1,992
W
Cabrakan
5,398
1,319
0
722
7,532
10,018
0
3,036
4,372
24,219
0
L
5,666
379
2,875
849
2,850
1,248
0
1,859
818
37,338
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
27,782
214
Minions Killed
173
0
Camps Cleared
0
791,050
Distance Traveled
674,310
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,228
710
86
7
0
190,428
2
W
Shiva
9,703
746
45
3
0
275,024
2
W
Hera
10,982
845
132
10
0
263,480
2
L
Sylvanus
9,368
721
32
2
0
217,811
6
W
Cabrakan
9,818
755
37
3
0
252,546
3
L
Ra
9,186
707
55
4
0
266,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role