Player Matchup

Pele
Pele
CreeperSonic6
Pele
Level 63
God Stats
4W - 1L
1,729 SR
Queue Stats
104W - 93L
1,410 Elo+
Party 1
Hercules
Hercules
Drakleur-_-
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 76L
1,416 Elo+
Party 1
Ra
Ra
SonKaimen786
Ra
Level 69
God Stats
5W - 5L
1,438 SR
Queue Stats
167W - 141L
1,558 Elo+
Solo
Neith
Neith
babo123456787
Neith
Level 63
God Stats
3W - 3L
1,589 SR
Queue Stats
4W - 11L
1,219 Elo+
Solo
Bacchus
Bacchus
kittymeuble
Bacchus
Level 64
God Stats
14W - 9L
1,513 SR
Queue Stats
103W - 94L
1,414 Elo+
Party 1
Team Averages
Level 64
1,554 SR
1,403 Elo+

VS

Team Averages
Level 83
1,426 SR
1,430 Elo+
Hercules
Hercules
 
Hercules
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
k_komochik_k
Serqet
Level 95
God Stats
1W - 8L
1,157 SR
Queue Stats
318W - 319L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
million-winner9
Jormungandr
Level 69
God Stats
4W - 7L
1,488 SR
Queue Stats
117W - 108L
1,497 Elo+
Party 2
Vulcan
Vulcan
soepele_Verhoor
Vulcan
Level 148
God Stats
48W - 48L
1,481 SR
Queue Stats
701W - 713L
1,416 Elo+
Solo
Izanami
Izanami
tubular-fun1
Izanami
Level 27
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,884
588
1,750
6,079
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Drakleur-_-
Hercules
11
4 / 0 / 0
6,854
685
6,178
6,066
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 1
6,200
620
1,308
3,366
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
6,210
621
4,336
5,318
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
kittymeuble
Bacchus
9
1 / 1 / 0
5,425
543
2,645
4,691
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 4 / 0
4,785
479
2,976
9,060
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serqet
9
0 / 1 / 1
4,790
479
2,873
6,867
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
million-winner9
Jormungandr
8
2 / 1 / 0
5,199
520
4,853
6,298
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 0 / 0
4,258
426
998
1,528
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
tubular-fun1
Izanami
9
0 / 2 / 1
4,764
476
2,237
4,966
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
1
1
2
2
W
Hercules
Drakleur-_-
Hercules
4
0
0
4
W
0
0
1
0.5
W
2
0
1
2.5
L
Serqet
0
1
1
0.5
W
Bacchus
kittymeuble
Bacchus
1
1
0
1
L
Jormungandr
million-winner9
Jormungandr
2
1
0
2
L
0
0
0
0
L
Izanami
tubular-fun1
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
13,937
25,520
Taken
28,719
12,405
Mitigated
12,370
9,746
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,976
849
0
3,108
9,060
4,113
0
0
8,552
591
22,767
W
1,750
125
0
1,000
6,079
2,131
0
1,033
5,046
0
44,782
W
Hercules
Drakleur-_-
Hercules
6,178
1,968
0
2,308
6,066
4,462
0
443
5,024
0
36,934
W
1,308
130
277
1,336
3,366
1,041
118
911
2,287
38,642
2,185
W
4,336
920
0
2,370
5,318
1,456
300
1,776
3,398
0
48,504
L
Serqet
2,873
732
0
3,783
6,867
2,069
0
563
6,304
0
27,583
W
Bacchus
kittymeuble
Bacchus
2,645
182
133
2,322
4,691
3,315
0
2,102
2,589
9,018
1,791
L
Jormungandr
million-winner9
Jormungandr
4,853
822
0
1,573
6,298
4,242
0
1,370
4,928
23,741
0
L
998
0
0
208
1,528
366
0
615
913
15,959
395
L
Izanami
tubular-fun1
Izanami
2,237
1,379
0
1,660
4,966
1,580
0
1,307
3,659
0
26,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
23,796
336
Minions Killed
222
0
Camps Cleared
0
966,961
Distance Traveled
919,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,785
479
49
5
0
205,413
0
W
Pele
5,884
588
84
8
0
224,179
0
W
Hercules
6,854
685
60
6
0
156,602
0
W
Ra
6,200
620
86
9
0
221,304
0
W
Neith
6,210
621
85
9
0
175,048
0
L
Serqet
4,790
479
63
6
0
233,839
0
W
Bacchus
5,425
543
21
2
0
189,828
0
L
Jormungandr
5,199
520
29
3
0
204,445
2
L
Vulcan
4,258
426
25
3
0
106,118
0
L
Izanami
4,764
476
56
6
0
169,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role