Player Matchup

Kukulkan
Kukulkan
Aielic
Kukulkan
Level 121
God Stats
7W - 11L
1,354 SR
Queue Stats
40W - 50L
1,423 Elo+
Party 1
Maui
Maui
Healer Main9131
Maui
Level 157
God Stats
2W - 3L
1,537 SR
Queue Stats
49W - 50L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NOUNDERTOWERGAME
Tsukuyomi
Level 36
God Stats
8W - 15L
1,374 SR
Queue Stats
30W - 38L
1,522 Elo+
Solo
Team Averages
Level 105
1,422 SR
1,490 Elo+

VS

Team Averages
Level 117
1,581 SR
1,564 Elo+
Chiron
Chiron
CompChomp1114
Chiron
Level 108
God Stats
14W - 10L
1,719 SR
Queue Stats
820W - 797L
1,578 Elo+
Solo
Ymir
Ymir
MrSmooth24
Ymir
Level 129
God Stats
1W - 4L
1,443 SR
Queue Stats
79W - 69L
1,569 Elo+
Solo
Ra
Ra
genocidalhippy
Ra
Level 114
God Stats
23W - 20L
1,580 SR
Queue Stats
370W - 362L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aielic
Kukulkan
15
1 / 0 / 5
8,711
871
5,350
3,657
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 4
8,427
843
3,120
7,762
6,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
14
3 / 0 / 3
8,659
866
9,958
9,926
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,381
738
9,398
5,796
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 0
7,129
713
2,847
9,726
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 0
7,347
735
2,695
6,159
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aielic
Kukulkan
1
0
5
3.5
L
0
1
0
0
W
2
0
4
4
L
0
2
0
0
W
Tsukuyomi
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
14,940
21,345
Taken
21,681
12,005
Mitigated
10,969
3,202
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aielic
Kukulkan
5,350
396
0
0
3,657
1,533
399
1,410
2,118
40,329
0
L
9,398
1,382
723
1,199
5,796
2,118
0
2,389
3,336
0
27,213
W
3,120
403
0
750
7,762
6,344
252
2,329
5,069
8,374
1,780
L
2,847
45
0
1,903
9,726
6,488
104
3,711
5,939
10,651
0
W
Tsukuyomi
9,958
2,235
0
2,452
9,926
4,128
227
1,270
8,564
0
29,463
L
2,695
98
1,477
1,070
6,159
2,363
30
2,073
4,072
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
21,857
138
Minions Killed
120
0
Camps Cleared
0
638,130
Distance Traveled
597,852
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,711
871
92
9
0
214,105
1
L
Chiron
7,381
738
42
4
0
199,492
0
W
Maui
8,427
843
6
1
0
199,703
0
L
Ymir
7,129
713
12
1
0
188,951
5
W
Tsukuyomi
8,659
866
40
4
0
224,322
0
L
Ra
7,347
735
66
7
0
209,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role