Player Matchup

Agni
Agni
Diamond II
Kubane
Agni
Diamond II
Level 146
God Stats
6W - 8L
1,521 SR
Queue Stats
128W - 97L
1,966 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Nervoedd
Xing Tian
Gold I
Level 54
God Stats
26W - 14L
1,603 SR
Queue Stats
101W - 105L
1,557 MMR
Solo
Danzaburou
Danzaburou
Masters
Трейвор
Danzaburou
Masters
Level 156
God Stats
16W - 8L
1,737 SR
Queue Stats
232W - 176L
2,610 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,620 SR
2,044 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,599 SR
1,398 MMR
Neith
Neith
Silver I
CynVVS
Neith
Silver I
Level 129
God Stats
7W - 15L
1,498 SR
Queue Stats
73W - 82L
1,263 MMR
Party 2
Nox
Nox
Gold III
Fleche127
Nox
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,570 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
mako3399
Gilgamesh
Bronze III
Level 39
God Stats
1W - 2L
1,798 SR
Queue Stats
1W - 6L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kubane
Agni
14
1 / 2 / 7
8,786
879
10,360
4,648
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Nervoedd
Xing Tian
16
3 / 1 / 5
9,141
914
4,579
11,011
11,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Трейвор
Danzaburou
17
5 / 1 / 4
10,035
1,004
10,461
8,953
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboSerqetBakasuraCthulhuNe Zha

VS

Bans
VulcanHou YiChironXbalanqueChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CynVVS
Neith
13
0 / 3 / 1
7,534
753
4,223
8,854
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 1
7,732
773
5,478
6,435
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
mako3399
Gilgamesh
13
1 / 3 / 1
7,343
734
6,037
11,990
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
CynVVS
Neith
0
3
1
0.17
L
2
3
1
0.83
W
Agni
Kubane
Agni
1
2
7
2.25
W
Xing Tian
Nervoedd
Xing Tian
3
1
5
5.5
L
Gilgamesh
mako3399
Gilgamesh
1
3
1
0.5
W
Danzaburou
Трейвор
Danzaburou
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
15,738
24,612
Taken
27,279
17,168
Mitigated
14,607
6,201
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CynVVS
Neith
4,223
633
0
820
8,854
2,786
0
5,175
3,487
0
26,514
L
5,478
169
0
250
6,435
2,102
0
3,239
3,062
25,856
0
W
Agni
Kubane
Agni
10,360
595
0
626
4,648
1,914
577
809
3,794
33,096
0
W
Xing Tian
Nervoedd
Xing Tian
4,579
156
0
631
11,011
11,161
590
2,311
8,466
16,594
2,605
L
Gilgamesh
mako3399
Gilgamesh
6,037
550
0
1,006
11,990
9,719
0
5,573
6,186
2,216
9,469
W
Danzaburou
Трейвор
Danzaburou
10,461
4,231
0
4,944
8,953
4,093
2,390
3,410
5,250
0
52,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
22,609
171
Minions Killed
112
0
Camps Cleared
0
597,544
Distance Traveled
539,689
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,534
753
55
6
0
166,430
2
L
Nox
7,732
773
47
5
0
169,929
0
W
Agni
8,786
879
52
5
0
186,726
0
W
Xing Tian
9,141
914
35
4
0
218,078
2
L
Gilgamesh
7,343
734
10
1
0
203,330
2
W
Danzaburou
10,035
1,004
84
8
0
192,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role