Player Matchup

Serqet
Serqet
 
Serqet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Crimson31
Ares
Level 70
God Stats
2W - 4L
1,577 SR
Queue Stats
70W - 69L
1,463 Elo+
Party 3
Odin
Odin
Deikaos
Odin
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 66L
1,448 Elo+
Party 3
Apollo
Apollo
GL1TCH0
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,536 Elo+
Party 2
Merlin
Merlin
Sandroma
Merlin
Level 27
God Stats
8W - 6L
1,616 SR
Queue Stats
8W - 12L
1,481 Elo+
Party 3
Team Averages
Level 58
1,539 SR
1,486 Elo+

VS

Team Averages
Level 124
1,479 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Apokalypse55
Ne Zha
Level 102
God Stats
6W - 5L
1,196 SR
Queue Stats
342W - 376L
1,455 Elo+
Solo
Charon
Charon
Baba_Chefkoch
Charon
Level 37
God Stats
3W - 4L
1,428 SR
Queue Stats
51W - 74L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
PflegerFranz
Jormungandr
Level 139
God Stats
3W - 1L
1,772 SR
Queue Stats
139W - 133L
1,431 Elo+
Party 1
Hachiman
Hachiman
ToxicDinner
Hachiman
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 95L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 0 / 1
4,708
589
989
5,468
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
6
0 / 0 / 1
4,019
502
3,353
5,771
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Deikaos
Odin
8
0 / 2 / 0
4,585
573
3,846
5,992
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
GL1TCH0
Apollo
6
0 / 2 / 0
3,608
451
2,547
3,255
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Sandroma
Merlin
9
2 / 0 / 2
5,275
659
3,385
2,955
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
4,310
539
1,523
5,385
1,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
8
0 / 0 / 1
4,273
534
2,803
5,048
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 2
4,958
620
2,387
3,896
2,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
PflegerFranz
Jormungandr
9
2 / 0 / 0
5,361
670
3,191
4,574
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ToxicDinner
Hachiman
8
2 / 0 / 0
4,597
575
3,281
4,615
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
0
1
2.5
W
Anubis
 
Anubis
0
4
0
0
W
Ne Zha
0
0
1
0.5
W
0
0
2
1
L
Ares
0
0
1
0.5
L
Odin
Deikaos
Odin
0
2
0
0
L
Apollo
GL1TCH0
Apollo
0
2
0
0
W
Jormungandr
PflegerFranz
Jormungandr
2
0
0
2
L
Merlin
Sandroma
Merlin
2
0
2
3
W
Hachiman
ToxicDinner
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,120
Damage
13,185
23,441
Taken
23,518
10,192
Mitigated
9,661
7,094
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
989
210
0
2,922
5,468
1,595
0
461
5,007
0
23,243
W
Anubis
 
Anubis
1,523
0
0
1,436
5,385
1,717
0
2,731
2,088
24,393
451
W
Ne Zha
2,803
752
0
2,999
5,048
1,360
0
692
4,304
0
21,143
W
2,387
560
150
1,977
3,896
2,025
0
1,633
2,263
13,731
299
L
Ares
3,353
214
0
1,809
5,771
3,581
0
1,408
4,363
11,719
0
L
Odin
Deikaos
Odin
3,846
812
0
750
5,992
3,531
0
2,936
3,056
655
27,261
L
Apollo
GL1TCH0
Apollo
2,547
1,865
0
738
3,255
937
0
808
2,447
0
18,119
W
Jormungandr
PflegerFranz
Jormungandr
3,191
1,350
0
1,412
4,574
3,357
0
315
4,259
30,307
4,033
L
Merlin
Sandroma
Merlin
3,385
350
0
875
2,955
548
156
1,216
1,739
24,831
1,228
W
Hachiman
ToxicDinner
Hachiman
3,281
1,612
0
2,100
4,615
1,202
0
1,404
3,211
0
30,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
23,499
216
Minions Killed
252
0
Camps Cleared
0
770,107
Distance Traveled
750,890
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,708
589
48
6
0
183,550
0
W
Anubis
4,310
539
42
5
0
146,919
2
W
Ne Zha
4,273
534
43
5
0
187,684
0
W
Charon
4,958
620
16
2
0
150,439
0
L
Ares
4,019
502
20
3
0
175,904
4
L
Odin
4,585
573
64
8
0
156,508
0
L
Apollo
3,608
451
28
4
0
96,882
0
W
Jormungandr
5,361
670
80
10
0
123,006
0
L
Merlin
5,275
659
56
7
0
157,263
0
W
Hachiman
4,597
575
71
9
0
142,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role