Player Matchup

Thoth
Thoth
 
Thoth
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AtomicQUOMO
Vamana
Level 189
God Stats
1W - 4L
1,398 SR
Queue Stats
250W - 253L
1,450 Elo+
Solo
Anhur
Anhur
BlackLuster89
Anhur
Level 188
God Stats
4W - 2L
1,464 SR
Queue Stats
69W - 54L
1,577 Elo+
Party 1
Poseidon
Poseidon
Soul3ater15
Poseidon
Level 171
God Stats
190W - 178L
1,549 SR
Queue Stats
367W - 348L
1,473 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 148
God Stats
69W - 56L
1,525 SR
Queue Stats
504W - 504L
1,431 Elo+
Solo
Team Averages
Level 179
1,487 SR
1,486 Elo+

VS

Team Averages
Level 119
1,533 SR
1,520 Elo+
Arachne
Arachne
FADE xEman
Arachne
Level 63
God Stats
4W - 3L
1,480 SR
Queue Stats
93W - 93L
1,472 Elo+
Solo
Persephone
Persephone
HouseKelly
Persephone
Level 106
God Stats
3W - 2L
1,564 SR
Queue Stats
140W - 125L
1,563 Elo+
Solo
Freya
Freya
Minotaur
Freya
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,586 Elo+
Solo
Bakasura
Bakasura
WoopsiPeepwpsi
Bakasura
Level 245
God Stats
50W - 34L
1,620 SR
Queue Stats
410W - 395L
1,536 Elo+
Solo
Tyr
Tyr
tonioBR
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 174L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 1 / 1
8,420
702
8,647
4,498
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
5
1 / 2 / 0
4,711
393
1,354
2,945
1,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,832
486
3,780
7,013
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Soul3ater15
Poseidon
10
0 / 5 / 0
5,427
452
5,170
8,627
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
11
2 / 9 / 4
6,839
570
10,170
13,815
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FADE xEman
Arachne
12
1 / 2 / 2
6,300
525
1,435
11,383
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
HouseKelly
Persephone
11
2 / 5 / 0
6,960
580
3,588
7,385
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Freya
Minotaur
Freya
14
10 / 0 / 0
8,572
714
6,195
8,227
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
15
7 / 3 / 2
9,727
811
8,483
12,267
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tyr
10
0 / 1 / 7
6,460
538
2,574
10,603
6,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
11
Kills
20
20
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
1
1
8.5
L
Vamana
1
2
0
0.5
L
0
3
0
0
W
Arachne
FADE xEman
Arachne
1
2
2
1
W
Persephone
HouseKelly
Persephone
2
5
0
0.4
W
Freya
Minotaur
Freya
10
0
0
10
L
Poseidon
Soul3ater15
Poseidon
0
5
0
0
L
Sol
2
9
4
0.44
W
Bakasura
7
3
2
2.67
W
Tyr
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
22,275
36,898
Taken
49,865
9,330
Mitigated
20,187
9,194
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,647
306
0
386
4,498
1,303
254
1,464
2,924
52,699
921
L
Vamana
1,354
618
0
970
2,945
1,404
0
0
2,825
0
11,531
L
3,780
1,938
0
1,943
7,013
1,837
0
2,294
4,438
0
38,819
W
Arachne
FADE xEman
Arachne
1,435
701
0
5,036
11,383
4,120
0
4,186
7,197
0
42,946
W
Persephone
HouseKelly
Persephone
3,588
323
0
1,970
7,385
1,935
0
5,214
2,150
38,629
902
W
Freya
Minotaur
Freya
6,195
1,863
0
4,238
8,227
2,952
0
3,961
4,266
51,809
1,557
L
Poseidon
Soul3ater15
Poseidon
5,170
1,066
91
904
8,627
1,962
525
3,069
5,250
28,979
741
L
Sol
10,170
4,354
126
4,774
13,815
2,824
1,155
2,272
10,618
42,985
6,549
W
Bakasura
8,483
6,303
0
6,300
12,267
4,452
94
6,443
5,650
0
55,418
W
Tyr
2,574
342
0
2,758
10,603
6,728
0
3,648
6,955
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
38,019
321
Minions Killed
417
0
Camps Cleared
0
937,731
Distance Traveled
1,234,963
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,420
702
99
8
0
229,786
0
L
Vamana
4,711
393
19
2
0
64,818
0
L
Anhur
5,832
486
67
6
0
210,777
0
W
Arachne
6,300
525
72
6
0
275,309
0
W
Persephone
6,960
580
74
6
0
227,643
5
W
Freya
8,572
714
107
9
0
236,343
0
L
Poseidon
5,427
452
65
5
0
223,224
10
L
Sol
6,839
570
71
6
0
209,126
0
W
Bakasura
9,727
811
139
12
0
232,723
0
W
Tyr
6,460
538
25
2
0
262,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role