Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MafiaisSofia
Scylla
Level 73
God Stats
1W - 3L
1,087 SR
Queue Stats
110W - 137L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrAhaap
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 109L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Schneelowe
Cthulhu
Level 69
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 13L
1,506 Elo+
Party 1
Cerberus
Cerberus
Tamashineko
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,501 Elo+
Party 1
Team Averages
Level 74
1,460 SR
1,483 Elo+

VS

Team Averages
Level 91
1,474 SR
1,420 Elo+
Artemis
Artemis
Areskka-no1
Artemis
Level 106
God Stats
2W - 2L
1,619 SR
Queue Stats
307W - 301L
1,497 Elo+
Solo
Scylla
Scylla
Marviinratus
Scylla
Level 153
God Stats
9W - 7L
1,548 SR
Queue Stats
196W - 254L
1,427 Elo+
Solo
Janus
Janus
ONAjego
Janus
Level 61
God Stats
1W - 3L
1,353 SR
Queue Stats
91W - 108L
1,440 Elo+
Solo
Medusa
Medusa
QueenPerseph
Medusa
Level 29
God Stats
1W - 2L
1,349 SR
Queue Stats
25W - 57L
1,288 Elo+
Solo
Jing Wei
Jing Wei
Wukodlak
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 3 / 8
8,631
785
6,568
7,711
2,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
2 / 4 / 7
7,592
690
1,554
6,563
2,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
MrAhaap
Ah Muzen Cab
16
6 / 3 / 13
9,306
846
10,276
9,739
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Schneelowe
Cthulhu
17
5 / 3 / 13
9,488
863
10,489
12,478
9,577
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Tamashineko
Cerberus
15
3 / 1 / 13
8,965
815
4,761
9,192
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Areskka-no1
Artemis
13
2 / 5 / 8
8,075
734
7,813
8,635
2,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
3 / 1 / 6
9,389
854
9,249
4,151
1,178
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ONAjego
Janus
13
1 / 6 / 6
8,327
757
9,846
7,117
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
4 / 3 / 3
10,067
915
5,532
8,434
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Wukodlak
Jing Wei
14
4 / 6 / 7
8,658
787
8,656
9,759
3,074
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
21
Kills
14
14
Deaths
21
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
8
3
L
Artemis
Areskka-no1
Artemis
2
5
8
1.2
W
Scylla
2
4
7
1.38
L
Scylla
3
1
6
6
W
Ah Muzen Cab
MrAhaap
Ah Muzen Cab
6
3
13
4.17
L
Janus
ONAjego
Janus
1
6
6
0.67
L
Medusa
4
3
3
1.83
W
Cthulhu
Schneelowe
Cthulhu
5
3
13
3.83
W
Cerberus
Tamashineko
Cerberus
3
1
13
9.5
L
Jing Wei
Wukodlak
Jing Wei
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
41,096
45,683
Taken
38,096
27,525
Mitigated
12,496
13,924
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,568
3,101
197
2,439
7,711
2,633
0
3,541
3,946
0
18,831
L
Artemis
Areskka-no1
Artemis
7,813
2,606
37
1,154
8,635
2,862
0
3,031
5,604
0
11,311
W
Scylla
1,554
0
686
647
6,563
2,273
0
2,663
3,860
8,609
104
L
Scylla
9,249
144
755
2,065
4,151
1,178
0
1,755
2,396
28,678
0
W
Ah Muzen Cab
MrAhaap
Ah Muzen Cab
10,276
2,182
0
1,470
9,739
4,042
0
3,464
6,183
0
21,595
L
Janus
ONAjego
Janus
9,846
820
67
165
7,117
2,139
0
3,293
3,824
15,769
72
L
Medusa
5,532
1,854
308
1,058
8,434
3,243
0
3,520
4,914
0
24,180
W
Cthulhu
Schneelowe
Cthulhu
10,489
492
393
2,311
12,478
9,577
0
5,346
6,740
21,151
1,900
W
Cerberus
Tamashineko
Cerberus
4,761
68
1,564
4,217
9,192
9,000
0
3,063
5,931
8,917
0
L
Jing Wei
Wukodlak
Jing Wei
8,656
3,863
592
1,475
9,759
3,074
0
3,872
5,887
0
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
44,516
113
Minions Killed
154
0
Camps Cleared
0
992,044
Distance Traveled
927,868
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,631
785
28
3
0
206,751
0
L
Artemis
8,075
734
13
1
0
172,167
0
W
Scylla
7,592
690
18
2
0
181,948
0
L
Scylla
9,389
854
49
4
0
187,052
1
W
Ah Muzen Cab
9,306
846
31
3
0
178,983
0
L
Janus
8,327
757
25
2
0
192,129
0
L
Medusa
10,067
915
57
5
0
183,710
4
W
Cthulhu
9,488
863
25
2
0
215,862
1
W
Cerberus
8,965
815
11
1
0
208,500
0
L
Jing Wei
8,658
787
10
1
0
192,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role