Player Matchup

Guan Yu
Guan Yu
MetalMelter2991
Guan Yu
Level 157
God Stats
2W - 7L
1,238 SR
Queue Stats
328W - 325L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
RetiredPirate34
Zhong Kui
Level 147
God Stats
9W - 7L
1,619 SR
Queue Stats
704W - 810L
1,447 Elo+
Solo
Da Ji
Da Ji
jrq15
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,624 Elo+
Solo
Neith
Neith
souljajc
Neith
Level 164
God Stats
1W - 1L
1,385 SR
Queue Stats
84W - 74L
1,578 Elo+
Solo
Thor
Thor
永动鸡eee
Thor
Level 156
God Stats
7W - 8L
1,552 SR
Queue Stats
339W - 363L
1,544 Elo+
Solo
Team Averages
Level 139
1,459 SR
1,546 Elo+

VS

Team Averages
Level 142
1,539 SR
1,507 Elo+
Nu Wa
Nu Wa
Abstinentz
Nu Wa
Level 129
God Stats
5W - 4L
1,528 SR
Queue Stats
352W - 359L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Jelly Ninja2129
Danzaburou
Level 84
God Stats
2W - 1L
1,492 SR
Queue Stats
123W - 79L
1,599 Elo+
Solo
Khepri
Khepri
WorldReaperX
Khepri
Level 125
God Stats
19W - 7L
1,593 SR
Queue Stats
197W - 186L
1,484 Elo+
Party 1
Terra
Terra
WorldRunnR
Terra
Level 177
God Stats
15W - 9L
1,648 SR
Queue Stats
473W - 488L
1,455 Elo+
Party 1
Achilles
Achilles
elerocks1515
Achilles
Level 196
God Stats
8W - 9L
1,435 SR
Queue Stats
460W - 461L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,028
803
1,525
9,933
3,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
RetiredPirate34
Zhong Kui
13
3 / 4 / 3
8,181
818
6,373
9,199
7,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
jrq15
Da Ji
13
1 / 5 / 3
7,027
703
3,555
8,477
3,943
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Neith
souljajc
Neith
15
1 / 5 / 4
7,957
796
8,092
9,423
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

15
1 / 7 / 4
7,800
780
9,463
14,853
6,619
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 1 / 13
9,570
957
9,640
4,437
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jelly Ninja2129
Danzaburou
16
7 / 1 / 13
10,644
1,064
14,372
10,598
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
15
4 / 2 / 13
10,000
1,000
5,063
13,557
14,874
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
15
1 / 1 / 19
9,071
907
7,478
11,693
15,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
elerocks1515
Achilles
15
8 / 3 / 8
9,844
984
9,709
13,201
11,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
7
Kills
24
24
Deaths
8
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
13
10.5
W
Danzaburou
Jelly Ninja2129
Danzaburou
7
1
13
13.5
L
1
3
4
1
L
Zhong Kui
RetiredPirate34
Zhong Kui
3
4
3
1.13
W
Khepri
4
2
13
5.25
W
Terra
1
1
19
10.5
W
Achilles
elerocks1515
Achilles
8
3
8
4
L
Da Ji
jrq15
Da Ji
1
5
3
0.5
L
Neith
souljajc
Neith
1
5
4
0.6
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
46,262
51,885
Taken
53,486
24,958
Mitigated
48,657
11,588
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,640
2,163
343
327
4,437
1,938
1,889
192
4,245
24,282
0
W
Danzaburou
Jelly Ninja2129
Danzaburou
14,372
5,355
327
3,097
10,598
4,706
3,097
1,447
7,829
0
27,465
L
1,525
93
3,192
4,022
9,933
3,676
0
4,974
4,838
0
3,969
L
Zhong Kui
RetiredPirate34
Zhong Kui
6,373
1,000
92
1,835
9,199
7,461
0
3,833
5,240
15,707
0
W
Khepri
5,063
329
3,341
3,821
13,557
14,874
249
3,144
10,413
17,622
0
W
Terra
7,478
324
6,851
4,595
11,693
15,288
316
895
10,798
8,779
2,724
W
Achilles
elerocks1515
Achilles
9,709
2,580
0
2,745
13,201
11,851
879
1,372
11,829
0
23,567
L
Da Ji
jrq15
Da Ji
3,555
953
0
661
8,477
3,943
0
3,046
5,346
0
6,580
L
Neith
souljajc
Neith
8,092
2,429
59
1,128
9,423
3,259
0
3,523
5,815
0
30,782
L
9,463
633
379
220
14,853
6,619
0
6,321
8,532
677
16,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
49,129
90
Minions Killed
129
0
Camps Cleared
0
703,138
Distance Traveled
915,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,570
957
22
2
0
202,434
0
W
Danzaburou
10,644
1,064
31
3
0
163,122
0
L
Guan Yu
8,028
803
3
0
0
149,754
0
L
Zhong Kui
8,181
818
22
2
0
84,373
0
W
Khepri
10,000
1,000
34
3
0
174,046
0
W
Terra
9,071
907
15
2
0
209,709
0
W
Achilles
9,844
984
27
3
0
166,241
0
L
Da Ji
7,027
703
2
0
0
161,726
0
L
Neith
7,957
796
48
5
0
162,314
0
L
Thor
7,800
780
15
2
0
144,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role