Player Matchup

Neith
Neith
B3autiful_B3ast7
Neith
Level 88
God Stats
1W - 4L
1,323 SR
Queue Stats
23W - 23L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
Bowery52
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Der_GamerMessiah
Cthulhu
Level 134
God Stats
1W - 3L
1,562 SR
Queue Stats
42W - 42L
1,420 Elo+
Party 1
Vulcan
Vulcan
Nico01
Vulcan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 122L
1,519 Elo+
Solo
Fenrir
Fenrir
SryBinFett
Fenrir
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
145W - 131L
1,562 Elo+
Party 1
Team Averages
Level 98
1,437 SR
1,488 Elo+

VS

Team Averages
Level 120
1,514 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Hopsin35
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,521 Elo+
Solo
Sylvanus
Sylvanus
V1kTh0r
Sylvanus
Level 145
God Stats
1W - 3L
1,194 SR
Queue Stats
14W - 20L
1,431 Elo+
Solo
Ah Puch
Ah Puch
VombatViking
Ah Puch
Level 107
God Stats
4W - 4L
1,571 SR
Queue Stats
313W - 315L
1,436 Elo+
Solo
Cupid
Cupid
groschichi55
Cupid
Level 67
God Stats
3W - 0L
1,806 SR
Queue Stats
107W - 116L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,549
455
1,901
5,113
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
Bowery52
Cliodhna
9
1 / 4 / 0
5,152
515
2,368
7,217
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
5,389
539
2,700
9,723
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vulcan
Nico01
Vulcan
11
0 / 2 / 0
5,654
565
3,967
7,650
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SryBinFett
Fenrir
6
0 / 2 / 1
4,684
468
906
5,469
2,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 2
6,992
699
4,685
4,268
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
6 / 1 / 1
7,259
726
4,756
7,998
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
V1kTh0r
Sylvanus
10
0 / 0 / 3
5,585
559
3,581
5,292
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Puch
VombatViking
Ah Puch
11
0 / 0 / 3
6,788
679
4,897
4,113
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 0 / 0
6,639
664
5,059
2,807
939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
14
15
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
2
4
L
0
2
0
0
L
Cliodhna
Bowery52
Cliodhna
1
4
0
0.25
L
0
5
0
0
W
6
1
1
6.5
L
Vulcan
Nico01
Vulcan
0
2
0
0
L
Fenrir
SryBinFett
Fenrir
0
2
1
0.25
W
Sylvanus
V1kTh0r
Sylvanus
0
0
3
1.5
W
Ah Puch
VombatViking
Ah Puch
0
0
3
1.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,842
Damage
22,978
35,172
Taken
24,478
11,460
Mitigated
9,502
9,429
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,685
302
0
1,147
4,268
1,866
343
2,360
1,908
42,455
1,874
L
1,901
560
0
1,046
5,113
1,231
0
1,519
3,594
0
23,125
L
Cliodhna
Bowery52
Cliodhna
2,368
697
0
2,429
7,217
1,850
0
1,059
6,134
0
23,822
L
2,700
104
0
2,123
9,723
3,280
0
4,088
5,635
35,657
0
W
4,756
2,442
0
4,176
7,998
2,917
468
938
7,060
0
41,191
L
Vulcan
Nico01
Vulcan
3,967
134
0
2,194
7,650
2,198
0
4,970
2,086
39,467
0
L
Fenrir
SryBinFett
Fenrir
906
92
90
1,547
5,469
2,901
0
656
4,813
0
7,101
W
Sylvanus
V1kTh0r
Sylvanus
3,581
1,223
264
2,331
5,292
2,649
296
1,136
4,156
22,329
7,449
W
Ah Puch
VombatViking
Ah Puch
4,897
0
0
2,246
4,113
1,131
21
2,233
1,880
38,146
779
W
5,059
2,970
0
1,615
2,807
939
1,469
0
2,807
0
38,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
33,263
269
Minions Killed
364
0
Camps Cleared
0
961,529
Distance Traveled
1,043,057
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,992
699
81
8
0
198,683
0
L
Neith
4,549
455
45
5
0
165,188
0
L
Cliodhna
5,152
515
52
5
0
215,954
0
L
Cthulhu
5,389
539
64
6
0
189,977
1
W
Set
7,259
726
67
7
0
222,582
2
L
Vulcan
5,654
565
92
9
0
212,809
0
L
Fenrir
4,684
468
16
2
0
177,601
0
W
Sylvanus
5,585
559
50
5
0
204,852
3
W
Ah Puch
6,788
679
92
9
0
207,857
5
W
Cupid
6,639
664
74
7
0
209,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role