Player Matchup

Arachne
Arachne
Gentle Touchy
Arachne
Level 126
God Stats
7W - 1L
2,044 SR
Queue Stats
133W - 139L
1,542 Elo+
Solo
Cabrakan
Cabrakan
TheGreatColtino
Cabrakan
Level 104
God Stats
4W - 8L
1,450 SR
Queue Stats
7W - 12L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
VIICVIII
Sun Wukong
Level 111
God Stats
19W - 17L
1,485 SR
Queue Stats
271W - 277L
1,524 Elo+
Solo
Chronos
Chronos
joey_otakuboy17
Chronos
Level 141
God Stats
109W - 89L
1,546 SR
Queue Stats
501W - 504L
1,543 Elo+
Solo
Cernunnos
Cernunnos
lacho4702
Cernunnos
Level 143
God Stats
0W - 1L
1,769 SR
Queue Stats
6W - 18L
1,330 Elo+
Solo
Team Averages
Level 125
1,659 SR
1,473 Elo+

VS

Team Averages
Level 128
1,547 SR
1,483 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HellaCrumbs
Fenrir
Level 69
God Stats
3W - 4L
1,348 SR
Queue Stats
86W - 99L
1,444 Elo+
Party 1
Hachiman
Hachiman
VitaminCTablet
Hachiman
Level 126
God Stats
7W - 5L
1,492 SR
Queue Stats
125W - 120L
1,466 Elo+
Party 1
Athena
Athena
Wansu
Athena
Level 164
God Stats
3W - 0L
1,894 SR
Queue Stats
459W - 421L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 7 / 0
7,546
472
6,389
15,276
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
11
0 / 8 / 2
6,890
431
4,448
15,311
12,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
VIICVIII
Sun Wukong
13
0 / 2 / 1
7,657
479
5,376
12,613
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 2
7,928
496
8,859
12,875
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cernunnos
lacho4702
Cernunnos
6
0 / 2 / 0
5,305
332
1,346
3,084
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
3 / 3 / 8
9,193
575
11,133
13,364
4,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
 
Agni
14
2 / 0 / 10
8,728
546
8,698
6,454
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
3 / 1 / 7
7,932
496
6,097
9,939
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
16
7 / 0 / 8
9,431
589
9,780
7,641
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Wansu
Athena
13
7 / 1 / 10
8,122
508
8,112
10,550
9,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
22
23
Deaths
5
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
3
3
8
2.33
W
Agni
 
Agni
2
0
10
7
L
Arachne
4
7
0
0.57
W
Fenrir
3
1
7
6.5
L
Cabrakan
0
8
2
0.13
L
Sun Wukong
VIICVIII
Sun Wukong
0
2
1
0.25
W
Hachiman
7
0
8
11
W
Athena
Wansu
Athena
7
1
10
12
L
0
4
2
0.25
L
Cernunnos
lacho4702
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,418
Damage
43,820
59,159
Taken
47,948
30,400
Mitigated
23,270
14,167
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
11,133
661
0
5,418
13,364
4,732
195
2,217
11,147
70,474
1,957
W
Agni
 
Agni
8,698
834
95
2,414
6,454
1,742
1,322
2,038
4,416
53,522
1,205
L
Arachne
6,389
3,676
0
4,723
15,276
5,026
0
5,096
9,680
0
46,728
W
Fenrir
6,097
1,708
0
2,200
9,939
4,585
260
1,363
8,576
0
53,780
L
Cabrakan
4,448
506
0
1,983
15,311
12,111
0
5,322
9,443
26,760
1,036
L
Sun Wukong
VIICVIII
Sun Wukong
5,376
393
0
4,867
12,613
7,794
0
6,188
6,210
51
58,604
W
Hachiman
9,780
6,389
0
4,723
7,641
2,670
2,704
2,288
5,353
0
63,169
W
Athena
Wansu
Athena
8,112
1,867
0
750
10,550
9,541
299
5,180
5,370
19,427
0
L
8,859
1,519
0
2,174
12,875
4,650
0
7,998
3,766
62,169
1,568
L
Cernunnos
lacho4702
Cernunnos
1,346
703
0
420
3,084
819
0
461
2,493
0
14,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
43,406
348
Minions Killed
454
0
Camps Cleared
0
1,338,974
Distance Traveled
1,662,999
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,193
575
125
8
0
315,106
1
W
Agni
8,728
546
119
7
0
316,757
4
L
Arachne
7,546
472
70
4
0
334,570
0
W
Fenrir
7,932
496
84
5
0
342,408
0
L
Cabrakan
6,890
431
36
2
0
247,501
0
L
Sun Wukong
7,657
479
103
6
0
325,665
4
W
Hachiman
9,431
589
102
6
0
336,171
1
W
Athena
8,122
508
24
2
0
352,557
9
L
Chronos
7,928
496
115
7
0
320,913
6
L
Cernunnos
5,305
332
24
2
0
110,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role