Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
carloshenrii
Arachne
Level 144
God Stats
1W - 0L
1,701 SR
Queue Stats
43W - 71L
1,386 Elo+
Solo
Team Averages
Level 165
1,567 SR
1,462 Elo+

VS

Team Averages
Level 51
1,474 SR
1,394 Elo+
Aphrodite
Aphrodite
AmoraDoInferno
Aphrodite
Level 42
God Stats
38W - 42L
1,470 SR
Queue Stats
45W - 58L
1,433 Elo+
Party 1
Cerberus
Cerberus
Guardiao28humamo
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,325 Elo+
Party 1
Surtr
Surtr
LordSaduZ
Surtr
Level 62
God Stats
1W - 2L
1,452 SR
Queue Stats
28W - 37L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 0 / 4
8,617
957
6,953
7,696
9,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
 
Ra
14
3 / 1 / 4
8,534
948
8,102
6,223
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
carloshenrii
Arachne
12
1 / 1 / 5
7,432
826
5,553
5,058
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmoraDoInferno
Aphrodite
10
0 / 2 / 0
6,151
683
1,197
4,199
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 2 / 0
7,089
788
4,796
10,707
9,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
LordSaduZ
Surtr
10
0 / 3 / 0
6,172
686
2,588
8,639
5,415
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
2
2
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
4
5
W
Ra
 
Ra
3
1
4
5
L
Aphrodite
AmoraDoInferno
Aphrodite
0
2
0
0
L
2
2
0
1
L
Surtr
LordSaduZ
Surtr
0
3
0
0
W
Arachne
carloshenrii
Arachne
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,608
Damage
8,581
18,977
Taken
23,545
15,397
Mitigated
16,190
8,935
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,953
1,893
0
1,891
7,696
9,796
1,003
2,250
5,446
21,224
1,581
W
Ra
 
Ra
8,102
350
2,830
2,805
6,223
3,005
493
1,407
4,816
48,492
0
L
Aphrodite
AmoraDoInferno
Aphrodite
1,197
210
1,147
1,500
4,199
1,770
0
3,189
900
14,410
0
L
4,796
478
0
2,914
10,707
9,005
0
6,208
4,443
17,537
1,480
L
Surtr
LordSaduZ
Surtr
2,588
443
0
370
8,639
5,415
0
5,219
3,291
326
14,802
W
Arachne
carloshenrii
Arachne
5,553
4,643
0
1,409
5,058
2,596
1,960
2,857
2,201
0
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
19,412
142
Minions Killed
110
0
Camps Cleared
0
515,354
Distance Traveled
378,699
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,617
957
33
4
0
170,317
2
W
Ra
8,534
948
82
9
0
186,449
0
L
Aphrodite
6,151
683
33
4
0
71,041
0
L
Cerberus
7,089
788
43
5
0
163,121
0
L
Surtr
6,172
686
34
4
0
144,537
2
W
Arachne
7,432
826
27
3
0
158,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role