Player Matchup

Aphrodite
Aphrodite
EsMamiii
Aphrodite
Level 107
God Stats
3W - 1L
1,542 SR
Queue Stats
140W - 142L
1,460 Elo+
Solo
Cerberus
Cerberus
OldSgtGhost
Cerberus
Level 231
God Stats
3W - 1L
1,322 SR
Queue Stats
107W - 122L
1,470 Elo+
Solo
Zeus
Zeus
ProKrAstAnAtion
Zeus
Level 133
God Stats
3W - 3L
1,473 SR
Queue Stats
442W - 420L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
pawthead
Sun Wukong
Level 121
God Stats
5W - 3L
1,462 SR
Queue Stats
248W - 235L
1,491 Elo+
Solo
Hachiman
Hachiman
yametekudasai69
Hachiman
Level 149
God Stats
1W - 2L
1,422 SR
Queue Stats
91W - 104L
1,444 Elo+
Solo
Team Averages
Level 148
1,444 SR
1,476 Elo+

VS

Team Averages
Level 173
1,490 SR
1,500 Elo+
Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ARXSoldier
Hachiman
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,468 Elo+
Solo
Yemoja
Yemoja
Manure_Massacre
Yemoja
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 159L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Puresweet
Morgan Le Fay
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,564 Elo+
Solo
Serqet
Serqet
scaredy_AJ
Serqet
Level 200
God Stats
11W - 13L
1,450 SR
Queue Stats
1,097W - 1,170L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EsMamiii
Aphrodite
17
3 / 0 / 7
10,473
748
3,611
7,557
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
OldSgtGhost
Cerberus
15
0 / 2 / 9
10,771
769
6,801
19,588
20,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 1 / 11
11,374
812
23,081
8,229
3,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
pawthead
Sun Wukong
17
8 / 3 / 5
10,835
774
12,923
14,210
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
18
0 / 0 / 13
10,779
770
11,002
12,463
5,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 2
9,008
643
8,473
7,548
5,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ARXSoldier
Hachiman
17
1 / 4 / 2
9,272
662
10,604
12,356
4,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
0 / 4 / 3
8,841
632
3,815
17,230
14,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Puresweet
Morgan Le Fay
16
2 / 3 / 2
9,052
647
15,380
13,521
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
scaredy_AJ
Serqet
13
0 / 3 / 3
7,713
551
3,123
9,655
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
15
Kills
5
6
Deaths
15
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
L
Hachiman
ARXSoldier
Hachiman
1
4
2
0.5
W
Aphrodite
EsMamiii
Aphrodite
3
0
7
6.5
L
0
4
3
0.38
W
Cerberus
OldSgtGhost
Cerberus
0
2
9
2.25
W
4
1
11
9.5
L
Morgan Le Fay
Puresweet
Morgan Le Fay
2
3
2
1
W
Sun Wukong
pawthead
Sun Wukong
8
3
5
3.5
L
Serqet
scaredy_AJ
Serqet
0
3
3
0.5
W
Hachiman
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,418
Damage
41,395
62,047
Taken
60,310
53,214
Mitigated
35,158
36,549
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,473
3,266
189
1,310
7,548
5,699
0
4,264
3,193
19,385
0
L
Hachiman
ARXSoldier
Hachiman
10,604
7,513
1,179
3,284
12,356
4,607
0
6,167
5,855
0
43,277
W
Aphrodite
EsMamiii
Aphrodite
3,611
676
14,777
6,066
7,557
4,635
1,193
4,494
3,063
22,580
0
L
3,815
722
9,607
3,434
17,230
14,003
0
8,435
8,433
8,796
0
W
Cerberus
OldSgtGhost
Cerberus
6,801
0
521
4,933
19,588
20,601
0
7,427
12,095
9,820
1,052
W
23,081
1,396
0
1,443
8,229
3,773
1,709
4,865
3,364
41,773
895
L
Morgan Le Fay
Puresweet
Morgan Le Fay
15,380
983
664
3,356
13,521
4,255
0
9,081
4,323
27,221
0
W
Sun Wukong
pawthead
Sun Wukong
12,923
1,357
2,261
2,820
14,210
18,271
406
4,139
9,925
0
21,461
L
Serqet
scaredy_AJ
Serqet
3,123
444
0
1,026
9,655
6,594
0
4,902
4,561
0
3,795
W
Hachiman
11,002
6,027
1,608
2,120
12,463
5,934
4,371
6,743
5,620
0
44,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,232
Gold Earned
43,886
188
Minions Killed
132
0
Camps Cleared
0
1,421,804
Distance Traveled
1,077,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,008
643
27
2
0
235,711
0
L
Hachiman
9,272
662
53
4
0
206,680
0
W
Aphrodite
10,473
748
53
4
0
304,700
0
L
Yemoja
8,841
632
12
1
0
178,500
0
W
Cerberus
10,771
769
11
1
0
299,703
0
W
Zeus
11,374
812
42
3
0
241,186
0
L
Morgan Le Fay
9,052
647
35
3
0
219,308
0
W
Sun Wukong
10,835
774
16
1
0
285,635
0
L
Serqet
7,713
551
5
0
0
237,232
0
W
Hachiman
10,779
770
66
5
0
290,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role