Player Matchup

Bacchus
Bacchus
BattosaiKenshin0
Bacchus
Level 157
God Stats
95W - 74L
1,492 SR
Queue Stats
274W - 242L
1,477 Elo+
Solo
Martichoras
Martichoras
OlimpusRage
Martichoras
Level 124
God Stats
4W - 3L
1,470 SR
Queue Stats
9W - 5L
1,575 Elo+
Solo
Charybdis
Charybdis
Yetiicoco
Charybdis
Level 128
God Stats
13W - 13L
1,487 SR
Queue Stats
412W - 398L
1,551 Elo+
Solo
Hun Batz
Hun Batz
giveu5
Hun Batz
Level 94
God Stats
18W - 23L
1,450 SR
Queue Stats
209W - 193L
1,479 Elo+
Solo
Thoth
Thoth
zVirusHawk
Thoth
Level 63
God Stats
12W - 15L
1,449 SR
Queue Stats
34W - 41L
1,432 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,503 Elo+

VS

Team Averages
Level 128
1,499 SR
1,470 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HighJunkie
Artemis
Level 154
God Stats
4W - 3L
1,425 SR
Queue Stats
89W - 87L
1,433 Elo+
Solo
Anubis
Anubis
antho_FRA_24
Anubis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 107L
1,427 Elo+
Solo
Ra
Ra
keybasket
Ra
Level 109
God Stats
23W - 23L
1,570 SR
Queue Stats
176W - 151L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,462
574
3,683
6,590
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
OlimpusRage
Martichoras
12
0 / 3 / 1
7,248
558
4,761
9,490
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Yetiicoco
Charybdis
14
3 / 1 / 3
8,506
654
8,391
7,780
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
giveu5
Hun Batz
16
4 / 2 / 2
8,432
649
6,672
9,756
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
13
5 / 4 / 1
8,111
624
5,201
5,676
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 2 / 3
7,793
599
7,424
11,331
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
 
Ymir
11
1 / 4 / 0
6,887
530
1,008
8,392
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
HighJunkie
Artemis
6
0 / 2 / 1
4,768
367
2,612
4,519
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
12
2 / 6 / 1
6,939
534
3,352
10,546
3,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 1
8,136
626
8,727
8,444
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
11
11
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
3
3.25
L
Ymir
 
Ymir
1
4
0
0.25
W
3
1
4
5
L
Artemis
HighJunkie
Artemis
0
2
1
0.25
W
Martichoras
OlimpusRage
Martichoras
0
3
1
0.17
W
Charybdis
Yetiicoco
Charybdis
3
1
3
4.5
L
Anubis
2
6
1
0.42
W
Hun Batz
giveu5
Hun Batz
4
2
2
2.5
L
3
1
1
3.5
W
Thoth
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
23,123
39,292
Taken
43,232
14,663
Mitigated
18,069
13,737
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,424
1,940
0
6,631
11,331
4,776
0
1,340
9,911
0
56,611
L
Ymir
 
Ymir
1,008
313
0
520
8,392
4,625
56
1,601
6,791
30,499
2,516
W
3,683
749
16
527
6,590
5,170
0
908
5,611
32,223
0
L
Artemis
HighJunkie
Artemis
2,612
1,251
0
1,542
4,519
1,122
0
1,068
3,451
0
12,841
W
Martichoras
OlimpusRage
Martichoras
4,761
1,946
0
2,853
9,490
2,862
0
6,229
3,189
0
48,689
W
Charybdis
Yetiicoco
Charybdis
8,391
4,459
0
3,876
7,780
2,161
1,018
3,229
4,471
0
75,570
L
Anubis
3,352
155
0
3,143
10,546
3,319
0
4,209
5,751
35,685
218
W
Hun Batz
giveu5
Hun Batz
6,672
2,022
0
5,790
9,756
3,246
0
1,499
8,257
0
74,662
L
8,727
1,367
132
5,582
8,444
4,227
0
0
8,444
64,207
1,807
W
Thoth
5,201
187
0
675
5,676
1,224
48
1,021
4,655
38,205
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
34,523
457
Minions Killed
352
0
Camps Cleared
0
1,265,969
Distance Traveled
1,162,769
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,793
599
96
7
0
293,969
0
L
Ymir
6,887
530
45
3
0
254,021
4
W
Bacchus
7,462
574
56
4
0
265,513
0
L
Artemis
4,768
367
21
2
0
108,758
2
W
Martichoras
7,248
558
91
7
0
224,645
2
W
Charybdis
8,506
654
117
9
0
224,682
0
L
Anubis
6,939
534
83
6
0
232,009
0
W
Hun Batz
8,432
649
114
9
0
306,549
0
L
Ra
8,136
626
107
8
0
274,012
7
W
Thoth
8,111
624
79
6
0
244,580
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role