Player Matchup

King Arthur
King Arthur
Radkorius
King Arthur
Level 94
God Stats
0W - 2L
1,183 SR
Queue Stats
26W - 22L
1,524 Elo+
Party 1
Janus
Janus
Yardakiin
Janus
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 39L
1,445 Elo+
Party 1
Anhur
Anhur
malabestia34
Anhur
Level 76
God Stats
1W - 3L
1,580 SR
Queue Stats
40W - 44L
1,457 Elo+
Party 1
Team Averages
Level 70
1,421 SR
1,475 Elo+

VS

Team Averages
Level 77
1,380 SR
1,483 Elo+
Tyr
Tyr
DB J0NESY
Tyr
Level 106
God Stats
6W - 9L
1,504 SR
Queue Stats
40W - 39L
1,537 Elo+
Solo
Ares
Ares
Heruci
Ares
Level 67
God Stats
2W - 5L
1,130 SR
Queue Stats
6W - 6L
1,429 Elo+
Solo
Discordia
Discordia
vixsa
Discordia
Level 59
God Stats
22W - 25L
1,508 SR
Queue Stats
140W - 170L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Radkorius
King Arthur
13
0 / 3 / 3
7,328
733
4,789
13,281
11,468
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Yardakiin
Janus
12
1 / 3 / 2
7,593
759
7,288
7,527
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 0
7,694
769
4,561
8,904
3,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,759
976
6,782
8,608
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
Heruci
Ares
14
3 / 2 / 5
8,736
874
6,485
11,227
10,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
vixsa
Discordia
16
4 / 1 / 4
9,207
921
11,858
5,294
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Ares
Heruci
Ares
3
2
5
2.75
L
King Arthur
Radkorius
King Arthur
0
3
3
0.5
L
Janus
Yardakiin
Janus
1
3
2
0.67
L
2
4
0
0.5
W
Discordia
vixsa
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,638
Damage
25,125
29,712
Taken
25,129
17,151
Mitigated
20,442
2,002
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,782
832
0
1,742
8,608
7,588
528
2,370
6,130
0
36,881
W
Ares
Heruci
Ares
6,485
93
0
0
11,227
10,864
0
2,676
8,263
14,266
2,146
L
King Arthur
Radkorius
King Arthur
4,789
688
0
340
13,281
11,468
0
7,270
5,875
0
16,319
L
Janus
Yardakiin
Janus
7,288
325
0
1,390
7,527
2,627
0
4,380
3,093
20,669
0
L
4,561
2,389
0
272
8,904
3,056
0
5,528
3,245
0
16,115
W
Discordia
vixsa
Discordia
11,858
781
132
2,043
5,294
1,990
588
1,738
3,376
43,363
2,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
27,702
91
Minions Killed
157
0
Camps Cleared
0
555,751
Distance Traveled
620,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,759
976
62
6
0
209,956
0
W
Ares
8,736
874
20
2
0
203,392
1
L
King Arthur
7,328
733
24
2
0
199,688
0
L
Janus
7,593
759
33
3
0
178,824
0
L
Anhur
7,694
769
34
3
0
177,239
0
W
Discordia
9,207
921
75
8
0
207,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role