Player Matchup

Janus
Janus
Platinum IV
Cihan_46_1907
Janus
Platinum IV
Level 148
God Stats
6W - 11L
1,469 SR
Queue Stats
264W - 253L
1,550 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
GoodRay
Baron Samedi
Gold V
Level 108
God Stats
3W - 4L
1,547 SR
Queue Stats
50W - 52L
1,355 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
Kefir0k
Ratatoskr
Gold V
Level 119
God Stats
0W - 2L
1,108 SR
Queue Stats
50W - 52L
1,352 MMR
Party 1
Cernunnos
Cernunnos
Silver II
TheManulox
Cernunnos
Silver II
Level 126
God Stats
0W - 2L
1,145 SR
Queue Stats
4W - 4L
1,544 MMR
Solo
Ganesha
Ganesha
Gold IV
TrafalgerDRuffy
Ganesha
Gold IV
Level 64
God Stats
10W - 8L
1,582 SR
Queue Stats
47W - 48L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,370 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,418 SR
1,516 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum IV
Pincopallino_92
Anubis
Platinum IV
Level 159
God Stats
2W - 5L
1,258 SR
Queue Stats
271W - 273L
1,543 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
SerttasBeyy
Tsukuyomi
Gold III
Level 149
God Stats
11W - 10L
1,541 SR
Queue Stats
151W - 160L
1,523 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
yeneeƒer
Kumbhakarna
Platinum V
Level 64
God Stats
3W - 10L
1,290 SR
Queue Stats
154W - 152L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,780
458
6,230
9,475
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
GoodRay
Baron Samedi
14
0 / 6 / 0
8,330
490
8,950
13,322
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Kefir0k
Ratatoskr
15
6 / 3 / 0
9,054
533
12,044
11,019
4,159
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
TheManulox
Cernunnos
15
0 / 3 / 1
8,424
496
5,420
9,243
2,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,963
468
5,770
14,689
10,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SusanoAthenaPeleKuzenbo

VS

Bans
ArachneThothAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 0 / 4
11,824
696
7,962
7,141
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
16
3 / 0 / 3
10,250
603
7,415
17,054
11,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

17
5 / 4 / 4
10,328
608
8,784
10,404
4,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SerttasBeyy
Tsukuyomi
18
7 / 2 / 7
10,547
620
12,163
15,109
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
yeneeƒer
Kumbhakarna
13
1 / 0 / 10
9,130
537
4,815
16,225
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
21
21
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
4
7
W
Chaac
 
Chaac
3
0
3
4.5
L
0
5
4
0.4
L
Baron Samedi
GoodRay
Baron Samedi
0
6
0
0
L
Ratatoskr
Kefir0k
Ratatoskr
6
3
0
2
W
5
4
4
1.75
W
Tsukuyomi
SerttasBeyy
Tsukuyomi
7
2
7
5.25
L
Cernunnos
TheManulox
Cernunnos
0
3
1
0.17
L
0
4
3
0.38
W
Kumbhakarna
yeneeƒer
Kumbhakarna
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
41,139
57,748
Taken
65,933
28,351
Mitigated
35,747
11,968
Healing
29,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,962
3,873
0
4,448
7,141
2,280
3,826
1,860
5,252
107,125
155
W
Chaac
 
Chaac
7,415
591
0
8,841
17,054
11,711
0
6,345
10,254
0
66,162
L
6,230
426
0
1,858
9,475
2,324
0
4,484
4,991
51,361
621
L
Baron Samedi
GoodRay
Baron Samedi
8,950
761
9
2,274
13,322
8,398
0
1,894
11,428
58,834
1,121
L
Ratatoskr
Kefir0k
Ratatoskr
12,044
3,821
0
1,281
11,019
4,159
0
3,310
7,709
0
57,605
W
8,784
173
0
4,699
10,404
4,049
0
3,945
6,253
90,425
0
W
Tsukuyomi
SerttasBeyy
Tsukuyomi
12,163
2,973
0
7,011
15,109
5,590
11
2,852
11,995
0
82,841
L
Cernunnos
TheManulox
Cernunnos
5,420
2,466
0
3,928
9,243
2,884
0
3,348
5,895
0
69,133
L
5,770
333
0
2,618
14,689
10,586
0
8,105
6,584
25,915
919
W
Kumbhakarna
yeneeƒer
Kumbhakarna
4,815
195
0
4,010
16,225
12,117
0
5,689
10,249
24,919
1,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
52,079
490
Minions Killed
608
0
Camps Cleared
0
1,639,788
Distance Traveled
1,743,689
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,824
696
183
11
0
342,101
0
W
Chaac
10,250
603
135
8
0
337,042
8
L
Janus
7,780
458
124
7
0
285,920
0
L
Baron Samedi
8,330
490
107
6
0
294,366
3
L
Ratatoskr
9,054
533
90
5
0
402,014
0
W
Anubis
10,328
608
156
9
0
336,377
4
W
Tsukuyomi
10,547
620
114
7
0
371,667
2
L
Cernunnos
8,424
496
153
9
0
365,050
7
L
Ganesha
7,963
468
16
1
0
292,438
7
W
Kumbhakarna
9,130
537
20
1
0
356,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role