Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Blue_Raptor47
Loki
Level 129
God Stats
15W - 15L
1,528 SR
Queue Stats
838W - 856L
1,614 Elo+
Solo
Arachne
Arachne
Mister Sauceyy
Arachne
Level 130
God Stats
1W - 0L
1,688 SR
Queue Stats
23W - 34L
1,446 Elo+
Party 1
Hera
Hera
bearbunz
Hera
Level 64
God Stats
4W - 0L
1,459 SR
Queue Stats
81W - 74L
1,518 Elo+
Party 1
Team Averages
Level 127
1,535 SR
1,516 Elo+

VS

Team Averages
Level 125
1,509 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DIN0321
Baba Yaga
Level 159
God Stats
12W - 9L
1,659 SR
Queue Stats
542W - 552L
1,505 Elo+
Solo
Lancelot
Lancelot
DanoKrum
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 469L
1,490 Elo+
Solo
Bakasura
Bakasura
Wolfyrou
Bakasura
Level 159
God Stats
0W - 2L
1,210 SR
Queue Stats
262W - 280L
1,493 Elo+
Party 2
Poseidon
Poseidon
dslide95
Poseidon
Level 119
God Stats
6W - 4L
1,676 SR
Queue Stats
321W - 342L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 3 / 11
9,680
968
10,506
7,519
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
 
Ah Puch
16
4 / 0 / 16
9,162
916
10,354
4,658
1,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 17
8,412
841
6,254
6,813
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 3 / 10
8,663
866
7,096
8,126
4,534
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
16
3 / 2 / 11
9,139
914
7,818
7,494
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 4 / 4
7,650
765
3,642
8,220
6,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
DIN0321
Baba Yaga
15
2 / 2 / 3
7,780
778
5,711
5,838
2,272
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DanoKrum
Lancelot
13
2 / 7 / 5
7,861
786
11,464
12,931
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
Wolfyrou
Bakasura
13
1 / 6 / 4
7,472
747
5,189
11,036
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
dslide95
Poseidon
13
2 / 6 / 5
7,572
757
4,941
7,043
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
25
Kills
9
10
Deaths
25
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
11
4.83
W
Ah Puch
 
Ah Puch
4
0
16
12
L
Zhong Kui
 
Zhong Kui
2
4
4
1
W
3
2
17
5.75
L
Baba Yaga
DIN0321
Baba Yaga
2
2
3
1.75
L
Lancelot
DanoKrum
Lancelot
2
7
5
0.64
W
6
3
10
3.67
L
Bakasura
Wolfyrou
Bakasura
1
6
4
0.5
W
Hera
3
2
11
4.25
L
Poseidon
dslide95
Poseidon
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
30,947
34,610
Taken
45,068
14,973
Mitigated
22,309
12,688
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,506
5,767
0
750
7,519
2,642
720
2,333
5,011
0
20,856
W
Ah Puch
 
Ah Puch
10,354
243
1,146
3,047
4,658
1,639
327
2,672
1,936
20,693
986
L
Zhong Kui
 
Zhong Kui
3,642
232
80
1,616
8,220
6,179
0
3,256
4,833
12,327
0
W
6,254
729
1,333
1,347
6,813
2,117
0
2,696
3,854
0
16,200
L
Baba Yaga
DIN0321
Baba Yaga
5,711
202
84
867
5,838
2,272
0
4,039
1,760
20,457
0
L
Lancelot
DanoKrum
Lancelot
11,464
819
1,259
2,238
12,931
6,378
0
4,025
8,793
0
17,676
W
7,096
4,429
250
3,006
8,126
4,534
384
3,039
4,824
0
10,431
L
Bakasura
Wolfyrou
Bakasura
5,189
3,582
498
2,334
11,036
5,357
0
3,173
7,657
0
8,030
W
Hera
7,818
1,984
966
843
7,494
4,041
294
3,515
3,759
26,842
886
L
Poseidon
dslide95
Poseidon
4,941
724
363
141
7,043
2,123
0
3,442
3,559
20,204
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
38,335
133
Minions Killed
117
0
Camps Cleared
0
953,630
Distance Traveled
877,457
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,680
968
27
3
0
199,559
0
W
Ah Puch
9,162
916
20
2
0
221,123
0
L
Zhong Kui
7,650
765
27
3
0
131,568
0
W
Loki
8,412
841
18
2
0
180,731
0
L
Baba Yaga
7,780
778
28
3
0
195,141
0
L
Lancelot
7,861
786
9
1
0
188,286
0
W
Arachne
8,663
866
19
2
0
170,128
0
L
Bakasura
7,472
747
25
3
0
178,042
0
W
Hera
9,139
914
49
5
0
182,089
2
L
Poseidon
7,572
757
28
3
0
184,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role