Player Matchup

Cu Chulainn
Cu Chulainn
NEIRA99
Cu Chulainn
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,454 Elo+
Solo
Set
Set
SlikRicc
Set
Level 82
God Stats
1W - 1L
1,367 SR
Queue Stats
33W - 19L
1,616 Elo+
Solo
Nu Wa
Nu Wa
thekovenant18
Nu Wa
Level 159
God Stats
138W - 91L
1,527 SR
Queue Stats
451W - 440L
1,480 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,517 Elo+

VS

Team Averages
Level 106
1,475 SR
1,482 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Khohva
Mercury
Level 66
God Stats
18W - 28L
1,456 SR
Queue Stats
257W - 271L
1,478 Elo+
Solo
The Morrigan
The Morrigan
bэуопd
The Morrigan
Level 148
God Stats
8W - 9L
1,471 SR
Queue Stats
511W - 551L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NEIRA99
Cu Chulainn
13
1 / 0 / 0
8,369
930
2,471
8,318
5,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
7,390
821
2,048
4,551
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 2 / 1
7,834
870
3,488
6,029
1,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 2
6,567
730
1,921
8,187
7,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Khohva
Mercury
7
0 / 1 / 1
5,852
650
916
1,184
295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
bэуопd
The Morrigan
13
2 / 0 / 1
7,139
793
4,208
2,954
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
2
1
L
Mercury
Khohva
Mercury
0
1
1
0.5
W
Cu Chulainn
NEIRA99
Cu Chulainn
1
0
0
1
W
0
1
0
0
L
The Morrigan
bэуопd
The Morrigan
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,007
Damage
7,045
18,898
Taken
12,325
9,338
Mitigated
9,170
6,415
Healing
125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,921
311
0
0
8,187
7,703
0
2,110
5,979
12,464
162
L
Mercury
Khohva
Mercury
916
744
0
125
1,184
295
0
771
413
0
2,884
W
Cu Chulainn
NEIRA99
Cu Chulainn
2,471
791
0
1,944
8,318
5,358
613
2,093
6,033
0
23,977
W
2,048
499
0
2,222
4,551
2,237
1,215
1,206
3,331
0
24,683
L
The Morrigan
bэуопd
The Morrigan
4,208
478
0
0
2,954
1,172
0
622
2,301
19,301
1,895
W
3,488
1,377
0
2,249
6,029
1,743
1,537
2,161
3,572
36,084
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,593
Gold Earned
19,558
140
Minions Killed
48
0
Camps Cleared
0
495,959
Distance Traveled
238,143
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,567
730
14
2
0
100,256
0
L
Mercury
5,852
650
4
0
0
30,316
0
W
Cu Chulainn
8,369
930
43
5
0
160,898
0
W
Set
7,390
821
36
4
0
181,508
1
L
The Morrigan
7,139
793
30
3
0
107,571
0
W
Nu Wa
7,834
870
61
7
0
153,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role