Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dino-Dills
Ah Puch
Level 157
God Stats
0W - 3L
1,199 SR
Queue Stats
181W - 210L
1,436 Elo+
Solo
Achilles
Achilles
PlanSimple
Achilles
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,567 Elo+
Solo
Nox
Nox
TomoakiMaeno
Nox
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
37W - 43L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
ghostvjsp
Kuzenbo
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 108L
1,461 Elo+
Solo
Team Averages
Level 129
1,399 SR
1,479 Elo+

VS

Team Averages
Level 125
1,499 SR
1,439 Elo+
Arachne
Arachne
DarthLudicrous
Arachne
Level 29
God Stats
2W - 2L
1,387 SR
Queue Stats
85W - 113L
1,451 Elo+
Solo
Discordia
Discordia
Him Atem69
Discordia
Level 155
God Stats
4W - 2L
1,509 SR
Queue Stats
293W - 298L
1,438 Elo+
Solo
Hades
Hades
akonte97
Hades
Level 162
God Stats
9W - 4L
1,640 SR
Queue Stats
243W - 270L
1,429 Elo+
Solo
Artio
Artio
msleez616
Artio
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,501 Elo+
Solo
Poseidon
Poseidon
xImpiedosa
Poseidon
Level 141
God Stats
10W - 7L
1,459 SR
Queue Stats
255W - 261L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 6 / 5
7,984
798
6,848
9,662
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Dino-Dills
Ah Puch
15
5 / 4 / 6
8,408
841
7,767
7,065
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
PlanSimple
Achilles
9
1 / 2 / 3
6,536
654
2,171
4,011
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

16
2 / 3 / 10
8,697
870
8,937
7,800
2,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ghostvjsp
Kuzenbo
14
3 / 5 / 9
8,715
872
5,630
12,315
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 8
8,400
840
4,337
6,254
2,741
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Him Atem69
Discordia
15
1 / 3 / 11
8,553
855
5,756
7,347
2,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
akonte97
Hades
15
6 / 4 / 7
9,298
930
6,783
9,774
9,582
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
msleez616
Artio
14
2 / 3 / 13
8,535
854
5,864
11,097
13,334
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
xImpiedosa
Poseidon
16
7 / 2 / 8
9,939
994
12,507
6,846
2,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
15
Kills
20
20
Deaths
16
33
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
6
5
1.08
W
4
4
8
2
L
Ah Puch
Dino-Dills
Ah Puch
5
4
6
2
W
Discordia
Him Atem69
Discordia
1
3
11
2.17
L
Achilles
PlanSimple
Achilles
1
2
3
1.25
L
2
3
10
2.33
W
Hades
akonte97
Hades
6
4
7
2.38
L
Kuzenbo
ghostvjsp
Kuzenbo
3
5
9
1.5
W
Artio
msleez616
Artio
2
3
13
2.83
W
Poseidon
xImpiedosa
Poseidon
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,353
Damage
35,247
40,853
Taken
41,318
28,020
Mitigated
30,449
8,757
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,848
832
1,368
1,688
9,662
4,015
0
7,846
1,816
16,807
0
W
4,337
3,587
401
642
6,254
2,741
0
5,122
1,096
0
6,317
L
Ah Puch
Dino-Dills
Ah Puch
7,767
420
412
1,436
7,065
2,482
0
5,268
1,797
26,144
0
W
Discordia
Him Atem69
Discordia
5,756
739
694
2,660
7,347
2,537
294
5,106
2,208
19,987
442
L
Achilles
PlanSimple
Achilles
2,171
359
0
624
4,011
2,269
0
2,914
1,097
0
2,855
L
8,937
339
551
1,769
7,800
2,903
0
5,909
1,891
16,186
0
W
Hades
akonte97
Hades
6,783
687
657
2,988
9,774
9,582
538
6,407
3,338
14,316
340
L
Kuzenbo
ghostvjsp
Kuzenbo
5,630
1,614
71
838
12,315
16,351
32
8,510
3,805
8,705
1,929
W
Artio
msleez616
Artio
5,864
150
911
2,697
11,097
13,334
428
7,413
3,623
13,015
0
W
Poseidon
xImpiedosa
Poseidon
12,507
1,361
1,099
1,354
6,846
2,255
1,310
4,607
2,203
29,895
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
44,725
96
Minions Killed
123
0
Camps Cleared
0
703,279
Distance Traveled
854,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,984
798
15
2
0
138,877
0
W
Arachne
8,400
840
4
0
0
140,067
0
L
Ah Puch
8,408
841
42
4
0
149,850
0
W
Discordia
8,553
855
35
4
0
192,172
0
L
Achilles
6,536
654
4
0
0
52,823
0
L
Nox
8,697
870
30
3
0
217,599
0
W
Hades
9,298
930
24
2
0
171,863
0
L
Kuzenbo
8,715
872
5
1
0
144,130
0
W
Artio
8,535
854
15
2
0
185,567
0
W
Poseidon
9,939
994
45
5
0
165,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role