Player Matchup

Cabrakan
Cabrakan
Jarmin
Cabrakan
Level 108
God Stats
5W - 2L
1,630 SR
Queue Stats
710W - 724L
1,491 Elo+
Solo
Nike
Nike
SSdorian
Nike
Level 84
God Stats
4W - 4L
1,584 SR
Queue Stats
256W - 262L
1,456 Elo+
Party 1
Medusa
Medusa
Shivakeller
Medusa
Level 97
God Stats
1W - 2L
1,389 SR
Queue Stats
187W - 206L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
agandaur671
Zhong Kui
Level 71
God Stats
1W - 1L
1,265 SR
Queue Stats
127W - 127L
1,488 Elo+
Party 1
Nut
Nut
xGK-M-Neuer__1
Nut
Level 105
God Stats
1W - 3L
1,357 SR
Queue Stats
267W - 242L
1,457 Elo+
Solo
Team Averages
Level 93
1,445 SR
1,479 Elo+

VS

Team Averages
Level 146
1,561 SR
1,504 Elo+
Nemesis
Nemesis
DerOswald
Nemesis
Level 219
God Stats
13W - 15L
1,482 SR
Queue Stats
921W - 922L
1,483 Elo+
Solo
Janus
Janus
JSwonson
Janus
Level 268
God Stats
2W - 3L
1,429 SR
Queue Stats
90W - 78L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Ragamir
Danzaburou
Level 64
God Stats
2W - 4L
1,399 SR
Queue Stats
55W - 51L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
fänris
Kuzenbo
Level 142
God Stats
5W - 3L
1,606 SR
Queue Stats
170W - 170L
1,546 Elo+
Solo
Chronos
Chronos
odmutiny
Chronos
Level 36
God Stats
3W - 2L
1,891 SR
Queue Stats
100W - 118L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jarmin
Cabrakan
17
1 / 4 / 17
10,356
647
7,916
14,502
22,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nike
19
8 / 4 / 11
11,816
739
24,887
29,679
27,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
19
8 / 5 / 14
12,102
756
23,386
14,669
6,478
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
agandaur671
Zhong Kui
18
5 / 0 / 16
11,582
724
17,927
14,503
11,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
5 / 4 / 14
11,909
744
21,117
12,698
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DerOswald
Nemesis
19
4 / 5 / 9
11,403
713
15,441
28,250
19,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
JSwonson
Janus
17
1 / 4 / 9
9,388
587
11,521
11,605
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ragamir
Danzaburou
19
4 / 5 / 7
11,841
740
13,392
16,188
6,629
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
fänris
Kuzenbo
19
6 / 4 / 7
10,881
680
14,747
27,051
29,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
odmutiny
Chronos
14
2 / 9 / 5
9,396
587
10,719
17,344
6,131
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
27
Kills
17
17
Deaths
27
72
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DerOswald
Nemesis
4
5
9
1.7
L
Janus
JSwonson
Janus
1
4
9
1.38
W
Cabrakan
Jarmin
Cabrakan
1
4
17
2.38
L
Danzaburou
Ragamir
Danzaburou
4
5
7
1.5
W
Nike
8
4
11
3.38
W
Medusa
8
5
14
3
W
Zhong Kui
agandaur671
Zhong Kui
5
0
16
13
L
Kuzenbo
fänris
Kuzenbo
6
4
7
2.38
L
Chronos
odmutiny
Chronos
2
9
5
0.5
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,233
Damage
65,820
86,051
Taken
100,438
73,772
Mitigated
66,097
27,696
Healing
35,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DerOswald
Nemesis
15,441
2,226
715
9,534
28,250
19,343
0
8,519
19,731
1,520
23,954
L
Janus
JSwonson
Janus
11,521
115
2,532
3,287
11,605
4,326
0
1,486
10,119
29,569
16
W
Cabrakan
Jarmin
Cabrakan
7,916
939
172
2,209
14,502
22,696
468
6,813
7,689
11,155
1,960
L
Danzaburou
Ragamir
Danzaburou
13,392
3,103
1,122
5,016
16,188
6,629
0
2,903
13,285
0
36,874
W
Nike
24,887
215
379
7,914
29,679
27,611
0
12,892
16,787
7,423
31,623
W
Medusa
23,386
8,541
0
3,571
14,669
6,478
1,815
6,116
8,553
0
55,457
W
Zhong Kui
agandaur671
Zhong Kui
17,927
2,787
3,306
4,789
14,503
11,289
3,297
5,767
8,736
32,970
0
L
Kuzenbo
fänris
Kuzenbo
14,747
4,833
1,732
9,119
27,051
29,668
0
11,759
15,292
23,351
1,478
L
Chronos
odmutiny
Chronos
10,719
2,239
656
1,962
17,344
6,131
0
5,592
11,752
22,934
0
W
21,117
7,464
2,529
2,827
12,698
5,698
2,681
5,381
7,317
0
54,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
52,909
229
Minions Killed
158
0
Camps Cleared
0
1,483,634
Distance Traveled
1,435,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,403
713
22
1
0
290,324
0
L
Janus
9,388
587
30
2
0
292,071
0
W
Cabrakan
10,356
647
11
1
0
266,905
0
L
Danzaburou
11,841
740
51
3
0
292,589
0
W
Nike
11,816
739
17
1
0
327,077
2
W
Medusa
12,102
756
76
5
0
305,406
0
W
Zhong Kui
11,582
724
46
3
0
292,749
0
L
Kuzenbo
10,881
680
29
2
0
301,902
0
L
Chronos
9,396
587
26
2
0
258,612
0
W
Nut
11,909
744
79
5
0
291,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role