Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hachy_Hanz
Sol
Level 157
God Stats
6W - 3L
1,574 SR
Queue Stats
158W - 150L
1,456 Elo+
Party 1
Chaac
Chaac
KIN THE DARK145
Chaac
Level 83
God Stats
28W - 13L
1,677 SR
Queue Stats
429W - 443L
1,440 Elo+
Solo
Sobek
Sobek
Rest_B1RD
Sobek
Level 102
God Stats
13W - 8L
1,561 SR
Queue Stats
72W - 70L
1,455 Elo+
Solo
Xbalanque
Xbalanque
minduin84
Xbalanque
Level 178
God Stats
1W - 0L
1,313 SR
Queue Stats
73W - 94L
1,452 Elo+
Party 1
Team Averages
Level 134
1,525 SR
1,461 Elo+

VS

Team Averages
Level 92
1,555 SR
1,481 Elo+
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cherumm
Artio
Level 145
God Stats
2W - 1L
1,727 SR
Queue Stats
30W - 26L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
FADE xEman
Zhong Kui
Level 63
God Stats
3W - 2L
1,566 SR
Queue Stats
95W - 94L
1,503 Elo+
Solo
Nut
Nut
Rangersight
Nut
Level 122
God Stats
9W - 18L
1,506 SR
Queue Stats
378W - 356L
1,498 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 62
God Stats
119W - 122L
1,475 SR
Queue Stats
136W - 170L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 0 / 0
5,695
570
3,815
3,738
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 2 / 1
5,512
551
6,829
4,129
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 0
6,651
665
3,571
3,795
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Rest_B1RD
Sobek
9
2 / 0 / 4
5,982
598
4,663
7,163
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
minduin84
Xbalanque
11
4 / 1 / 2
6,129
613
6,575
5,360
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 0
5,201
520
1,630
6,875
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Cherumm
Artio
7
0 / 2 / 0
4,557
456
2,234
10,300
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
FADE xEman
Zhong Kui
11
3 / 1 / 0
5,696
570
3,498
6,657
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,414
441
4,233
6,847
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 2 / 0
4,104
410
1,100
7,118
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
3
3
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
0
3
L
Geb
 
Geb
0
2
0
0
L
Artio
Cherumm
Artio
0
2
0
0
L
Zhong Kui
FADE xEman
Zhong Kui
3
1
0
3
W
0
2
1
0.25
W
2
0
0
2
L
0
4
0
0
W
Sobek
Rest_B1RD
Sobek
2
0
4
4
L
0
2
0
0
W
Xbalanque
minduin84
Xbalanque
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
12,695
24,185
Taken
37,797
11,037
Mitigated
15,577
9,533
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,815
1,003
0
453
3,738
1,358
0
852
2,734
0
40,618
L
Geb
 
Geb
1,630
178
0
2,857
6,875
3,115
0
404
6,083
28,163
0
L
Artio
Cherumm
Artio
2,234
220
180
4,326
10,300
4,734
0
2,683
7,617
11,808
0
L
Zhong Kui
FADE xEman
Zhong Kui
3,498
315
0
3,283
6,657
4,240
0
3,595
3,062
32,302
0
W
6,829
532
0
1,455
4,129
1,001
0
1,770
2,149
35,103
663
W
3,571
518
0
1,620
3,795
2,367
0
1,095
2,466
7,977
33,878
L
4,233
2,194
0
2,382
6,847
1,700
0
2,011
4,836
0
26,854
W
Sobek
Rest_B1RD
Sobek
4,663
427
0
3,541
7,163
4,885
142
1,581
5,540
19,359
365
L
1,100
484
0
2,179
7,118
1,788
0
3,146
3,972
0
20,259
W
Xbalanque
minduin84
Xbalanque
6,575
3,288
0
2,464
5,360
1,426
780
1,382
3,934
0
47,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
23,972
315
Minions Killed
239
0
Camps Cleared
0
985,916
Distance Traveled
891,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,695
570
75
8
0
207,346
0
L
Geb
5,201
520
65
7
0
182,082
0
L
Artio
4,557
456
18
2
0
191,571
2
L
Zhong Kui
5,696
570
71
7
0
181,852
0
W
Sol
5,512
551
58
6
0
188,620
0
W
Chaac
6,651
665
77
8
0
202,946
0
L
Nut
4,414
441
55
6
0
154,118
0
W
Sobek
5,982
598
26
3
0
212,186
0
L
Neith
4,104
410
30
3
0
181,566
0
W
Xbalanque
6,129
613
79
8
0
174,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role