Player Matchup

Osiris
Osiris
Alebyk
Osiris
Level 46
God Stats
15W - 12L
1,527 SR
Queue Stats
49W - 57L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
GospodB0G
Tsukuyomi
Level 137
God Stats
2W - 2L
1,469 SR
Queue Stats
622W - 618L
1,454 Elo+
Solo
Ah Puch
Ah Puch
kaptavuu
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 121L
1,391 Elo+
Solo
Anubis
Anubis
oDaicU_Alin23
Anubis
Level 89
God Stats
21W - 23L
1,471 SR
Queue Stats
69W - 70L
1,442 Elo+
Solo
Arachne
Arachne
txiki96
Arachne
Level 122
God Stats
2W - 7L
1,141 SR
Queue Stats
184W - 184L
1,428 Elo+
Solo
Team Averages
Level 105
1,421 SR
1,434 Elo+

VS

Team Averages
Level 69
1,472 SR
1,453 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AskedFawn
Atlas
Level 60
God Stats
1W - 2L
1,567 SR
Queue Stats
77W - 98L
1,432 Elo+
Solo
King Arthur
King Arthur
GuStAv0-13OO5
King Arthur
Level 68
God Stats
0W - 2L
1,291 SR
Queue Stats
46W - 78L
1,344 Elo+
Solo
Lancelot
Lancelot
Philoups_ad500
Lancelot
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alebyk
Osiris
13
9 / 1 / 1
8,277
752
10,590
9,841
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
GospodB0G
Tsukuyomi
10
3 / 3 / 0
5,618
511
4,873
9,689
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
kaptavuu
Ah Puch
11
1 / 0 / 1
6,249
568
2,889
2,772
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 2 / 4
6,272
570
4,487
5,504
1,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
txiki96
Arachne
9
3 / 1 / 4
5,826
530
3,235
8,995
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
6,071
552
296
1,741
562
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 4 / 0
5,323
484
4,746
6,533
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
AskedFawn
Atlas
9
0 / 3 / 4
5,594
509
3,510
10,511
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
GuStAv0-13OO5
King Arthur
7
0 / 10 / 0
4,644
422
3,437
13,443
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Lancelot
11
4 / 1 / 0
6,219
565
6,255
5,494
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
7
7
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
0
0.75
W
Osiris
Alebyk
Osiris
9
1
1
9.5
L
Atlas
AskedFawn
Atlas
0
3
4
0.67
W
Tsukuyomi
GospodB0G
Tsukuyomi
3
3
0
1
L
King Arthur
GuStAv0-13OO5
King Arthur
0
10
0
0
L
Lancelot
4
1
0
4
W
Ah Puch
kaptavuu
Ah Puch
1
0
1
1.5
W
2
2
4
2
W
Arachne
txiki96
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,074
Damage
18,244
36,801
Taken
37,722
16,106
Mitigated
16,553
16,487
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
296
0
0
226
1,741
562
0
837
904
43,411
441
L
Ah Muzen Cab
 
Ah Muzen Cab
4,746
860
0
81
6,533
1,579
0
1,386
5,105
0
27,570
W
Osiris
Alebyk
Osiris
10,590
4,483
0
5,630
9,841
7,626
443
0
9,841
0
54,927
L
Atlas
AskedFawn
Atlas
3,510
1,317
0
1,934
10,511
4,720
0
3,820
6,516
23,211
0
W
Tsukuyomi
GospodB0G
Tsukuyomi
4,873
1,147
0
1,958
9,689
3,152
0
1,805
7,884
0
28,304
L
King Arthur
GuStAv0-13OO5
King Arthur
3,437
736
0
549
13,443
7,295
0
748
12,028
0
15,650
L
Lancelot
6,255
312
0
467
5,494
2,397
0
566
4,739
0
40,686
W
Ah Puch
kaptavuu
Ah Puch
2,889
88
0
1,134
2,772
865
0
258
2,514
42,076
1,096
W
4,487
122
0
2,347
5,504
1,921
0
1,160
4,344
36,595
583
W
Arachne
txiki96
Arachne
3,235
2,277
0
5,418
8,995
2,542
0
574
8,421
0
25,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
27,851
320
Minions Killed
305
0
Camps Cleared
0
1,065,625
Distance Traveled
1,137,009
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,071
552
117
11
0
214,068
0
L
Ah Muzen Cab
5,323
484
42
4
0
214,381
0
W
Osiris
8,277
752
82
7
0
183,969
0
L
Atlas
5,594
509
30
3
0
225,492
5
W
Tsukuyomi
5,618
511
40
4
0
204,362
0
L
King Arthur
4,644
422
30
3
0
192,788
0
L
Lancelot
6,219
565
86
8
0
290,280
0
W
Ah Puch
6,249
568
74
7
0
215,634
0
W
Anubis
6,272
570
72
7
0
204,971
0
W
Arachne
5,826
530
52
5
0
256,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role