Player Matchup

Cerberus
Cerberus
Silver III
BuckLegends
Cerberus
Silver III
Level 113
God Stats
14W - 11L
1,546 SR
Queue Stats
110W - 147L
836 MMR
Solo
Anhur
Anhur
Bronze II
El_Patr0n_756
Anhur
Bronze II
Level 82
God Stats
0W - 3L
1,066 SR
Queue Stats
5W - 19L
938 MMR
Solo
Hera
Hera
Bronze III
carlosdoido65
Hera
Bronze III
Level 148
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 5L
1,422 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,430 SR
1,065 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,545 SR
1,243 MMR
Xing Tian
Xing Tian
Silver IV
Gr9em st72
Xing Tian
Silver IV
Level 167
God Stats
5W - 7L
1,552 SR
Queue Stats
306W - 341L
794 MMR
Solo
Discordia
Discordia
Gold III
andresptx
Discordia
Gold III
Level 154
God Stats
51W - 51L
1,516 SR
Queue Stats
175W - 186L
1,514 MMR
Party 1
Arachne
Arachne
Platinum III
scarface_yeyo10
Arachne
Platinum III
Level 78
God Stats
74W - 61L
1,568 SR
Queue Stats
317W - 318L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuckLegends
Cerberus
14
0 / 2 / 0
7,808
651
2,114
12,484
9,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 3 / 1
7,925
660
3,163
8,586
2,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 0
8,808
734
3,266
7,835
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
VulcanKumbhakarnaHerculesKuzenboMaui

VS

Bans
AchillesSurtrGebCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gr9em st72
Xing Tian
15
2 / 0 / 3
9,317
776
3,644
7,092
6,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
andresptx
Discordia
17
5 / 1 / 3
10,838
903
10,995
4,026
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 7
9,770
814
9,865
8,428
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BuckLegends
Cerberus
0
2
0
0
L
0
3
1
0.17
W
Xing Tian
Gr9em st72
Xing Tian
2
0
3
3.5
W
Discordia
andresptx
Discordia
5
1
3
6.5
L
1
4
0
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,543
Damage
24,504
28,905
Taken
19,546
14,842
Mitigated
15,473
5,033
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BuckLegends
Cerberus
2,114
54
0
2,347
12,484
9,426
0
3,895
7,511
24,106
0
L
3,163
2,089
0
1,234
8,586
2,472
0
6,025
2,033
0
22,607
W
Xing Tian
Gr9em st72
Xing Tian
3,644
67
0
1,247
7,092
6,556
56
1,648
5,444
19,210
613
W
Discordia
andresptx
Discordia
10,995
167
0
1,521
4,026
1,775
680
1,155
2,871
65,215
0
L
3,266
313
0
1,452
7,835
2,944
0
3,838
3,542
35,251
0
W
9,865
7,006
0
2,977
8,428
7,142
84
2,689
5,739
0
22,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
29,925
166
Minions Killed
176
0
Camps Cleared
0
593,729
Distance Traveled
725,058
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,808
651
55
5
0
210,007
2
L
Anhur
7,925
660
38
3
0
195,310
0
W
Xing Tian
9,317
776
26
2
0
235,988
2
W
Discordia
10,838
903
124
10
0
215,660
1
L
Hera
8,808
734
73
6
0
188,412
0
W
Arachne
9,770
814
26
2
0
273,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role