Player Matchup

Susano
Susano
AsoulTHATeats
Susano
Level 127
God Stats
2W - 4L
1,522 SR
Queue Stats
274W - 235L
1,587 Elo+
Party 1
Odin
Odin
BakPainPapiCream
Odin
Level 156
God Stats
9W - 9L
1,520 SR
Queue Stats
49W - 51L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Damien3327
Nu Wa
Level 127
God Stats
121W - 134L
1,535 SR
Queue Stats
146W - 173L
1,482 Elo+
Solo
Anhur
Anhur
Dulzdude
Anhur
Level 160
God Stats
22W - 12L
1,695 SR
Queue Stats
279W - 253L
1,586 Elo+
Party 1
Vulcan
Vulcan
Tetuz
Vulcan
Level 141
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Team Averages
Level 142
1,585 SR
1,583 Elo+

VS

Team Averages
Level 113
1,474 SR
1,493 Elo+
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CrossBox
Bakasura
Level 34
God Stats
1W - 5L
1,138 SR
Queue Stats
90W - 85L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
Percychew
Kumbhakarna
Level 155
God Stats
12W - 10L
1,475 SR
Queue Stats
178W - 220L
1,407 Elo+
Party 2
Ra
Ra
TwinkTopper
Ra
Level 160
God Stats
3W - 2L
1,684 SR
Queue Stats
194W - 162L
1,512 Elo+
Solo
Jormungandr
Jormungandr
TwoNubsDeep
Jormungandr
Level 128
God Stats
52W - 33L
1,573 SR
Queue Stats
196W - 178L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
9,818
893
7,493
12,184
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 2 / 7
8,530
775
7,517
15,946
16,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
14
0 / 4 / 3
8,514
774
10,916
8,168
2,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Dulzdude
Anhur
15
2 / 4 / 2
9,375
852
7,729
9,224
2,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Tetuz
Vulcan
14
1 / 6 / 4
8,792
799
6,848
8,844
2,563
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 1 / 5
8,792
799
3,760
6,954
1,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bakasura
CrossBox
Bakasura
17
3 / 2 / 6
10,430
948
9,176
11,908
6,403
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
Percychew
Kumbhakarna
15
3 / 4 / 11
9,641
876
7,072
17,117
18,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 8
10,575
961
8,674
6,144
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TwoNubsDeep
Jormungandr
17
10 / 2 / 7
11,129
1,012
17,885
10,306
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
9
Kills
21
21
Deaths
9
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
5
2.5
L
6
5
1
1.3
L
0
2
7
1.75
W
Bakasura
CrossBox
Bakasura
3
2
6
3
L
Nu Wa
0
4
3
0.38
L
Anhur
Dulzdude
Anhur
2
4
2
0.75
W
Kumbhakarna
Percychew
Kumbhakarna
3
4
11
2.13
L
Vulcan
Tetuz
Vulcan
1
6
4
0.5
W
5
0
8
9
W
Jormungandr
TwoNubsDeep
Jormungandr
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
46,567
54,366
Taken
52,429
28,161
Mitigated
33,733
6,865
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,760
922
471
881
6,954
1,615
1,777
3,699
3,255
0
13,324
L
7,493
1,763
0
104
12,184
4,128
0
6,922
4,662
0
25,096
L
7,517
1,029
0
2,491
15,946
16,265
0
10,695
4,853
3,726
8,941
W
Bakasura
CrossBox
Bakasura
9,176
6,745
0
5,654
11,908
6,403
702
1,970
9,938
0
27,074
L
Nu Wa
10,916
3,847
713
251
8,168
2,387
1,156
5,909
1,914
25,628
240
L
Anhur
Dulzdude
Anhur
7,729
5,047
0
3,056
9,224
2,818
0
3,122
5,593
0
28,933
W
Kumbhakarna
Percychew
Kumbhakarna
7,072
144
0
2,869
17,117
18,064
347
6,612
10,505
15,767
0
L
Vulcan
Tetuz
Vulcan
6,848
0
0
250
8,844
2,563
0
6,016
2,788
22,508
0
W
8,674
257
1,984
3,393
6,144
1,934
964
2,742
3,402
36,832
519
W
Jormungandr
TwoNubsDeep
Jormungandr
17,885
4,065
0
1,291
10,306
5,717
422
5,528
4,778
44,427
2,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
50,567
182
Minions Killed
254
0
Camps Cleared
0
968,354
Distance Traveled
1,237,935
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,792
799
21
2
0
230,530
0
L
Susano
9,818
893
37
3
0
208,909
0
L
Odin
8,530
775
7
1
0
208,840
0
W
Bakasura
10,430
948
73
7
0
262,433
0
L
Nu Wa
8,514
774
34
3
0
182,761
0
L
Anhur
9,375
852
67
6
0
160,779
0
W
Kumbhakarna
9,641
876
12
1
0
246,539
0
L
Vulcan
8,792
799
37
3
0
207,065
0
W
Ra
10,575
961
81
7
0
273,319
0
W
Jormungandr
11,129
1,012
67
6
0
225,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role