Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DarkGh0sst
Fenrir
Level 159
God Stats
20W - 22L
1,493 SR
Queue Stats
41W - 41L
1,487 Elo+
Party 1
Medusa
Medusa
JHerbie
Medusa
Level 106
God Stats
118W - 92L
1,662 SR
Queue Stats
578W - 625L
1,428 Elo+
Party 3
Ra
Ra
MountMorris
Ra
Level 109
God Stats
8W - 3L
1,821 SR
Queue Stats
77W - 82L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WILLIAMSTEER
Cu Chulainn
Level 144
God Stats
6W - 8L
1,454 SR
Queue Stats
284W - 313L
1,468 Elo+
Party 3
Team Averages
Level 133
1,586 SR
1,480 Elo+

VS

Team Averages
Level 100
1,508 SR
1,528 Elo+
Nike
Nike
Guenen
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 121L
1,512 Elo+
Party 4
Ymir
Ymir
JustTH
Ymir
Level 29
God Stats
4W - 10L
1,482 SR
Queue Stats
28W - 39L
1,461 Elo+
Party 4
Sun Wukong
Sun Wukong
LeDestinDesDieux
Sun Wukong
Level 149
God Stats
9W - 7L
1,500 SR
Queue Stats
25W - 22L
1,542 Elo+
Party 2
Horus
Horus
Magman2624
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrSchtroumph
Morgan Le Fay
Level 110
God Stats
56W - 52L
1,556 SR
Queue Stats
176W - 170L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 2 / 6
7,797
520
6,876
10,222
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
DarkGh0sst
Fenrir
15
7 / 0 / 6
8,960
597
9,151
9,356
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
JHerbie
Medusa
15
5 / 2 / 5
8,780
585
8,603
7,359
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 7
9,061
604
7,207
6,959
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
WILLIAMSTEER
Cu Chulainn
17
6 / 1 / 2
10,438
696
12,444
13,984
14,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Guenen
Nike
11
2 / 5 / 2
6,822
455
5,943
12,251
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
JustTH
Ymir
11
0 / 7 / 4
6,298
420
5,219
14,978
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
LeDestinDesDieux
Sun Wukong
11
3 / 2 / 1
6,915
461
3,692
8,380
3,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
11
1 / 6 / 0
6,574
438
2,432
14,381
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
MrSchtroumph
Morgan Le Fay
14
0 / 6 / 1
7,680
512
6,920
11,651
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
6
6
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
6
3.5
W
Fenrir
DarkGh0sst
Fenrir
7
0
6
10
L
Nike
Guenen
Nike
2
5
2
0.6
W
Medusa
JHerbie
Medusa
5
2
5
3.75
L
Ymir
JustTH
Ymir
0
7
4
0.29
L
Sun Wukong
LeDestinDesDieux
Sun Wukong
3
2
1
1.75
L
Horus
1
6
0
0.17
W
3
1
7
6.5
L
Morgan Le Fay
MrSchtroumph
Morgan Le Fay
0
6
1
0.08
W
Cu Chulainn
WILLIAMSTEER
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,281
Damage
24,206
47,880
Taken
61,641
29,731
Mitigated
28,033
14,669
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,876
1,155
0
2,940
10,222
6,300
96
2,832
7,106
34,099
814
W
Fenrir
DarkGh0sst
Fenrir
9,151
2,174
0
1,263
9,356
4,319
0
1,937
7,283
0
69,576
L
Nike
Guenen
Nike
5,943
469
0
470
12,251
5,693
561
2,405
9,685
0
41,067
W
Medusa
JHerbie
Medusa
8,603
3,705
0
4,044
7,359
2,210
1,086
1,638
5,515
0
64,455
L
Ymir
JustTH
Ymir
5,219
869
0
2,351
14,978
6,655
368
5,046
9,713
27,843
2,109
L
Sun Wukong
LeDestinDesDieux
Sun Wukong
3,692
504
0
1,317
8,380
3,070
7
745
7,592
0
31,350
L
Horus
2,432
1,124
355
4,207
14,381
8,717
0
1,426
12,955
0
33,199
W
7,207
849
492
3,328
6,959
2,560
195
3,672
2,963
67,343
397
L
Morgan Le Fay
MrSchtroumph
Morgan Le Fay
6,920
152
0
1,537
11,651
3,898
0
4,653
6,841
60,601
251
W
Cu Chulainn
WILLIAMSTEER
Cu Chulainn
12,444
901
0
2,602
13,984
14,342
75
871
12,581
1,395
86,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
34,289
511
Minions Killed
370
0
Camps Cleared
0
1,597,498
Distance Traveled
1,497,470
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,797
520
53
4
0
307,135
4
W
Fenrir
8,960
597
95
6
0
367,569
0
L
Nike
6,822
455
78
5
0
304,602
1
W
Medusa
8,780
585
102
7
0
314,257
1
L
Ymir
6,298
420
42
3
0
276,377
2
L
Sun Wukong
6,915
461
63
4
0
331,622
0
L
Horus
6,574
438
55
4
0
306,873
0
W
Ra
9,061
604
115
8
0
318,393
2
L
Morgan Le Fay
7,680
512
132
9
0
277,996
0
W
Cu Chulainn
10,438
696
146
10
0
290,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role