Player Matchup

Hel
Hel
CrazyyAlbanian
Hel
Level 117
God Stats
12W - 8L
1,707 SR
Queue Stats
541W - 517L
1,471 Elo+
Solo
He Bo
He Bo
Ellie871
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Bacchus
Bacchus
ODYSSSEOS
Bacchus
Level 151
God Stats
12W - 13L
1,432 SR
Queue Stats
342W - 354L
1,463 Elo+
Solo
Agni
Agni
phobifolly
Agni
Level 67
God Stats
0W - 7L
1,025 SR
Queue Stats
294W - 329L
1,477 Elo+
Party 1
Loki
Loki
rybeniczka
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,316 Elo+
Solo
Team Averages
Level 75
1,433 SR
1,445 Elo+

VS

Team Averages
Level 134
1,522 SR
1,484 Elo+
Artemis
Artemis
FDG_PePite
Artemis
Level 147
God Stats
4W - 5L
1,418 SR
Queue Stats
474W - 499L
1,508 Elo+
Solo
Neith
Neith
MeganStenford
Neith
Level 142
God Stats
2W - 0L
1,399 SR
Queue Stats
142W - 125L
1,509 Elo+
Solo
Hel
Hel
NotOverYet1833
Hel
Level 147
God Stats
2W - 0L
1,708 SR
Queue Stats
41W - 55L
1,432 Elo+
Solo
Ullr
Ullr
Selawie
Ullr
Level 85
God Stats
2W - 1L
1,456 SR
Queue Stats
106W - 131L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
xBeerbear
Zhong Kui
Level 151
God Stats
3W - 1L
1,631 SR
Queue Stats
93W - 93L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
9,295
715
14,034
13,934
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
Ellie871
He Bo
13
2 / 7 / 1
7,920
609
5,876
13,390
4,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ODYSSSEOS
Bacchus
15
2 / 3 / 5
8,933
687
9,082
18,142
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 5
8,389
645
9,937
11,603
5,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 9 / 3
7,150
550
3,345
13,275
6,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FDG_PePite
Artemis
16
6 / 3 / 11
10,464
805
13,726
10,529
4,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 17
10,024
771
10,514
6,020
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 1 / 21
9,935
764
11,793
15,685
10,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ullr
Selawie
Ullr
17
10 / 0 / 15
10,759
828
15,224
9,690
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xBeerbear
Zhong Kui
17
5 / 2 / 18
10,302
792
13,169
18,517
25,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
7
Kills
26
26
Deaths
7
19
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
He Bo
Ellie871
He Bo
2
7
1
0.36
W
Artemis
FDG_PePite
Artemis
6
3
11
3.83
W
3
1
17
11.5
W
2
1
21
12.5
L
Bacchus
ODYSSSEOS
Bacchus
2
3
5
1.5
W
Ullr
Selawie
Ullr
10
0
15
17.5
L
1
4
5
0.88
L
0
9
3
0.17
W
Zhong Kui
xBeerbear
Zhong Kui
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,274
Damage
64,426
70,344
Taken
60,441
47,790
Mitigated
47,204
32,906
Healing
36,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,034
243
13,078
8,714
13,934
6,932
0
5,581
8,353
42,729
0
L
He Bo
Ellie871
He Bo
5,876
323
550
1,424
13,390
4,658
69
4,561
8,829
12,454
291
W
Artemis
FDG_PePite
Artemis
13,726
3,968
394
1,059
10,529
4,407
2,027
8,603
1,926
0
41,724
W
10,514
1,596
1,348
1,110
6,020
2,425
1,818
4,579
1,441
0
30,860
W
11,793
569
14,336
10,875
15,685
10,644
684
9,914
5,771
22,721
417
L
Bacchus
ODYSSSEOS
Bacchus
9,082
78
845
3,656
18,142
24,491
0
4,410
13,732
12,813
687
W
Ullr
Selawie
Ullr
15,224
1,426
1,604
1,049
9,690
4,080
1,067
5,496
4,194
0
20,006
L
9,937
933
1,692
2,443
11,603
5,118
0
4,547
7,056
21,977
219
L
3,345
243
167
337
13,275
6,591
0
4,966
8,309
0
5,911
W
Zhong Kui
xBeerbear
Zhong Kui
13,169
556
1,139
3,657
18,517
25,648
871
9,527
8,990
22,527
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
51,484
114
Minions Killed
154
0
Camps Cleared
0
1,212,661
Distance Traveled
1,162,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,295
715
67
5
0
246,298
0
L
He Bo
7,920
609
10
1
0
232,698
0
W
Artemis
10,464
805
46
4
0
210,278
0
W
Neith
10,024
771
44
3
0
220,756
0
W
Hel
9,935
764
27
2
0
269,634
0
L
Bacchus
8,933
687
7
1
0
263,806
0
W
Ullr
10,759
828
6
0
0
277,606
0
L
Agni
8,389
645
26
2
0
264,485
0
L
Loki
7,150
550
4
0
0
205,374
0
W
Zhong Kui
10,302
792
31
2
0
184,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role