Player Matchup

Cliodhna
Cliodhna
Mommy_Widow0
Cliodhna
Level 105
God Stats
1W - 2L
1,557 SR
Queue Stats
137W - 104L
1,555 Elo+
Solo
Terra
Terra
PAINQ_O
Terra
Level 157
God Stats
3W - 3L
1,617 SR
Queue Stats
441W - 449L
1,462 Elo+
Solo
Bacchus
Bacchus
SilvaaBabyy
Bacchus
Level 69
God Stats
4W - 1L
1,961 SR
Queue Stats
105W - 165L
1,448 Elo+
Solo
Zeus
Zeus
SleekTonic
Zeus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Underxad
Gilgamesh
Level 128
God Stats
11W - 16L
1,463 SR
Queue Stats
725W - 748L
1,484 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,501 Elo+

VS

Team Averages
Level 114
1,546 SR
1,408 Elo+
Ne Zha
Ne Zha
Born2BeBad86
Ne Zha
Level 147
God Stats
7W - 6L
1,450 SR
Queue Stats
499W - 507L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Heyobuddyolpal
Hou Yi
Level 84
God Stats
2W - 0L
1,778 SR
Queue Stats
36W - 48L
1,401 Elo+
Solo
Sylvanus
Sylvanus
JAAP1016
Sylvanus
Level 146
God Stats
1W - 0L
1,302 SR
Queue Stats
120W - 135L
1,435 Elo+
Solo
Ares
Ares
JointedPigeon13
Ares
Level 88
God Stats
5W - 2L
1,703 SR
Queue Stats
148W - 143L
1,478 Elo+
Solo
He Bo
He Bo
StarLordIV
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 29L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mommy_Widow0
Cliodhna
18
7 / 3 / 7
10,650
968
12,665
10,838
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
PAINQ_O
Terra
15
2 / 2 / 13
8,858
805
3,817
11,101
11,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SilvaaBabyy
Bacchus
17
2 / 0 / 13
10,512
956
3,623
12,453
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 3 / 8
9,375
852
14,483
6,956
2,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Underxad
Gilgamesh
16
2 / 3 / 14
9,087
826
9,103
13,553
12,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 3 / 4
8,553
778
15,490
11,291
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,808
255
0
0
0
Sylvanus
JAAP1016
Sylvanus
16
4 / 4 / 6
8,928
812
8,113
14,093
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 7
8,538
776
4,018
13,700
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
14
0 / 6 / 7
7,856
714
7,648
9,455
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
17
Kills
10
11
Deaths
17
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
3
4
2.33
W
0
0
0
0
W
Sylvanus
JAAP1016
Sylvanus
4
4
6
1.75
W
1
4
7
1.13
L
Cliodhna
Mommy_Widow0
Cliodhna
7
3
7
3.5
L
Terra
PAINQ_O
Terra
2
2
13
4.25
L
Bacchus
SilvaaBabyy
Bacchus
2
0
13
8.5
L
4
3
8
2.67
W
He Bo
0
6
7
0.58
L
Gilgamesh
Underxad
Gilgamesh
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
35,269
54,901
Taken
48,539
41,183
Mitigated
39,913
22,706
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,490
2,201
197
1,828
11,291
6,095
0
4,679
6,493
0
30,712
W
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
JAAP1016
Sylvanus
8,113
1,511
3,791
3,557
14,093
15,346
0
6,651
7,230
15,572
0
W
4,018
193
667
2,617
13,700
14,737
0
6,323
7,221
9,376
0
L
Cliodhna
Mommy_Widow0
Cliodhna
12,665
1,009
2,003
2,316
10,838
4,447
2,021
5,750
5,088
0
32,661
L
Terra
PAINQ_O
Terra
3,817
776
5,353
4,088
11,101
11,841
84
4,184
6,917
7,386
0
L
Bacchus
SilvaaBabyy
Bacchus
3,623
136
1,349
5,037
12,453
9,956
96
3,341
9,112
8,236
1,944
L
14,483
806
287
253
6,956
2,548
1,132
1,705
5,251
27,184
631
W
He Bo
7,648
602
0
129
9,455
3,735
0
4,564
4,776
19,922
0
L
Gilgamesh
Underxad
Gilgamesh
9,103
655
576
1,444
13,553
12,391
663
4,799
8,754
2,289
19,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
36,683
134
Minions Killed
89
0
Camps Cleared
0
1,005,494
Distance Traveled
738,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,553
778
18
2
0
203,150
0
W
Hou Yi
2,808
255
0
0
0
0
0
W
Sylvanus
8,928
812
23
2
0
150,822
0
W
Ares
8,538
776
12
1
0
188,123
0
L
Cliodhna
10,650
968
49
4
0
208,128
0
L
Terra
8,858
805
8
1
0
164,984
0
L
Bacchus
10,512
956
21
2
0
221,444
0
L
Zeus
9,375
852
30
3
0
202,078
0
W
He Bo
7,856
714
36
3
0
196,717
0
L
Gilgamesh
9,087
826
26
2
0
208,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role