Player Matchup

Amaterasu
Amaterasu
Platinum I
AríinZ
Amaterasu
Platinum I
Level 127
God Stats
11W - 17L
1,493 SR
Queue Stats
431W - 413L
1,855 MMR
Solo
Kali
Kali
Diamond III
MODERNBOLT
Kali
Diamond III
Level 159
God Stats
3W - 4L
1,597 SR
Queue Stats
95W - 81L
2,138 MMR
Solo
Rama
Rama
Platinum II
RayoMid
Rama
Platinum II
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,894 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
SkillApproved
Zhong Kui
Diamond I
Level 69
God Stats
1W - 1L
1,746 SR
Queue Stats
84W - 55L
2,441 MMR
Solo
Sobek
Sobek
Gold II
bySamuel_Motin
Sobek
Gold II
Level 214
God Stats
3W - 2L
1,580 SR
Queue Stats
39W - 32L
1,572 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,583 SR
1,980 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,601 SR
1,884 MMR
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum V
Damsikk
Lancelot
Platinum V
Level 128
God Stats
1W - 0L
1,483 SR
Queue Stats
51W - 45L
1,719 MMR
Solo
Ravana
Ravana
Platinum III
I Rodwann I
Ravana
Platinum III
Level 195
God Stats
1W - 2L
1,687 SR
Queue Stats
133W - 119L
1,915 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Jonny99
Nu Wa
Diamond IV
Level 158
God Stats
172W - 146L
1,586 SR
Queue Stats
399W - 386L
2,041 MMR
Solo
Cupid
Cupid
Diamond I
theorginaljoe
Cupid
Diamond I
Level 175
God Stats
23W - 9L
1,751 SR
Queue Stats
466W - 442L
2,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AríinZ
Amaterasu
2
0 / 1 / 0
2,723
545
348
1,313
455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
3 / 1 / 0
3,757
751
1,706
4,336
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rama
RayoMid
Rama
6
0 / 2 / 3
3,288
658
3,046
4,177
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
SkillApproved
Zhong Kui
7
0 / 1 / 2
3,613
723
2,060
2,906
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,365
673
1,692
5,479
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoShivaThor

VS

Bans
Ao KuangTiamatMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 2 / 2
3,897
779
3,401
6,327
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Damsikk
Lancelot
6
3 / 0 / 0
3,715
743
2,085
3,213
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
7
2 / 0 / 0
4,445
889
1,268
1,799
429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Jonny99
Nu Wa
7
0 / 0 / 1
4,186
837
1,698
833
193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,342
668
3,381
3,416
972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
6
6
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
2
1
L
Amaterasu
AríinZ
Amaterasu
0
1
0
0
W
Lancelot
Damsikk
Lancelot
3
0
0
3
W
Ravana
2
0
0
2
W
Nu Wa
Jonny99
Nu Wa
0
0
1
0.5
L
3
1
0
3
L
Rama
RayoMid
Rama
0
2
3
0.75
L
Zhong Kui
SkillApproved
Zhong Kui
0
1
2
1
L
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,852
Damage
11,833
18,211
Taken
15,588
8,085
Mitigated
5,684
6,466
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,401
303
0
1,966
6,327
2,969
0
1,520
4,757
8,281
0
L
Amaterasu
AríinZ
Amaterasu
348
219
0
426
1,313
455
0
84
1,193
0
2,507
W
Lancelot
Damsikk
Lancelot
2,085
348
0
250
3,213
1,121
0
357
2,818
0
13,814
W
Ravana
1,268
383
0
861
1,799
429
0
330
1,364
0
22,649
W
Nu Wa
Jonny99
Nu Wa
1,698
487
0
0
833
193
0
453
308
21,163
823
L
1,706
822
0
1,285
4,336
1,465
0
429
3,847
0
13,842
L
Rama
RayoMid
Rama
3,046
2,570
0
1,405
4,177
1,001
0
1,722
2,419
0
15,194
L
Zhong Kui
SkillApproved
Zhong Kui
2,060
21
0
815
2,906
1,764
0
892
1,927
18,190
0
L
1,692
211
0
2,535
5,479
3,400
0
1,672
3,771
7,361
0
W
3,381
2,553
448
1,337
3,416
972
0
830
2,542
0
19,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,746
Gold Earned
19,585
120
Minions Killed
178
0
Camps Cleared
0
507,072
Distance Traveled
615,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,897
779
10
2
0
125,185
1
L
Amaterasu
2,723
545
7
1
0
35,665
0
W
Lancelot
3,715
743
24
5
0
148,088
0
W
Ravana
4,445
889
53
11
0
111,483
0
W
Nu Wa
4,186
837
53
11
0
108,608
0
L
Kali
3,757
751
26
5
0
143,576
0
L
Rama
3,288
658
31
6
0
100,926
0
L
Zhong Kui
3,613
723
46
9
0
113,124
0
L
Sobek
3,365
673
10
2
0
113,781
0
W
Cupid
3,342
668
38
8
0
122,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role