Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dandeliøn
Fenrir
Level 126
God Stats
28W - 35L
1,525 SR
Queue Stats
260W - 251L
1,478 Elo+
Solo
Danzaburou
Danzaburou
ZzRaiZzPainz
Danzaburou
Level 154
God Stats
10W - 6L
1,659 SR
Queue Stats
922W - 880L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
exnihilo83
Baron Samedi
Level 142
God Stats
2W - 2L
1,631 SR
Queue Stats
240W - 217L
1,499 Elo+
Solo
Sylvanus
Sylvanus
pol4rb34r_BW
Sylvanus
Level 114
God Stats
2W - 2L
1,677 SR
Queue Stats
122W - 132L
1,473 Elo+
Solo
Team Averages
Level 133
1,598 SR
1,490 Elo+

VS

Team Averages
Level 135
1,483 SR
1,502 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DarkSorra
Amaterasu
Level 127
God Stats
2W - 3L
1,270 SR
Queue Stats
136W - 128L
1,488 Elo+
Solo
Anubis
Anubis
MSP_LuCiEn597
Anubis
Level 117
God Stats
16W - 12L
1,564 SR
Queue Stats
573W - 562L
1,517 Elo+
Solo
Cerberus
Cerberus
Zender23
Cerberus
Level 127
God Stats
3W - 3L
1,581 SR
Queue Stats
28W - 27L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 2 / 0
3,721
413
1,121
2,564
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Dandeliøn
Fenrir
10
2 / 1 / 1
5,233
581
3,942
8,459
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ZzRaiZzPainz
Danzaburou
9
2 / 1 / 2
5,066
563
7,026
5,612
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
exnihilo83
Baron Samedi
8
2 / 1 / 2
5,096
566
2,733
6,783
4,452
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
pol4rb34r_BW
Sylvanus
10
2 / 3 / 0
5,887
654
2,766
6,086
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 0 / 1
5,622
625
4,712
3,793
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
 
Xbalanque
9
1 / 3 / 2
5,092
566
4,949
8,361
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DarkSorra
Amaterasu
9
1 / 2 / 1
4,845
538
3,583
10,470
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
2 / 3 / 1
5,891
655
3,232
4,599
1,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zender23
Cerberus
11
1 / 0 / 1
6,364
707
2,985
4,302
3,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
The Morrigan
 
The Morrigan
3
0
1
3.5
W
Xbalanque
 
Xbalanque
1
3
2
0.67
L
Fenrir
Dandeliøn
Fenrir
2
1
1
2.5
W
Amaterasu
DarkSorra
Amaterasu
1
2
1
0.75
W
2
3
1
0.83
W
Cerberus
Zender23
Cerberus
1
0
1
1.5
L
Danzaburou
ZzRaiZzPainz
Danzaburou
2
1
2
3
L
Baron Samedi
exnihilo83
Baron Samedi
2
1
2
3
L
Sylvanus
pol4rb34r_BW
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,588
Damage
19,461
29,504
Taken
31,525
11,094
Mitigated
13,707
11,892
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,121
417
0
546
2,564
800
0
1,588
930
399
8,063
W
The Morrigan
 
The Morrigan
4,712
790
0
1,081
3,793
1,074
0
609
3,184
28,154
2,205
W
Xbalanque
 
Xbalanque
4,949
2,215
0
3,969
8,361
2,158
155
1,553
6,808
0
31,628
L
Fenrir
Dandeliøn
Fenrir
3,942
520
0
5,080
8,459
2,545
0
3,006
5,238
0
33,492
W
Amaterasu
DarkSorra
Amaterasu
3,583
1,288
0
4,818
10,470
5,559
0
826
9,644
518
14,414
W
3,232
0
0
1,810
4,599
1,604
0
1,977
2,622
37,524
0
W
Cerberus
Zender23
Cerberus
2,985
556
0
1,926
4,302
3,312
0
86
4,216
42,951
2,282
L
Danzaburou
ZzRaiZzPainz
Danzaburou
7,026
2,889
0
2,385
5,612
1,645
0
327
5,009
0
42,530
L
Baron Samedi
exnihilo83
Baron Samedi
2,733
258
243
2,375
6,783
4,452
0
668
5,883
13,433
1,527
L
Sylvanus
pol4rb34r_BW
Sylvanus
2,766
847
0
1,263
6,086
1,652
750
3,888
2,088
31,059
7,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
27,814
235
Minions Killed
307
0
Camps Cleared
0
746,632
Distance Traveled
899,486
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,721
413
19
2
0
62,709
0
W
The Morrigan
5,622
625
74
8
0
196,313
0
W
Xbalanque
5,092
566
59
7
0
168,624
0
L
Fenrir
5,233
581
62
7
0
214,707
0
W
Amaterasu
4,845
538
21
2
0
209,636
3
W
Anubis
5,891
655
63
7
0
182,944
0
W
Cerberus
6,364
707
90
10
0
141,969
0
L
Danzaburou
5,066
563
60
7
0
173,559
0
L
Baron Samedi
5,096
566
24
3
0
147,537
4
L
Sylvanus
5,887
654
70
8
0
148,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role