Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Xrf00rfX
Charybdis
Level 64
God Stats
20W - 25L
1,469 SR
Queue Stats
223W - 256L
1,508 Elo+
Solo
Cerberus
Cerberus
exacting_polka72
Cerberus
Level 73
God Stats
99W - 101L
1,575 SR
Queue Stats
686W - 719L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
johnnycrapola
Gilgamesh
Level 66
God Stats
25W - 23L
1,509 SR
Queue Stats
184W - 163L
1,497 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,496 Elo+

VS

Team Averages
Level 94
1,593 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Alexandro14
Ao Kuang
Level 110
God Stats
157W - 158L
1,571 SR
Queue Stats
306W - 290L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GringoPriest
Ah Muzen Cab
Level 129
God Stats
4W - 4L
1,650 SR
Queue Stats
76W - 85L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
LUIS REZA
Zhong Kui
Level 118
God Stats
291W - 291L
1,528 SR
Queue Stats
968W - 956L
1,516 Elo+
Solo
Loki
Loki
lIIlIlIIlI
Loki
Level 6
God Stats
3W - 3L
1,775 SR
Queue Stats
5W - 6L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
sIaceon-
Cthulhu
Level 105
God Stats
4W - 6L
1,441 SR
Queue Stats
61W - 73L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 6
6,290
1,258
3,693
3,113
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
11
2 / 1 / 6
5,939
1,188
4,418
6,922
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Xrf00rfX
Charybdis
11
0 / 0 / 9
5,748
1,150
4,170
3,287
1,001
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 0 / 7
7,066
1,413
6,338
4,877
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
johnnycrapola
Gilgamesh
11
3 / 1 / 7
6,428
1,286
2,491
2,451
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

399

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alexandro14
Ao Kuang
11
2 / 2 / 1
6,270
1,254
3,809
6,234
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
GringoPriest
Ah Muzen Cab
11
1 / 3 / 2
5,966
1,193
8,324
5,557
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
LUIS REZA
Zhong Kui
8
0 / 0 / 0
3,399
680
0
0
0
10
0 / 4 / 2
5,485
1,097
2,348
6,206
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
sIaceon-
Cthulhu
10
0 / 1 / 3
5,603
1,121
4,520
4,957
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
10
Kills
3
3
Deaths
10
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
6
5
W
Mulan
 
Mulan
2
1
6
5
L
Ao Kuang
Alexandro14
Ao Kuang
2
2
1
1.25
L
Ah Muzen Cab
GringoPriest
Ah Muzen Cab
1
3
2
0.67
L
Zhong Kui
LUIS REZA
Zhong Kui
0
0
0
0
W
Charybdis
Xrf00rfX
Charybdis
0
0
9
4.5
W
3
0
7
6.5
W
Gilgamesh
johnnycrapola
Gilgamesh
3
1
7
6.5
L
0
4
2
0.25
L
Cthulhu
sIaceon-
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
19,001
20,650
Taken
22,954
11,365
Mitigated
7,165
6,612
Healing
1,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,693
46
2,660
1,700
3,113
1,355
0
1,338
1,775
5,958
0
W
Mulan
 
Mulan
4,418
663
0
384
6,922
5,346
0
2,652
4,200
0
10,944
L
Ao Kuang
Alexandro14
Ao Kuang
3,809
728
0
859
6,234
1,455
0
2,746
3,196
9,252
0
L
Ah Muzen Cab
GringoPriest
Ah Muzen Cab
8,324
1,547
0
236
5,557
1,458
0
2,487
2,934
0
22,270
L
Zhong Kui
LUIS REZA
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Xrf00rfX
Charybdis
4,170
1,124
0
257
3,287
1,001
0
1,071
2,146
0
14,145
W
6,338
139
0
1,557
4,877
2,784
0
1,839
2,817
16,143
188
W
Gilgamesh
johnnycrapola
Gilgamesh
2,491
639
0
54
2,451
879
0
1,029
1,383
0
7,100
L
2,348
0
0
23
6,206
1,360
0
2,680
3,186
0
7,698
L
Cthulhu
sIaceon-
Cthulhu
4,520
123
218
235
4,957
2,892
0
1,373
3,434
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
26,723
100
Minions Killed
72
4
Camps Cleared
4
493,158
Distance Traveled
401,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,290
1,258
11
2
0
99,982
0
W
Mulan
5,939
1,188
22
4
1
99,367
0
L
Ao Kuang
6,270
1,254
17
3
2
107,379
0
L
Ah Muzen Cab
5,966
1,193
24
5
0
96,621
0
L
Zhong Kui
3,399
680
0
0
0
0
0
W
Charybdis
5,748
1,150
29
6
1
99,304
0
W
Cerberus
7,066
1,413
20
4
1
104,884
0
W
Gilgamesh
6,428
1,286
18
4
1
89,621
0
L
Loki
5,485
1,097
14
3
0
101,500
0
L
Cthulhu
5,603
1,121
17
3
2
95,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role