Player Matchup

Ao Kuang
Ao Kuang
Gold V
ShamanChavo
Ao Kuang
Gold V
Level 380
God Stats
5W - 5L
1,469 SR
Queue Stats
388W - 430L
1,083 MMR
Solo
Ah Puch
Ah Puch
Bronze III
carlosdoido65
Ah Puch
Bronze III
Level 148
God Stats
1W - 0L
1,714 SR
Queue Stats
11W - 13L
1,400 MMR
Solo
Charybdis
Charybdis
Silver III
kushLaFlare216
Charybdis
Silver III
Level 78
God Stats
1W - 1L
1,198 SR
Queue Stats
214W - 250L
850 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 202
1,460 SR
1,111 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,427 SR
1,175 MMR
Jormungandr
Jormungandr
Silver IV
Gr9em st72
Jormungandr
Silver IV
Level 167
God Stats
205W - 185L
1,532 SR
Queue Stats
306W - 341L
816 MMR
Solo
Thor
Thor
Gold V
XxIsmael18xX
Thor
Gold V
Level 133
God Stats
12W - 12L
1,599 SR
Queue Stats
99W - 122L
1,352 MMR
Solo
Yu Huang
Yu Huang
Gold IV
kilodrugs26
Yu Huang
Gold IV
Level 173
God Stats
0W - 2L
1,149 SR
Queue Stats
585W - 660L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ShamanChavo
Ao Kuang
19
6 / 3 / 2
13,120
875
13,171
16,492
8,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
18
1 / 2 / 4
11,454
764
12,445
13,744
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
kushLaFlare216
Charybdis
18
1 / 4 / 4
11,995
800
11,615
17,157
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
HerculesCerberusKumbhakarnaCthulhuVulcan

VS

Bans
Xing TianGebAchillesBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gr9em st72
Jormungandr
18
4 / 2 / 5
11,600
773
15,945
18,696
18,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
3 / 4 / 6
11,165
744
10,739
12,593
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Yu Huang
kilodrugs26
Yu Huang
18
1 / 2 / 6
11,217
748
12,799
10,302
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
8
9
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gr9em st72
Jormungandr
4
2
5
3.25
W
Ao Kuang
ShamanChavo
Ao Kuang
6
3
2
2.33
L
3
4
6
1.5
W
Ah Puch
1
2
4
1.5
L
Yu Huang
kilodrugs26
Yu Huang
1
2
6
2
W
Charybdis
kushLaFlare216
Charybdis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
39,483
47,393
Taken
41,591
18,629
Mitigated
27,944
11,019
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gr9em st72
Jormungandr
15,945
1,161
0
3,285
18,696
18,835
45
10,739
7,804
34,993
1,035
W
Ao Kuang
ShamanChavo
Ao Kuang
13,171
1,889
0
4,668
16,492
8,407
770
8,909
7,188
48,604
2,136
L
10,739
1,585
0
2,108
12,593
4,951
0
7,042
5,490
0
46,419
W
Ah Puch
12,445
118
0
4,815
13,744
4,653
466
7,176
6,154
44,944
0
L
Yu Huang
kilodrugs26
Yu Huang
12,799
237
0
2,757
10,302
4,158
98
7,145
3,101
44,526
0
W
Charybdis
kushLaFlare216
Charybdis
11,615
6,087
0
1,536
17,157
5,569
2,130
10,891
5,575
0
47,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
33,982
211
Minions Killed
190
0
Camps Cleared
0
821,770
Distance Traveled
817,553
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,600
773
34
2
0
293,678
2
W
Ao Kuang
13,120
875
64
4
0
295,292
0
L
Thor
11,165
744
62
4
0
255,489
0
W
Ah Puch
11,454
764
56
4
0
287,859
0
L
Yu Huang
11,217
748
94
6
0
268,386
0
W
Charybdis
11,995
800
91
6
0
238,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role