Player Matchup

Ra
Ra
Fifth
Ra
Level 128
God Stats
44W - 46L
1,505 SR
Queue Stats
320W - 316L
1,501 Elo+
Solo
Anhur
Anhur
FrustraLupus
Anhur
Level 126
God Stats
3W - 11L
1,194 SR
Queue Stats
394W - 343L
1,585 Elo+
Solo
Yemoja
Yemoja
WiredDDP2016
Yemoja
Level 135
God Stats
10W - 9L
1,606 SR
Queue Stats
63W - 60L
1,453 Elo+
Solo
Chiron
Chiron
aParagon
Chiron
Level 129
God Stats
1W - 0L
1,577 SR
Queue Stats
120W - 76L
1,609 Elo+
Solo
Yu Huang
Yu Huang
détergent
Yu Huang
Level 89
God Stats
1W - 2L
1,523 SR
Queue Stats
212W - 201L
1,553 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,540 Elo+

VS

Team Averages
Level 199
1,524 SR
1,494 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Cørry
Yu Huang
Level 156
God Stats
1W - 2L
1,585 SR
Queue Stats
248W - 195L
1,579 Elo+
Solo
Thor
Thor
VaniszH
Thor
Level 192
God Stats
522W - 541L
1,510 SR
Queue Stats
675W - 750L
1,464 Elo+
Party 1
Skadi
Skadi
Veeloy
Skadi
Level 258
God Stats
11W - 11L
1,602 SR
Queue Stats
125W - 171L
1,434 Elo+
Party 1
Ganesha
Ganesha
chenlezhi
Ganesha
Level 270
God Stats
102W - 116L
1,421 SR
Queue Stats
1,321W - 1,289L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 2 / 1
4,622
578
2,134
6,332
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
5,559
695
3,975
3,812
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
7
0 / 0 / 1
4,081
510
1,067
3,582
1,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
aParagon
Chiron
9
5 / 2 / 0
5,185
648
4,287
5,339
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
détergent
Yu Huang
11
3 / 1 / 2
6,215
777
4,721
3,254
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
2 / 1 / 0
4,706
588
4,348
6,163
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
Cørry
Yu Huang
10
1 / 2 / 2
5,339
667
2,803
3,804
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
VaniszH
Thor
9
2 / 1 / 1
4,935
617
2,315
6,013
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Veeloy
Skadi
8
0 / 4 / 0
4,337
542
1,415
4,857
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
chenlezhi
Ganesha
6
0 / 2 / 1
3,894
487
1,264
4,423
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
1
0
2
L
Yu Huang
Cørry
Yu Huang
1
2
2
1
W
Ra
0
2
1
0.25
W
2
0
2
3
L
Thor
VaniszH
Thor
2
1
1
2.5
L
Skadi
Veeloy
Skadi
0
4
0
0
W
Yemoja
0
0
1
0.5
W
Chiron
aParagon
Chiron
5
2
0
2.5
L
Ganesha
chenlezhi
Ganesha
0
2
1
0.25
W
Yu Huang
détergent
Yu Huang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,184
Damage
12,145
22,319
Taken
25,260
6,826
Mitigated
6,662
9,522
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,348
181
0
2,129
6,163
1,520
0
2,808
3,219
0
27,984
L
Yu Huang
Cørry
Yu Huang
2,803
350
0
880
3,804
856
0
1,744
1,786
30,521
1,137
W
Ra
2,134
341
383
3,297
6,332
1,801
0
561
5,717
21,937
1,550
W
3,975
2,462
0
2,101
3,812
1,011
0
311
3,501
0
41,071
L
Thor
VaniszH
Thor
2,315
744
0
3,316
6,013
1,571
0
1,272
4,593
0
27,700
L
Skadi
Veeloy
Skadi
1,415
631
0
684
4,857
501
0
117
4,740
0
28,830
W
Yemoja
1,067
598
725
1,070
3,582
1,717
0
401
3,181
10,678
0
W
Chiron
aParagon
Chiron
4,287
1,385
108
1,028
5,339
1,415
0
1,644
3,594
0
31,034
L
Ganesha
chenlezhi
Ganesha
1,264
37
0
443
4,423
2,214
0
1,158
3,229
8,568
0
W
Yu Huang
détergent
Yu Huang
4,721
478
0
810
3,254
882
0
877
2,259
34,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
23,211
266
Minions Killed
234
0
Camps Cleared
0
788,394
Distance Traveled
845,305
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,706
588
41
5
0
194,848
0
L
Yu Huang
5,339
667
77
10
0
165,422
2
W
Ra
4,622
578
41
5
0
160,486
1
W
Anhur
5,559
695
72
9
0
140,184
0
L
Thor
4,935
617
56
7
0
197,648
0
L
Skadi
4,337
542
56
7
0
162,378
1
W
Yemoja
4,081
510
25
3
0
128,973
0
W
Chiron
5,185
648
55
7
0
185,132
0
L
Ganesha
3,894
487
4
1
0
125,009
0
W
Yu Huang
6,215
777
73
9
0
173,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role