Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
All Hail Scylla
Charybdis
Level 155
God Stats
3W - 0L
1,458 SR
Queue Stats
130W - 115L
1,445 Elo+
Solo
The Morrigan
The Morrigan
Bl00DPhantom1
The Morrigan
Level 190
God Stats
1W - 2L
1,422 SR
Queue Stats
61W - 56L
1,545 Elo+
Party 1
Nemesis
Nemesis
Vunn
Nemesis
Level 182
God Stats
4W - 0L
1,799 SR
Queue Stats
75W - 35L
1,684 Elo+
Party 1
Raijin
Raijin
iidarbz
Raijin
Level 184
God Stats
1W - 4L
1,582 SR
Queue Stats
257W - 176L
1,624 Elo+
Party 1
Team Averages
Level 168
1,552 SR
1,560 Elo+

VS

Team Averages
Level 101
1,556 SR
1,509 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Erp07
Danzaburou
Level 62
God Stats
9W - 6L
1,621 SR
Queue Stats
107W - 125L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
NeithGoddess69
Zhong Kui
Level 109
God Stats
133W - 140L
1,650 SR
Queue Stats
159W - 173L
1,562 Elo+
Solo
Set
Set
XARTIBUMON777
Set
Level 155
God Stats
1W - 3L
1,271 SR
Queue Stats
151W - 150L
1,515 Elo+
Party 2
Anubis
Anubis
dipplo02
Anubis
Level 100
God Stats
4W - 2L
1,740 SR
Queue Stats
62W - 60L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 8
5,880
588
5,513
3,466
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
All Hail Scylla
Charybdis
10
2 / 1 / 3
5,884
588
2,911
4,765
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Bl00DPhantom1
The Morrigan
12
2 / 2 / 0
6,506
651
2,557
4,851
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Vunn
Nemesis
12
9 / 0 / 6
6,984
698
6,579
5,744
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
iidarbz
Raijin
12
7 / 1 / 5
7,276
728
7,660
4,633
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 4 / 0
4,339
434
1,657
6,760
3,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Erp07
Danzaburou
8
0 / 2 / 1
5,000
500
2,424
5,899
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
NeithGoddess69
Zhong Kui
11
2 / 2 / 0
6,608
661
3,053
6,942
4,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 7 / 0
5,213
521
2,809
9,640
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
dipplo02
Anubis
8
0 / 7 / 0
4,494
449
731
7,788
1,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
4
4
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
8
6
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Charybdis
All Hail Scylla
Charybdis
2
1
3
3.5
W
The Morrigan
Bl00DPhantom1
The Morrigan
2
2
0
1
L
Danzaburou
Erp07
Danzaburou
0
2
1
0.25
L
Zhong Kui
NeithGoddess69
Zhong Kui
2
2
0
1
W
Nemesis
Vunn
Nemesis
9
0
6
12
L
2
7
0
0.29
L
Anubis
dipplo02
Anubis
0
7
0
0
W
Raijin
iidarbz
Raijin
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
10,674
23,459
Taken
37,029
7,623
Mitigated
15,221
7,550
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,513
1,504
0
1,270
3,466
1,236
0
700
2,766
19,075
2,703
L
Cabrakan
 
Cabrakan
1,657
372
0
1,011
6,760
3,643
0
1,876
4,655
18,039
0
W
Charybdis
All Hail Scylla
Charybdis
2,911
1,046
0
1,842
4,765
1,380
1,504
503
4,262
0
30,832
W
The Morrigan
Bl00DPhantom1
The Morrigan
2,557
640
0
1,404
4,851
1,492
0
2,930
1,921
40,209
5,826
L
Danzaburou
Erp07
Danzaburou
2,424
930
0
1,806
5,899
1,815
0
1,478
4,185
0
25,401
L
Zhong Kui
NeithGoddess69
Zhong Kui
3,053
180
0
3,996
6,942
4,234
174
1,811
5,068
48,869
855
W
Nemesis
Vunn
Nemesis
6,579
3,316
0
2,106
5,744
2,109
0
563
5,181
0
45,044
L
2,809
1,768
0
600
9,640
3,551
0
4,181
5,028
0
23,111
L
Anubis
dipplo02
Anubis
731
182
0
932
7,788
1,978
0
4,583
2,520
20,636
0
W
Raijin
iidarbz
Raijin
7,660
583
0
928
4,633
1,406
0
732
3,901
48,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
25,654
358
Minions Killed
250
0
Camps Cleared
0
944,954
Distance Traveled
857,296
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,880
588
38
4
0
208,286
0
L
Cabrakan
4,339
434
33
3
0
168,728
2
W
Charybdis
5,884
588
68
7
0
163,528
0
W
The Morrigan
6,506
651
86
9
0
153,207
0
L
Danzaburou
5,000
500
42
4
0
171,106
0
L
Zhong Kui
6,608
661
98
10
0
157,714
0
W
Nemesis
6,984
698
70
7
0
246,753
4
L
Set
5,213
521
43
4
0
180,769
0
L
Anubis
4,494
449
34
3
0
178,979
0
W
Raijin
7,276
728
96
10
0
173,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role