Player Matchup

Bellona
Bellona
MAdara5234
Bellona
Level 148
God Stats
2W - 5L
1,386 SR
Queue Stats
463W - 460L
1,487 Elo+
Party 1
Merlin
Merlin
Milleseicento
Merlin
Level 89
God Stats
55W - 20L
1,709 SR
Queue Stats
701W - 198L
1,861 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dipleks
Ah Muzen Cab
Level 82
God Stats
26W - 34L
1,490 SR
Queue Stats
326W - 335L
1,466 Elo+
Party 1
Team Averages
Level 106
1,528 SR
1,605 Elo+

VS

Team Averages
Level 112
1,594 SR
1,490 Elo+
Anubis
Anubis
Mari07
Anubis
Level 67
God Stats
2W - 3L
1,563 SR
Queue Stats
49W - 43L
1,521 Elo+
Solo
Mulan
Mulan
SiurasDewastator
Mulan
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
55W - 68L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
czarek198
Ah Puch
Level 142
God Stats
9W - 12L
1,498 SR
Queue Stats
73W - 86L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAdara5234
Bellona
12
0 / 4 / 0
6,567
657
3,935
7,745
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
0 / 0 / 0
7,038
704
7,813
5,967
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
dipleks
Ah Muzen Cab
12
0 / 6 / 0
6,895
690
1,828
8,798
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mari07
Anubis
14
3 / 0 / 6
8,504
850
4,814
4,439
1,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 0 / 4
8,739
874
6,330
8,993
8,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
czarek198
Ah Puch
14
2 / 0 / 8
8,426
843
8,256
7,316
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
MAdara5234
Bellona
0
4
0
0
W
Anubis
Mari07
Anubis
3
0
6
6
L
0
0
0
0
W
5
0
4
7
W
Ah Puch
czarek198
Ah Puch
2
0
8
6
L
Ah Muzen Cab
dipleks
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
19,400
22,510
Taken
20,748
10,468
Mitigated
12,893
1,240
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MAdara5234
Bellona
3,935
204
0
411
7,745
6,001
0
3,767
3,538
0
11,888
W
Anubis
Mari07
Anubis
4,814
139
0
1,965
4,439
1,489
1,037
1,819
2,525
27,115
668
L
7,813
150
0
250
5,967
1,904
0
3,186
2,506
31,440
0
W
6,330
772
486
2,882
8,993
8,210
384
2,863
5,908
0
26,203
W
Ah Puch
czarek198
Ah Puch
8,256
194
984
3,409
7,316
3,194
320
3,151
4,080
26,150
0
L
Ah Muzen Cab
dipleks
Ah Muzen Cab
1,828
507
0
579
8,798
2,563
0
4,993
3,498
0
16,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
25,669
127
Minions Killed
142
0
Camps Cleared
0
513,091
Distance Traveled
563,346
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,567
657
13
1
0
167,970
6
W
Anubis
8,504
850
59
6
0
161,937
2
L
Merlin
7,038
704
59
6
0
179,530
0
W
Mulan
8,739
874
42
4
0
205,260
0
W
Ah Puch
8,426
843
41
4
0
196,149
0
L
Ah Muzen Cab
6,895
690
55
6
0
165,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role