Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GundaSBT
Shiva
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,268 Elo+
Solo
Danzaburou
Danzaburou
ReyDeEspaña
Danzaburou
Level 128
God Stats
0W - 2L
1,234 SR
Queue Stats
396W - 402L
1,463 Elo+
Solo
Chang'e
Chang'e
iHe4rtJuicy
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo
Ishtar
Ishtar
xS1M5E
Ishtar
Level 121
God Stats
9W - 12L
1,429 SR
Queue Stats
108W - 108L
1,512 Elo+
Solo
Team Averages
Level 116
1,433 SR
1,490 Elo+

VS

Team Averages
Level 94
1,516 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GANE5HA
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,408 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItsMeAdrian
Kumbhakarna
Level 49
God Stats
3W - 2L
1,456 SR
Queue Stats
37W - 28L
1,532 Elo+
Party 1
Surtr
Surtr
Popelmann
Surtr
Level 84
God Stats
19W - 10L
1,590 SR
Queue Stats
84W - 76L
1,489 Elo+
Party 2
Ullr
Ullr
xXHU60Xx
Ullr
Level 83
God Stats
9W - 5L
1,535 SR
Queue Stats
41W - 27L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 2
5,246
525
5,048
9,928
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
GundaSBT
Shiva
7
0 / 2 / 0
4,361
436
1,637
6,251
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ReyDeEspaña
Danzaburou
12
1 / 2 / 0
6,708
671
5,618
8,247
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
iHe4rtJuicy
Chang'e
9
0 / 3 / 0
4,834
483
2,708
6,117
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
xS1M5E
Ishtar
10
3 / 2 / 0
5,882
588
5,749
8,161
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 1
6,687
669
4,976
4,839
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
GANE5HA
Thor
10
3 / 0 / 1
5,525
553
3,148
5,893
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ItsMeAdrian
Kumbhakarna
9
1 / 1 / 3
5,441
544
3,068
8,755
4,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Popelmann
Surtr
11
2 / 0 / 0
5,872
587
3,893
8,850
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ullr
10
3 / 2 / 2
5,441
544
6,504
5,810
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Poseidon
 
Poseidon
4
1
1
4.5
W
Thor
GANE5HA
Thor
3
0
1
3.5
L
Shiva
GundaSBT
Shiva
0
2
0
0
W
Kumbhakarna
ItsMeAdrian
Kumbhakarna
1
1
3
2.5
W
Surtr
Popelmann
Surtr
2
0
0
2
L
Danzaburou
ReyDeEspaña
Danzaburou
1
2
0
0.5
L
Chang'e
iHe4rtJuicy
Chang'e
0
3
0
0
L
Ishtar
xS1M5E
Ishtar
3
2
0
1.5
W
Ullr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
21,589
38,704
Taken
34,147
18,999
Mitigated
14,487
13,520
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,048
532
0
2,106
9,928
7,998
21
2,163
7,765
17,185
0
W
Poseidon
 
Poseidon
4,976
920
0
1,450
4,839
1,223
0
2,008
2,512
43,918
0
W
Thor
GANE5HA
Thor
3,148
428
0
632
5,893
2,014
0
453
5,342
0
31,447
L
Shiva
GundaSBT
Shiva
1,637
253
0
992
6,251
3,980
0
909
5,024
0
16,602
W
Kumbhakarna
ItsMeAdrian
Kumbhakarna
3,068
632
0
1,414
8,755
4,906
0
2,183
6,572
17,584
0
W
Surtr
Popelmann
Surtr
3,893
1,600
0
3,720
8,850
4,666
23
0
8,744
353
32,764
L
Danzaburou
ReyDeEspaña
Danzaburou
5,618
2,791
0
3,890
8,247
2,767
0
548
7,318
0
51,429
L
Chang'e
iHe4rtJuicy
Chang'e
2,708
194
120
2,337
6,117
1,581
170
3,136
2,641
23,951
246
L
Ishtar
xS1M5E
Ishtar
5,749
3,197
0
4,075
8,161
2,673
0
905
7,256
0
43,994
W
Ullr
6,504
2,782
0
1,359
5,810
1,678
0
2,710
3,069
0
33,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
28,966
274
Minions Killed
267
0
Camps Cleared
0
938,964
Distance Traveled
1,047,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,246
525
10
1
0
204,560
3
W
Poseidon
6,687
669
88
9
0
198,255
1
W
Thor
5,525
553
50
5
0
235,100
0
L
Shiva
4,361
436
27
3
0
173,293
0
W
Kumbhakarna
5,441
544
25
3
0
219,632
0
W
Surtr
5,872
587
51
5
0
195,539
0
L
Danzaburou
6,708
671
104
10
0
169,833
0
L
Chang'e
4,834
483
54
5
0
208,896
4
L
Ishtar
5,882
588
79
8
0
182,382
0
W
Ullr
5,441
544
53
5
0
198,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role