Player Matchup

Hades
Hades
 
Hades
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Giannaa18
Anubis
Level 47
God Stats
6W - 6L
1,159 SR
Queue Stats
7W - 6L
1,147 Elo+
Solo
Izanami
Izanami
HoodGaymer
Izanami
Level 148
God Stats
12W - 14L
1,418 SR
Queue Stats
335W - 344L
1,515 Elo+
Solo
Neith
Neith
PogiAko
Neith
Level 66
God Stats
3W - 0L
1,738 SR
Queue Stats
63W - 51L
1,584 Elo+
Solo
Atlas
Atlas
Soloan
Atlas
Level 140
God Stats
1W - 0L
1,742 SR
Queue Stats
67W - 54L
1,543 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,458 Elo+

VS

Team Averages
Level 89
1,472 SR
1,458 Elo+
Chiron
Chiron
Mad AntiHero
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,371 Elo+
Solo
Sylvanus
Sylvanus
Morbid Atrophy
Sylvanus
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 53L
1,524 Elo+
Solo
Neith
Neith
Oneshotxex51180
Neith
Level 4
God Stats
6W - 7L
1,305 SR
Queue Stats
10W - 22L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
PuceAbyss973476
Ah Puch
Level 184
God Stats
2W - 3L
1,524 SR
Queue Stats
44W - 56L
1,486 Elo+
Party 1
Discordia
Discordia
nuclearuinter
Discordia
Level 68
God Stats
105W - 99L
1,532 SR
Queue Stats
162W - 174L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 0 / 7
9,254
1,322
5,284
6,535
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Giannaa18
Anubis
13
3 / 0 / 7
7,952
1,136
2,795
5,228
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
HoodGaymer
Izanami
14
1 / 0 / 11
7,966
1,138
5,056
2,816
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
PogiAko
Neith
14
5 / 0 / 6
8,988
1,284
4,670
3,430
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Soloan
Atlas
14
1 / 0 / 12
8,528
1,218
8,249
6,740
5,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

372

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 1 / 0
6,899
986
2,548
2,674
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
12
0 / 3 / 0
6,728
961
934
4,333
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 0
7,038
1,005
2,275
7,532
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
7,265
1,038
6,540
5,820
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
nuclearuinter
Discordia
12
0 / 3 / 0
7,313
1,045
9,156
8,125
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
14
Kills
0
0
Deaths
14
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
7
7.5
W
Anubis
Giannaa18
Anubis
3
0
7
6.5
W
Izanami
HoodGaymer
Izanami
1
0
11
6.5
L
Chiron
0
1
0
0
L
Sylvanus
0
3
0
0
L
0
5
0
0
W
Neith
PogiAko
Neith
5
0
6
8
L
0
2
0
0
W
Atlas
Soloan
Atlas
1
0
12
7
L
Discordia
nuclearuinter
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
21,453
24,749
Taken
28,484
12,947
Mitigated
9,933
8,674
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,284
87
619
2,627
6,535
3,527
0
3,507
2,779
25,019
401
W
Anubis
Giannaa18
Anubis
2,795
0
195
494
5,228
2,249
0
4,359
639
12,810
48
W
Izanami
HoodGaymer
Izanami
5,056
2,046
0
563
2,816
910
0
2,147
531
0
14,246
L
Chiron
2,548
1,140
337
740
2,674
752
0
1,834
840
0
9,614
L
Sylvanus
934
140
482
365
4,333
2,329
0
2,083
2,250
3,071
47
L
2,275
985
0
109
7,532
2,224
0
3,524
4,008
0
7,672
W
Neith
PogiAko
Neith
4,670
1,021
0
822
3,430
1,096
0
2,208
998
0
27,227
L
6,540
244
0
207
5,820
2,220
0
3,462
2,358
25,739
0
W
Atlas
Soloan
Atlas
8,249
2,728
1,820
1,534
6,740
5,165
0
3,197
3,219
13,957
0
L
Discordia
nuclearuinter
Discordia
9,156
381
0
97
8,125
2,408
0
5,366
2,759
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
35,243
190
Minions Killed
130
6
Camps Cleared
4
711,946
Distance Traveled
513,501
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,254
1,322
61
9
2
165,052
0
W
Anubis
7,952
1,136
29
4
0
129,310
2
W
Izanami
7,966
1,138
23
3
1
137,791
0
L
Chiron
6,899
986
16
2
0
79,619
0
L
Sylvanus
6,728
961
12
2
1
40,741
0
L
Neith
7,038
1,005
17
2
0
123,189
0
W
Neith
8,988
1,284
69
10
3
133,426
0
L
Ah Puch
7,265
1,038
35
5
1
126,543
0
W
Atlas
8,528
1,218
8
1
0
146,367
0
L
Discordia
7,313
1,045
50
7
2
143,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role